/////////////////////////////////////////////////////////////////////////////
-// Name: colour.h
+// Name: wx/x11/colour.h
// Purpose: wxColour class
// Author: Julian Smart, Robert Roebling
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart, Robert Roebling
-// Licence: wxWidgets licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_COLOUR_H_
#define _WX_COLOUR_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "colour.h"
-#endif
-
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
// classes
//-----------------------------------------------------------------------------
-class wxDC;
-class wxPaintDC;
-class wxBitmap;
-class wxWindow;
+class WXDLLIMPEXP_CORE wxDC;
+class WXDLLIMPEXP_CORE wxPaintDC;
+class WXDLLIMPEXP_CORE wxBitmap;
+class WXDLLIMPEXP_CORE wxWindow;
-class wxColour;
+class WXDLLIMPEXP_CORE wxColour;
//-----------------------------------------------------------------------------
// wxColour
class WXDLLEXPORT wxColour: public wxGDIObject
{
public:
+ // constructors
+ // ------------
+
+ // default
wxColour() { }
- // Construct from RGB
+ // from separate RGB
wxColour( unsigned char red, unsigned char green, unsigned char blue );
+
+ // from packed RGB
wxColour( unsigned long colRGB ) { Set(colRGB); }
// Implicit conversion from the colour name
// Get colour from name or wxNullColour
static wxColour CreateByName(const wxString& name);
- wxColour( const wxColour& col ) { Ref(col); }
- wxColour& operator = ( const wxColour& col ) { Ref(col); return *this; }
-
~wxColour();
bool Ok() const { return m_refData != NULL; }
#endif
// _WX_COLOUR_H_
-