// Purpose: Generic list control
// Author: Robert Roebling
// Created: 01/02/97
-// Id:
+// RCS-ID: $Id$
// Copyright: (c) 1998 Robert Roebling and Julian Smart
-// Licence: wxWidgets licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __LISTCTRLH_G__
public:
wxGenericListCtrl();
wxGenericListCtrl( wxWindow *parent,
- wxWindowID winid = -1,
+ wxWindowID winid = wxID_ANY,
const wxPoint &pos = wxDefaultPosition,
const wxSize &size = wxDefaultSize,
long style = wxLC_ICON,
const wxValidator& validator = wxDefaultValidator,
- const wxString &name = wxT("listctrl") )
+ const wxString &name = wxListCtrlNameStr)
{
Create(parent, winid, pos, size, style, validator, name);
}
~wxGenericListCtrl();
bool Create( wxWindow *parent,
- wxWindowID winid = -1,
+ wxWindowID winid = wxID_ANY,
const wxPoint &pos = wxDefaultPosition,
const wxSize &size = wxDefaultSize,
long style = wxLC_ICON,
const wxValidator& validator = wxDefaultValidator,
- const wxString &name = wxT("listctrl") );
+ const wxString &name = wxListCtrlNameStr);
bool GetColumn( int col, wxListItem& item ) const;
bool SetColumn( int col, wxListItem& item );
long SetItem( long index, int col, const wxString& label, int imageId = -1 );
int GetItemState( long item, long stateMask ) const;
bool SetItemState( long item, long state, long stateMask);
- bool SetItemImage( long item, int image, int selImage);
+ bool SetItemImage( long item, int image, int selImage = -1 );
wxString GetItemText( long item ) const;
void SetItemText( long item, const wxString& str );
- long GetItemData( long item ) const;
+ wxUIntPtr GetItemData( long item ) const;
bool SetItemData( long item, long data );
bool GetItemRect( long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS ) const;
bool GetItemPosition( long item, wxPoint& pos ) const;
bool SetItemPosition( long item, const wxPoint& pos ); // not supported in wxGLC
int GetItemCount() const;
int GetColumnCount() const;
- void SetItemSpacing( int spacing, bool isSmall = FALSE );
+ void SetItemSpacing( int spacing, bool isSmall = false );
wxSize GetItemSpacing() const;
void SetItemTextColour( long item, const wxColour& col);
wxColour GetItemTextColour( long item ) const;
void SetTextColour(const wxColour& col);
long GetTopItem() const;
- void SetSingleStyle( long style, bool add = TRUE ) ;
+ void SetSingleStyle( long style, bool add = true ) ;
void SetWindowStyleFlag( long style );
void RecreateWindow() {}
long GetNextItem( long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE ) const;
void Edit( long item );
bool EnsureVisible( long item );
- long FindItem( long start, const wxString& str, bool partial = FALSE );
- long FindItem( long start, long data );
+ long FindItem( long start, const wxString& str, bool partial = false );
+ long FindItem( long start, wxUIntPtr data );
long FindItem( long start, const wxPoint& pt, int direction ); // not supported in wxGLC
long HitTest( const wxPoint& point, int& flags);
long InsertItem(wxListItem& info);
void OnSize( wxSizeEvent &event );
// We have to hand down a few functions
- virtual void Refresh(bool eraseBackground = TRUE,
+ virtual void Refresh(bool eraseBackground = true,
const wxRect *rect = NULL);
virtual void Freeze();
virtual bool ShouldInheritColours() const { return false; }
virtual void SetFocus();
+ virtual wxSize DoGetBestSize() const;
+
// implementation
// --------------
void ResizeReportView(bool showHeader);
DECLARE_EVENT_TABLE()
- DECLARE_DYNAMIC_CLASS(wxGenericListCtrl);
+ DECLARE_DYNAMIC_CLASS(wxGenericListCtrl)
};
#if !defined(__WXMSW__) || defined(__WXUNIVERSAL__)
public:
wxListCtrl() {}
- wxListCtrl(wxWindow *parent, wxWindowID winid = -1,
+ wxListCtrl(wxWindow *parent, wxWindowID winid = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxLC_ICON,
const wxValidator &validator = wxDefaultValidator,
- const wxString &name = wxT("listctrl") )
+ const wxString &name = wxListCtrlNameStr)
: wxGenericListCtrl(parent, winid, pos, size, style, validator, name)
{
}