@remarks This function is currently only implemented under Mac/Carbon.
*/
- virtual void AlwaysShowScrollbars(bool = true, bool = true);
+ virtual void AlwaysShowScrollbars(bool hflag = true, bool vflag = true);
/**
Sets the cached best size value.
//@{
/**
Returns the size of the window 'client area' in pixels.
+
The client area is the area which may be drawn on by the programmer,
excluding title bar, border, scrollbars, etc.
Note that if this window is a top-level one and it is currently minimized, the
return size is empty (both width and height are 0).
- @param width
- Receives the client width in pixels.
- @param height
- Receives the client height in pixels.
-
@see GetSize(), GetVirtualSize()
*/
void GetClientSize(int* width, int* height) const;
@param origin
Help event origin, see also wxHelpEvent::GetOrigin.
*/
- virtual wxString GetHelpTextAtPoint(const wxPoint point,
+ virtual wxString GetHelpTextAtPoint(const wxPoint& point,
wxHelpEvent::Origin origin) const;
/**
/**
This gets the virtual size of the window in pixels.
By default it returns the client size of the window, but after a call to
- SetVirtualSize() it will return that size.
+ SetVirtualSize() it will return the size set with that method.
+ */
+ wxSize GetVirtualSize() const;
+
+ /**
+ Like the other GetVirtualSize() overload but uses pointers instead.
@param width
Receives the window virtual width.
Receives the window virtual height.
*/
void GetVirtualSize(int* width, int* height) const;
- wxSize GetVirtualSize() const;
//@}
/**
processed as usually. If the coordinates are not specified, current mouse
cursor position is used.
- @param menu
- Menu to pop up.
- @param pos
- The position where the menu will appear.
- @param x
- Required x position for the menu to appear.
- @param y
- Required y position for the menu to appear.
+ @a menu is the menu to pop up.
+
+ The position where the menu will appear can be specified either as a
+ wxPoint @a pos or by two integers (@a x and @a y).
@remarks Just before the menu is popped up, wxMenu::UpdateUI is called to
ensure that the menu items are in the correct state.
*/
virtual bool Reparent(wxWindow* newParent);
- //@{
/**
Converts from screen to client window coordinates.
Stores the screen x coordinate and receives the client x coordinate.
@param y
Stores the screen x coordinate and receives the client x coordinate.
+ */
+ void ScreenToClient(int* x, int* y) const;
+
+ /**
+ Converts from screen to client window coordinates.
+
@param pt
- The screen position for the second form of the function.
+ The screen position.
*/
- virtual void ScreenToClient(int* x, int* y) const;
- virtual wxPoint ScreenToClient(const wxPoint& pt) const;
- //@}
+ wxPoint ScreenToClient(const wxPoint& pt) const;
/**
Scrolls the window by the given number of lines down (if @a lines is
than SetSize(), since the application need not worry about what dimensions
the border or title bar have when trying to fit the window around panel
items, for example.
-
- @param width
- The required client area width.
- @param height
- The required client area height.
- @param size
- The required client size.
*/
virtual void SetClientSize(int width, int height);
virtual void SetClientSize(const wxSize& size);
@see RegisterHotKey()
*/
- bool UnregisterHotKey(int hotkeyId);
+ virtual bool UnregisterHotKey(int hotkeyId);
/**
Unreserve an ID or range of IDs that was reserved by NewControlId().