-OBJECTS = basic.obj basic2.obj canvas.obj ogldiag.obj lines.obj misc.obj divided.obj constrnt.obj\
- composit.obj drawn.obj bmpshape.obj mfutils.obj
+!include $(WXDIR)\src\makeb32.env
+
+OBJECTS = \
+ $(OBJ_PATH)\basic.obj \
+ $(OBJ_PATH)\basic2.obj \
+ $(OBJ_PATH)\canvas.obj \
+ $(OBJ_PATH)\ogldiag.obj \
+ $(OBJ_PATH)\lines.obj \
+ $(OBJ_PATH)\oglmisc.obj \
+ $(OBJ_PATH)\divided.obj \
+ $(OBJ_PATH)\constrnt.obj\
+ $(OBJ_PATH)\composit.obj \
+ $(OBJ_PATH)\drawn.obj \
+ $(OBJ_PATH)\bmpshape.obj \
+ $(OBJ_PATH)\mfutils.obj