class wxLayoutObject
{
public:
- /// This structure can be used to contain data associated with the object.
+ /** This structure can be used to contain data associated with the
+ object.
+ It is refcounted, so the caller has to do a DecRef() on it
+ instead of a delete.
+ */
struct UserData
{
- virtual ~UserData() { }
+ UserData() { m_refcount = 1; }
+ void IncRef(void) { m_refcount++; }
+ void DecRef(void) { m_refcount--; if(m_refcount == 0) delete this;}
+ private:
+ int m_refcount;
+ protected:
+ virtual ~UserData() { wxASSERT(m_refcount == 0); }
+ /// prevents gcc from generating stupid warnings
+ friend class dummy_UserData;
};
/// return the type of this object
/// constructor
wxLayoutObject() { m_UserData = NULL; }
/// delete the user data
- virtual ~wxLayoutObject() { if(m_UserData) delete m_UserData; }
+ virtual ~wxLayoutObject() { if(m_UserData) m_UserData->DecRef(); }
#ifdef WXLAYOUT_DEBUG
virtual void Debug(void);
/** Tells the object about some user data. This data is associated
with the object and will be deleted at destruction time.
*/
- void SetUserData(UserData *data) { m_UserData = data; }
- /** Return the user data. */
- void * GetUserData(void) const { return m_UserData; }
+ void SetUserData(UserData *data)
+ {
+ if(m_UserData)
+ m_UserData->DecRef();
+ m_UserData = data;
+ m_UserData->IncRef();
+ }
-private:
+ /** Return the user data. */
+ void * GetUserData(void) const { if(m_UserData) m_UserData->IncRef(); return m_UserData; }
+
+ /** Makes a copy of this object.
+ */
+ virtual wxLayoutObject *Copy(void) = 0;
+protected:
/// optional data for application's use
UserData *m_UserData;
};
// for editing:
wxString & GetText(void) { return m_Text; }
void SetText(wxString const &text) { m_Text = text; }
-
+ /** Makes a copy of this object.
+ */
+ virtual wxLayoutObject *Copy(void);
private:
wxString m_Text;
/// size of the box containing text
virtual wxPoint GetSize(CoordType * top, CoordType *bottom) const;
/// Return just the width of the object on the screen.
virtual CoordType GetWidth(void) const { return m_Icon->GetWidth(); }
-
+ // return a pointer to the icon
+ wxBitmap *GetIcon(void) const { return m_Icon; }
+ /** Makes a copy of this object.
+ */
+ virtual wxLayoutObject *Copy(void);
private:
wxBitmap *m_Icon;
};
virtual void Draw(wxDC &dc, wxPoint const &coords);
wxLayoutObjectCmd(int size, int family, int style, int weight,
bool underline,
- wxColour const *fg, wxColour const *bg);
+ wxColour &fg, wxColour &bg);
~wxLayoutObjectCmd();
/** Stores the current style in the styleinfo structure */
void GetStyle(wxLayoutStyleInfo *si) const;
/// return the background colour for setting colour of window
- wxColour const *GetBGColour(void) const { return m_ColourBG; }
+ wxColour &GetBGColour(void) { return m_ColourBG; }
+ /** Makes a copy of this object.
+ */
+ virtual wxLayoutObject *Copy(void);
private:
/// the font to use
wxFont *m_font;
/// foreground colour
- wxColour const *m_ColourFG;
+ wxColour m_ColourFG;
/// background colour
- wxColour const *m_ColourBG;
+ wxColour m_ColourBG;
};
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+/// forward declaration
+class wxLayoutList;
+
/** This class represents a single line of objects to be displayed.
It knows its height and total size and whether it needs to be
redrawn or not.
/** Constructor.
@param prev pointer to previous line or NULL
@param next pointer to following line or NULL
+ @param llist pointer to layout list
*/
- wxLayoutLine(wxLayoutLine *prev);
+ wxLayoutLine(wxLayoutLine *prev, wxLayoutList *llist);
/** This function inserts a new object at cursor position xpos.
@param xpos where to insert new object
@param obj the object to insert
/** This function appens the next line to this, i.e. joins the two
lines into one.
*/
- void MergeNextLine(void);
+ void MergeNextLine(wxLayoutList *llist);
/** This function deletes npos cursor positions from position xpos.
@param xpos where to delete
@param xpos where to break it
@return pointer to the new line object replacing the old one
*/
- wxLayoutLine *Break(CoordType xpos);
+ wxLayoutLine *Break(CoordType xpos, wxLayoutList *llist);
/** Deletes the next word from this position, including leading
whitespace.
/** Deletes this line, returns pointer to next line.
@param update If true, update all following lines.
*/
- wxLayoutLine *DeleteLine(bool update);
+ wxLayoutLine *DeleteLine(bool update, wxLayoutList *llist);
/**@name Cursor Management */
//@{
//@{
/** Draws the line on a wxDC.
@param dc the wxDC to draw on
+ @param llist the wxLayoutList
@param offset an optional offset to shift printout
*/
- void Draw(wxDC &dc, const wxPoint &offset = wxPoint(0,0)) const;
+ void Draw(wxDC &dc,
+ wxLayoutList *llist,
+ const wxPoint &offset = wxPoint(0,0)) const;
/** Recalculates the positions of objects and the height of the
line.
@param dc the wxDC to draw on
+ @param llist th e wxLayoutList
@param cursorPos if not NULL, set cursor screen position in there
@param cursorSize if not cursorPos != NULL, set cursor size in there
@param cx if cursorPos != NULL, the cursor x position
*/
void Layout(wxDC &dc,
+ wxLayoutList *llist,
wxPoint *cursorPos = NULL,
wxPoint *cursorSize = NULL,
int cx = 0);
minimum(!) recursion level, continue with all lines till the end of
the list or until the coordinates no longer changed.
*/
- void RecalculatePositions(int recurse = 0);
+ void RecalculatePositions(int recurse, wxLayoutList *llist);
/// Recalculates the position of this line on the canvas.
- wxPoint RecalculatePosition(void);
+ wxPoint RecalculatePosition(wxLayoutList *llist);
private:
/// Destructor is private. Use DeleteLine() to remove it.
~wxLayoutLine();
dirty.
@param height new height
*/
- void SetHeight(CoordType height)
- { m_Height = height; RecalculatePositions(true); }
+ void SetHeight(CoordType height, wxLayoutList *llist)
+ { m_Height = height; RecalculatePositions(true, llist); }
/** Moves the linenumbers one on, because a line has been inserted
or deleted.
wxLayoutLine *m_Next;
/// Just to suppress gcc compiler warnings.
friend class dummy;
+private:
+ wxLayoutLine(const wxLayoutLine &);
};
int style=wxNORMAL,
int weight=wxNORMAL,
int underline=0,
- char const *fg="black",
- char const *bg="white");
-
+ wxColour *fg=NULL,
+ wxColour *bg=NULL);
+ /// Empty: clear the list but leave font settings.
+ void Empty(void);
+
/**@name Cursor Management */
//@{
/** Set new cursor position.
{ MoveCursorHorizontally(-m_CursorPos.x); }
/// Returns current cursor position.
- wxPoint GetCursorPos(void) const { return m_CursorPos; }
+ wxPoint GetCursorPos(wxDC &dc) const { return m_CursorPos; }
//@}
/**@name Editing functions.
/// sets font parameters
void SetFont(int family, int size, int style,
int weight, int underline,
- wxColour const *fg,
- wxColour const *bg);
+ wxColour *fg,
+ wxColour *bg);
/// sets font parameters, colours by name
void SetFont(int family=-1, int size = -1, int style=-1,
int weight=-1, int underline = -1,
anywhere.
@return the default settings of the list
*/
- wxLayoutObjectCmd const *GetDefaults(void) const { return m_DefaultSetting ; }
+ wxLayoutObjectCmd *GetDefaults(void) { return m_DefaultSetting ; }
//@}
/**@name Drawing */
@param bottom optional y coordinate where to stop drawing
*/
void Draw(wxDC &dc, const wxPoint &offset = wxPoint(0,0),
- CoordType top = -1, CoordType bottom = -1) const;
+ CoordType top = -1, CoordType bottom = -1);
/** Calculates new layout for the list, like Draw() but does not
actually draw it.
@param dc the wxDC to draw on
@param bottom optional y coordinate where to stop calculating
*/
- void Layout(wxDC &dc, CoordType bottom = -1) const;
+ void Layout(wxDC &dc, CoordType bottom = -1);
/** Calculates new sizes for everything in the list, like Layout()
but this is needed after the list got changed.
@param dc the wxDC to draw on
@param bottom optional y coordinate where to stop calculating
*/
- void Recalculate(wxDC &dc, CoordType bottom = -1) const;
+ void Recalculate(wxDC &dc, CoordType bottom = -1);
/** Returns the size of the list in screen coordinates.
The return value only makes sense after the list has been
/** Returns the cursor position on the screen.
@return cursor position in pixels
*/
- wxPoint GetCursorScreenPos(void) const
- { return m_CursorScreenPos; }
+ wxPoint GetCursorScreenPos(wxDC &dc);
/** Draws the cursor.
@param active If true, draw a bold cursor to mark window as
wxPoint const pos,
wxPoint *cursorPos = NULL);
+ /** Called by the objects to update the update rectangle.
+ @param p a point to include in it
+ */
+ void SetUpdateRect(const wxPoint &p);
+ /// Invalidates the update rectangle.
+ void InvalidateUpdateRect(void) { m_UpdateRectValid = false; }
+ /// Returns the update rectangle.
+ const wxRect *GetUpdateRect(void) const { return &m_UpdateRect; }
//@}
/**@name For exporting one object after another. */
return m_FirstLine;
}
//@}
+
+ void StartSelection(void);
+ void EndSelection(void);
+ bool IsSelected(const wxPoint &cursor);
+
private:
/// Clear the list.
void InternalClear(void);
+ /** Calculates the cursor position on the screen.
+ */
+ void UpdateCursorScreenPos(wxDC &dc);
/// The list of lines.
wxLayoutLine *m_FirstLine;
+ /// The update rectangle which needs to be refreshed:
+ wxRect m_UpdateRect;
+ /// Is the update rectangle valid?
+ bool m_UpdateRectValid;
/**@name Cursor Management */
//@{
/// Where the text cursor (column,line) is.
wxLayoutLine *m_CursorLine;
//@}
+ /// A structure for the selection.
+ struct Selection
+ {
+ bool m_valid;
+ wxPoint m_CursorA, m_CursorB;
+ } m_Selection;
/** @name Font parameters. */
//@{
int m_FontFamily, m_FontStyle, m_FontWeight;
int m_FontPtSize;
bool m_FontUnderline;
/// colours:
- wxColour const * m_ColourFG;
- wxColour const * m_ColourBG;
+ wxColour m_ColourFG;
+ wxColour m_ColourBG;
/// the default setting:
wxLayoutObjectCmd *m_DefaultSetting;
//@}