// When getting called from GDK's timer handler we
// are no longer within GDK's grab on the GUI
// thread so we must lock it here ourselves.
// When getting called from GDK's timer handler we
// are no longer within GDK's grab on the GUI
// thread so we must lock it here ourselves.
- wxTimer::Stop();
-}
-
-bool wxTimer::Start( int millisecs, bool oneShot )
-{
- (void)wxTimerBase::Start(millisecs, oneShot);
+ if ( !wxTimerImpl::Start(millisecs, oneShot) )
+ return false;