static int UnknownEncodingHnd(void * WXUNUSED(encodingHandlerData),
const XML_Char *name, XML_Encoding *info)
{
// We must build conversion table for expat. The easiest way to do so
// is to let wxCSConv convert as string containing all characters to
// wide character representation:
static int UnknownEncodingHnd(void * WXUNUSED(encodingHandlerData),
const XML_Char *name, XML_Encoding *info)
{
// We must build conversion table for expat. The easiest way to do so
// is to let wxCSConv convert as string containing all characters to
// wide character representation: