wxAcceleratorTable();
// copy ctor
- wxAcceleratorTable(const wxAcceleratorTable& accel) { Ref(accel); }
+ wxAcceleratorTable(const wxAcceleratorTable& accel) : wxObject(accel) { Ref(accel); }
// load from .rc resource (Windows specific)
wxAcceleratorTable(const wxString& resource);
virtual ~wxAcceleratorTable();
wxAcceleratorTable& operator = (const wxAcceleratorTable& accel) { if ( *this != accel ) Ref(accel); return *this; }
+
+#if WXWIN_COMPATIBILITY_2_4
bool operator==(const wxAcceleratorTable& accel) const
- { return m_refData == accel.m_refData; } // FIXME: this is wrong (VZ)
+ { return m_refData == accel.m_refData; }
bool operator!=(const wxAcceleratorTable& accel) const
{ return !(*this == accel); }
+#endif
bool Ok() const;
void SetHACCEL(WXHACCEL hAccel);