/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
m_vLineBundle.fxWidth = M_PENDATA->m_nWidth;
m_vLineBundle.lGeomWidth = M_PENDATA->m_nWidth;
m_vLineBundle.usType = uLineType;
m_vLineBundle.fxWidth = M_PENDATA->m_nWidth;
m_vLineBundle.lGeomWidth = M_PENDATA->m_nWidth;
m_vLineBundle.usType = uLineType;
{
Unshare();
M_PENDATA->m_vColour.Set(cRed, cGreen, cBlue);
RealizeResource();
} // end of wxPen::SetColour
{
Unshare();
M_PENDATA->m_vColour.Set(cRed, cGreen, cBlue);
RealizeResource();
} // end of wxPen::SetColour