-bool wxFrame::HandlePaint()
-{
- RECT rect;
- if ( GetUpdateRect(GetHwnd(), &rect, FALSE) )
- {
-#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
- if ( m_iconized )
- {
- const wxIcon& icon = GetIcon();
- HICON hIcon = icon.Ok() ? GetHiconOf(icon)
- : (HICON)GetDefaultIcon();
-
- // Hold a pointer to the dc so long as the OnPaint() message
- // is being processed
- PAINTSTRUCT ps;
- HDC hdc = ::BeginPaint(GetHwnd(), &ps);
-
- // Erase background before painting or we get white background
- MSWDefWindowProc(WM_ICONERASEBKGND, (WORD)(LONG)ps.hdc, 0L);
-
- if ( hIcon )
- {
- RECT rect;
- ::GetClientRect(GetHwnd(), &rect);
-
- // FIXME: why hardcoded?
- static const int icon_width = 32;
- static const int icon_height = 32;
-
- int icon_x = (int)((rect.right - icon_width)/2);
- int icon_y = (int)((rect.bottom - icon_height)/2);
-
- ::DrawIcon(hdc, icon_x, icon_y, hIcon);
- }
-
- ::EndPaint(GetHwnd(), &ps);
-
- return TRUE;
- }
- else
- #endif
- {
- return wxWindow::HandlePaint();
- }
- }
- else
- {
- // nothing to paint - processed
- return TRUE;
- }
-}
-
-bool wxFrame::HandleSize(int x, int y, WXUINT id)