// Created: 25.08.00
// RCS-ID: $Id$
// Copyright: (c) Vadim Zeitlin
-// Licence: wxWidgets licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_UNIV_BMPBUTTN_H_
#define _WX_UNIV_BMPBUTTN_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "univbmpbuttn.h"
-#endif
-
class WXDLLEXPORT wxBitmapButton : public wxBitmapButtonBase
{
public:
wxBitmapButtonBase::SetMargins(x, y);
}
- virtual bool Enable(bool enable = TRUE);
+ virtual bool Enable(bool enable = true);
- virtual bool SetCurrent(bool doit = TRUE);
+ virtual bool SetCurrent(bool doit = true);
virtual void Press();
virtual void Release();
virtual void OnSetBitmap();
// set bitmap to the given one if it's ok or to m_bmpNormal and return
- // TRUE if the bitmap really changed
+ // true if the bitmap really changed
bool ChangeBitmap(const wxBitmap& bmp);
private: