// Created: 11/28/99
// RCS-ID: $Id$
// Copyright: (c) David Webster
-// Licence: wxWidgets licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BITMAP_H_
);
// If depth is omitted, will create a bitmap compatible with the display
- wxBitmap( int nWidth
- ,int nHeight
- ,int nDepth = -1
- );
+ wxBitmap( int nWidth, int nHeight, int nDepth = -1 );
wxBitmap( const wxImage& image, int depth = -1 )
{ (void)CreateFromImage(image, depth); }
,int lType
);
private:
- inline virtual bool Load( wxGDIImage* pImage
- ,const wxString& rName
- ,HPS hPs
- ,long lFlags
- ,int nDesiredWidth
- ,int nDesiredHeight
+ inline virtual bool Load( wxGDIImage* WXUNUSED(pImage)
+ ,const wxString& WXUNUSED(rName)
+ ,HPS WXUNUSED(hPs)
+ ,long WXUNUSED(lFlags)
+ ,int WXUNUSED(nDesiredWidth)
+ ,int WXUNUSED(nDesiredHeight)
)
- { return FALSE; }
+ { return false; }
DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
}; // end of CLASS wxBitmapHandler