#include "wx/log.h"
#include "wx/intl.h"
#include "wx/evtloop.h"
+#include "wx/timer.h"
#include "wx/univ/theme.h"
#include "wx/univ/renderer.h"
extern wxList wxPendingDelete;
wxHashTable *wxWidgetHashTable = NULL;
+wxHashTable *wxClientWidgetHashTable = NULL;
wxApp *wxTheApp = NULL;
#endif
wxWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
+ wxClientWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
wxModule::RegisterModules();
if (!wxModule::InitializeModules()) return FALSE;
delete wxWidgetHashTable;
wxWidgetHashTable = NULL;
+ delete wxClientWidgetHashTable;
+ wxClientWidgetHashTable = NULL;
wxModule::CleanUpModules();
// has been destroyed, assume a 1:1 match between
// Window and wxWindow, so if it's not in the table,
// it must have been destroyed.
-
+
win = wxGetWindowFromTable(window);
if (!win)
- return FALSE;
+ {
+#if wxUSE_TWO_WINDOWS
+ win = wxGetClientWindowFromTable(window);
+ if (!win)
+#endif
+ return FALSE;
+ }
#ifdef __WXDEBUG__
wxString windowClass = win->GetClassInfo()->GetClassName();
switch (event->type)
{
+ case Expose:
+ {
+#if wxUSE_TWO_WINDOWS
+ if (event->xexpose.window != (Window)win->GetClientWindow())
+ {
+ XEvent tmp_event;
+ wxExposeInfo info;
+ info.window = event->xexpose.window;
+ info.found_non_matching = FALSE;
+ while (XCheckIfEvent( wxGlobalDisplay(), &tmp_event, expose_predicate, (XPointer) &info ))
+ {
+ // Don't worry about optimizing redrawing the border etc.
+ }
+ win->NeedUpdateNcAreaInIdle();
+ }
+ else
+#endif
+ {
+ win->GetUpdateRegion().Union( XExposeEventGetX(event), XExposeEventGetY(event),
+ XExposeEventGetWidth(event), XExposeEventGetHeight(event));
+
+ win->GetClearRegion().Union( XExposeEventGetX(event), XExposeEventGetY(event),
+ XExposeEventGetWidth(event), XExposeEventGetHeight(event));
+
+#if !wxUSE_NANOX
+ XEvent tmp_event;
+ wxExposeInfo info;
+ info.window = event->xexpose.window;
+ info.found_non_matching = FALSE;
+ while (XCheckIfEvent( wxGlobalDisplay(), &tmp_event, expose_predicate, (XPointer) &info ))
+ {
+ win->GetUpdateRegion().Union( tmp_event.xexpose.x, tmp_event.xexpose.y,
+ tmp_event.xexpose.width, tmp_event.xexpose.height );
+
+ win->GetClearRegion().Union( tmp_event.xexpose.x, tmp_event.xexpose.y,
+ tmp_event.xexpose.width, tmp_event.xexpose.height );
+ }
+#endif
+ if (win->GetMainWindow() == win->GetClientWindow())
+ win->NeedUpdateNcAreaInIdle();
+
+ // Only erase background, paint in idle time.
+ win->SendEraseEvents();
+ //win->Update();
+ }
+
+ return TRUE;
+ }
+
+#if !wxUSE_NANOX
+ case GraphicsExpose:
+ {
+ // wxLogDebug( "GraphicsExpose from %s", win->GetName().c_str(),
+ // event->xgraphicsexpose.x, event->xgraphicsexpose.y,
+ // event->xgraphicsexpose.width, event->xgraphicsexpose.height);
+
+ win->GetUpdateRegion().Union( event->xgraphicsexpose.x, event->xgraphicsexpose.y,
+ event->xgraphicsexpose.width, event->xgraphicsexpose.height);
+
+ win->GetClearRegion().Union( event->xgraphicsexpose.x, event->xgraphicsexpose.y,
+ event->xgraphicsexpose.width, event->xgraphicsexpose.height);
+
+ if (event->xgraphicsexpose.count == 0)
+ {
+ // Only erase background, paint in idle time.
+ win->SendEraseEvents();
+ //win->Update();
+ }
+
+ return TRUE;
+ }
+#endif
+
case KeyPress:
{
if (!win->IsEnabled())
if (event->update.utype == GR_UPDATE_SIZE)
#endif
{
- //wxLogDebug("ConfigureNotify: %s", windowClass.c_str());
- if (win->IsTopLevel())
+ if (win->IsTopLevel() && win->IsShown())
{
wxTopLevelWindowX11 *tlw = (wxTopLevelWindowX11 *) win;
tlw->SetNeedResizeInIdle();
}
return FALSE;
}
-#if 1
+#if 0
+ case DestroyNotify:
+ {
+ printf( "destroy from %s\n", win->GetName().c_str() );
+ break;
+ }
+ case CreateNotify:
+ {
+ printf( "create from %s\n", win->GetName().c_str() );
+ break;
+ }
+ case MapRequest:
+ {
+ printf( "map request from %s\n", win->GetName().c_str() );
+ break;
+ }
case ResizeRequest:
{
- /*
- * If resize event, don't resize until the last resize event for this
- * window is recieved. Prevents flicker as windows are resized.
- */
-
+ printf( "resize request from %s\n", win->GetName().c_str() );
+
Display *disp = (Display*) wxGetDisplay();
XEvent report;
return FALSE;
break;
}
-#endif
- case Expose:
- {
- //wxLogDebug("Expose: %s", windowClass.c_str());
- win->GetUpdateRegion().Union( XExposeEventGetX(event), XExposeEventGetY(event),
- XExposeEventGetWidth(event), XExposeEventGetHeight(event));
-
- win->GetClearRegion().Union( XExposeEventGetX(event), XExposeEventGetY(event),
- XExposeEventGetWidth(event), XExposeEventGetHeight(event));
-
-
-#if !wxUSE_NANOX
- XEvent tmp_event;
- wxExposeInfo info;
- info.window = event->xexpose.window;
- info.found_non_matching = FALSE;
- while (XCheckIfEvent( wxGlobalDisplay(), &tmp_event, expose_predicate, (XPointer) &info ))
- {
- win->GetUpdateRegion().Union( tmp_event.xexpose.x, tmp_event.xexpose.y,
- tmp_event.xexpose.width, tmp_event.xexpose.height );
-
- win->GetClearRegion().Union( tmp_event.xexpose.x, tmp_event.xexpose.y,
- tmp_event.xexpose.width, tmp_event.xexpose.height );
- }
-#endif
-
- // Only erase background, paint in idle time.
- win->SendEraseEvents();
-
- return TRUE;
- }
-#if !wxUSE_NANOX
- case GraphicsExpose:
- {
- // wxLogDebug( "GraphicsExpose from %s", win->GetName().c_str(),
- // event->xgraphicsexpose.x, event->xgraphicsexpose.y,
- // event->xgraphicsexpose.width, event->xgraphicsexpose.height);
-
- win->GetUpdateRegion().Union( event->xgraphicsexpose.x, event->xgraphicsexpose.y,
- event->xgraphicsexpose.width, event->xgraphicsexpose.height);
-
- win->GetClearRegion().Union( event->xgraphicsexpose.x, event->xgraphicsexpose.y,
- event->xgraphicsexpose.width, event->xgraphicsexpose.height);
-
- if (event->xgraphicsexpose.count == 0)
- {
- // Only erase background, paint in idle time.
- win->SendEraseEvents();
- }
-
- return TRUE;
- }
#endif
case EnterNotify:
case LeaveNotify:
return FALSE;
break;
}
-#ifndef wxUSE_NANOX
- case DestroyNotify:
- {
- // Do we want to process this (for top-level windows)?
- // But we want to be able to veto closes, anyway
- return FALSE;
- break;
- }
-#endif
default:
{
#ifdef __WXDEBUG__
s_inYield = TRUE;
+ // Make sure we have an event loop object,
+ // or Pending/Dispatch will fail
+ wxEventLoop* eventLoop = wxEventLoop::GetActive();
+ wxEventLoop* newEventLoop = NULL;
+ if (!eventLoop)
+ {
+ newEventLoop = new wxEventLoop;
+ wxEventLoop::SetActive(newEventLoop);
+ }
+
while (wxTheApp && wxTheApp->Pending())
wxTheApp->Dispatch();
+#if wxUSE_TIMER
+ wxTimer::NotifyTimers();
+#endif
+ ProcessIdle();
+
+ if (newEventLoop)
+ {
+ wxEventLoop::SetActive(NULL);
+ delete newEventLoop;
+ }
+
s_inYield = FALSE;
return TRUE;
}
-wxIcon wxApp::GetStdIcon(int which) const
-{
- return wxTheme::Get()->GetRenderer()->GetStdIcon(which);
-}
-
void wxApp::OnAssert(const wxChar *file, int line, const wxChar *msg)
{
// While the GUI isn't working that well, just print out the