- // stop at first top level window, i.e. don't try to process the
- // key strokes originating in a dialog using the accelerators of
- // the parent frame - this doesn't make much sense
- if ( pWnd->IsTopLevel() )
- break;
+ // stop at first top level window, i.e. don't try to process the
+ // key strokes originating in a dialog using the accelerators of
+ // the parent frame - this doesn't make much sense
+ if ( pWnd->IsTopLevel() )
+ break;