"""
return _gdi_.Colour_Alpha(*args, **kwargs)
- def Ok(*args, **kwargs):
+ def IsOk(*args, **kwargs):
"""
- Ok(self) -> bool
+ IsOk(self) -> bool
Returns True if the colour object is valid (the colour has been
initialised with RGB values).
"""
- return _gdi_.Colour_Ok(*args, **kwargs)
+ return _gdi_.Colour_IsOk(*args, **kwargs)
+ Ok = IsOk
def Set(*args, **kwargs):
"""
Set(self, byte red, byte green, byte blue, byte alpha=ALPHA_OPAQUE)
asTuple = wx._deprecated(Get, "asTuple is deprecated, use `Get` instead")
def __str__(self): return str(self.Get(True))
def __repr__(self): return 'wx.Colour' + str(self.Get(True))
- def __nonzero__(self): return self.Ok()
+ def __len__(self): return len(self.Get())
+ def __getitem__(self, index): return self.Get()[index]
+ def __nonzero__(self): return self.IsOk()
__safe_for_unpickling__ = True
def __reduce__(self): return (Colour, self.Get(True))
"""GetColoursCount(self) -> int"""
return _gdi_.Palette_GetColoursCount(*args, **kwargs)
- def Ok(*args, **kwargs):
- """Ok(self) -> bool"""
- return _gdi_.Palette_Ok(*args, **kwargs)
+ def IsOk(*args, **kwargs):
+ """IsOk(self) -> bool"""
+ return _gdi_.Palette_IsOk(*args, **kwargs)
- def __nonzero__(self): return self.Ok()
+ Ok = IsOk
+ def __nonzero__(self): return self.IsOk()
ColoursCount = property(GetColoursCount,doc="See `GetColoursCount`")
_gdi_.Palette_swigregister(Palette)
"""GetWidth(self) -> int"""
return _gdi_.Pen_GetWidth(*args, **kwargs)
- def Ok(*args, **kwargs):
- """Ok(self) -> bool"""
- return _gdi_.Pen_Ok(*args, **kwargs)
+ def IsOk(*args, **kwargs):
+ """IsOk(self) -> bool"""
+ return _gdi_.Pen_IsOk(*args, **kwargs)
+ Ok = IsOk
def SetCap(*args, **kwargs):
"""SetCap(self, int cap_style)"""
return _gdi_.Pen_SetCap(*args, **kwargs)
"""__ne__(self, Pen other) -> bool"""
return _gdi_.Pen___ne__(*args, **kwargs)
- def __nonzero__(self): return self.Ok()
+ def __nonzero__(self): return self.IsOk()
Cap = property(GetCap,SetCap,doc="See `GetCap` and `SetCap`")
Colour = property(GetColour,SetColour,doc="See `GetColour` and `SetColour`")
Dashes = property(GetDashes,SetDashes,doc="See `GetDashes` and `SetDashes`")
"""
return _gdi_.Brush_IsHatch(*args, **kwargs)
- def Ok(*args, **kwargs):
+ def IsOk(*args, **kwargs):
"""
- Ok(self) -> bool
+ IsOk(self) -> bool
Returns True if the brush is initialised and valid.
"""
- return _gdi_.Brush_Ok(*args, **kwargs)
+ return _gdi_.Brush_IsOk(*args, **kwargs)
- def __nonzero__(self): return self.Ok()
+ Ok = IsOk
+ def __nonzero__(self): return self.IsOk()
Colour = property(GetColour,SetColour,doc="See `GetColour` and `SetColour`")
Stipple = property(GetStipple,SetStipple,doc="See `GetStipple` and `SetStipple`")
Style = property(GetStyle,SetStyle,doc="See `GetStyle` and `SetStyle`")
_gdi_.Bitmap_swiginit(self,_gdi_.new_Bitmap(*args, **kwargs))
__swig_destroy__ = _gdi_.delete_Bitmap
__del__ = lambda self : None;
- def Ok(*args, **kwargs):
- """Ok(self) -> bool"""
- return _gdi_.Bitmap_Ok(*args, **kwargs)
+ def IsOk(*args, **kwargs):
+ """IsOk(self) -> bool"""
+ return _gdi_.Bitmap_IsOk(*args, **kwargs)
+ Ok = IsOk
def GetWidth(*args, **kwargs):
"""
GetWidth(self) -> int
"""
return _gdi_.Bitmap_SetSize(*args, **kwargs)
- def __nonzero__(self): return self.Ok()
+ def __nonzero__(self): return self.IsOk()
def __eq__(*args, **kwargs):
"""__eq__(self, Bitmap other) -> bool"""
return _gdi_.Bitmap___eq__(*args, **kwargs)
"""LoadFile(self, String name, int type) -> bool"""
return _gdi_.Icon_LoadFile(*args, **kwargs)
- def Ok(*args, **kwargs):
- """Ok(self) -> bool"""
- return _gdi_.Icon_Ok(*args, **kwargs)
+ def IsOk(*args, **kwargs):
+ """IsOk(self) -> bool"""
+ return _gdi_.Icon_IsOk(*args, **kwargs)
+ Ok = IsOk
def GetWidth(*args, **kwargs):
"""GetWidth(self) -> int"""
return _gdi_.Icon_GetWidth(*args, **kwargs)
"""CopyFromBitmap(self, Bitmap bmp)"""
return _gdi_.Icon_CopyFromBitmap(*args, **kwargs)
- def __nonzero__(self): return self.Ok()
+ def __nonzero__(self): return self.IsOk()
Depth = property(GetDepth,SetDepth,doc="See `GetDepth` and `SetDepth`")
Height = property(GetHeight,SetHeight,doc="See `GetHeight` and `SetHeight`")
Width = property(GetWidth,SetWidth,doc="See `GetWidth` and `SetWidth`")
"""IsOk(self) -> bool"""
return _gdi_.IconLocation_IsOk(*args, **kwargs)
- def __nonzero__(self): return self.Ok()
+ def __nonzero__(self): return self.IsOk()
def SetFileName(*args, **kwargs):
"""SetFileName(self, String filename)"""
return _gdi_.IconLocation_SetFileName(*args, **kwargs)
_gdi_.Cursor_swiginit(self,_gdi_.new_Cursor(*args, **kwargs))
__swig_destroy__ = _gdi_.delete_Cursor
__del__ = lambda self : None;
- def Ok(*args, **kwargs):
- """Ok(self) -> bool"""
- return _gdi_.Cursor_Ok(*args, **kwargs)
+ def IsOk(*args, **kwargs):
+ """IsOk(self) -> bool"""
+ return _gdi_.Cursor_IsOk(*args, **kwargs)
- def __nonzero__(self): return self.Ok()
+ Ok = IsOk
+ def __nonzero__(self): return self.IsOk()
_gdi_.Cursor_swigregister(Cursor)
def StockCursor(*args, **kwargs):
"""IsEmpty(self) -> bool"""
return _gdi_.Region_IsEmpty(*args, **kwargs)
+ def IsEqual(*args, **kwargs):
+ """IsEqual(self, Region region) -> bool"""
+ return _gdi_.Region_IsEqual(*args, **kwargs)
+
def Union(*args, **kwargs):
"""Union(self, int x, int y, int width, int height) -> bool"""
return _gdi_.Region_Union(*args, **kwargs)
_gdi_.Font_swiginit(self,_gdi_.new_Font(*args, **kwargs))
__swig_destroy__ = _gdi_.delete_Font
__del__ = lambda self : None;
- def Ok(*args, **kwargs):
+ def IsOk(*args, **kwargs):
"""
- Ok(self) -> bool
+ IsOk(self) -> bool
Returns ``True`` if this font was successfully created.
"""
- return _gdi_.Font_Ok(*args, **kwargs)
+ return _gdi_.Font_IsOk(*args, **kwargs)
- def __nonzero__(self): return self.Ok()
+ Ok = IsOk
+ def __nonzero__(self): return self.IsOk()
def __eq__(*args, **kwargs):
"""__eq__(self, Font other) -> bool"""
return _gdi_.Font___eq__(*args, **kwargs)
# to the default catalog path.
if wx.Platform == "__WXMSW__":
import os
- _localedir = os.path.join(os.path.split(__file__)[0], "i18n")
+ _localedir = os.path.join(os.path.split(__file__)[0], "locale")
Locale.AddCatalogLookupPathPrefix(_localedir)
del os
"""
return _gdi_.DC_GetPPI(*args, **kwargs)
- def Ok(*args, **kwargs):
+ def IsOk(*args, **kwargs):
"""
- Ok(self) -> bool
+ IsOk(self) -> bool
Returns true if the DC is ok to use.
"""
- return _gdi_.DC_Ok(*args, **kwargs)
+ return _gdi_.DC_IsOk(*args, **kwargs)
+ Ok = IsOk
def GetBackgroundMode(*args, **kwargs):
"""
GetBackgroundMode(self) -> int
"""
return _gdi_.DC_GetBoundingBox(*args, **kwargs)
- def __nonzero__(self): return self.Ok()
+ def __nonzero__(self): return self.IsOk()
+ def GetLayoutDirection(*args, **kwargs):
+ """
+ GetLayoutDirection(self) -> int
+
+ Get the layout direction (LTR or RTL)_ for this dc. On platforms
+ where RTL layout is supported, the return value will either be
+ ``wx.Layout_LeftToRight`` or ``wx.Layout_RightToLeft``.
+ ``wx.Layout_Default`` is returned if layout direction is not
+ supported.
+ """
+ return _gdi_.DC_GetLayoutDirection(*args, **kwargs)
+
+ def SetLayoutDirection(*args, **kwargs):
+ """
+ SetLayoutDirection(self, int dir)
+
+ Change the layout direction for this dc.
+ """
+ return _gdi_.DC_SetLayoutDirection(*args, **kwargs)
+
def _DrawPointList(*args, **kwargs):
"""_DrawPointList(self, PyObject pyCoords, PyObject pyPens, PyObject pyBrushes) -> PyObject"""
return _gdi_.DC__DrawPointList(*args, **kwargs)
TextExtent = property(GetTextExtent,doc="See `GetTextExtent`")
TextForeground = property(GetTextForeground,SetTextForeground,doc="See `GetTextForeground` and `SetTextForeground`")
UserScale = property(GetUserScale,SetUserScale,doc="See `GetUserScale` and `SetUserScale`")
+ LayoutDirection = property(GetLayoutDirection,SetLayoutDirection)
_gdi_.DC_swigregister(DC)
#---------------------------------------------------------------------------
dc = wx.MemoryDC()
dc.SelectObject(bitmap)
- # draw on the dc usign any of the Draw methods
+ # draw on the dc using any of the Draw methods
dc.SelectObject(wx.NullBitmap)
# the bitmap now contains wahtever was drawn upon it
__repr__ = _swig_repr
def __init__(self, *args, **kwargs):
"""
- __init__(self) -> MemoryDC
+ __init__(self, Bitmap bitmap=NullBitmap) -> MemoryDC
Constructs a new memory device context.
Use the Ok member to test whether the constructor was successful in
- creating a usable device context. Don't forget to select a bitmap into
- the DC before drawing on it.
+ creating a usable device context. If a bitmap is not given to this
+ constructor then don't forget to select a bitmap into the DC before
+ drawing on it.
"""
_gdi_.MemoryDC_swiginit(self,_gdi_.new_MemoryDC(*args, **kwargs))
def SelectObject(*args, **kwargs):
#---------------------------------------------------------------------------
-BUFFER_VIRTUAL_AREA = _gdi_.BUFFER_VIRTUAL_AREA
-BUFFER_CLIENT_AREA = _gdi_.BUFFER_CLIENT_AREA
-class BufferedDC(MemoryDC):
- """
- This simple class provides a simple way to avoid flicker: when drawing
- on it, everything is in fact first drawn on an in-memory buffer (a
- `wx.Bitmap`) and then copied to the screen only once, when this object
- is destroyed.
-
- It can be used in the same way as any other device context.
- wx.BufferedDC itself typically replaces `wx.ClientDC`, if you want to
- use it in your EVT_PAINT handler, you should look at
- `wx.BufferedPaintDC`.
-
- Please note that GTK+ 2.0 and OS X provide double buffering themselves
- natively so using this class on those platforms will normally result
- in an unneeded level of buffering.
-
- """
- thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
- __repr__ = _swig_repr
- def __init__(self, *args):
- """
- __init__(self, DC dc, Bitmap buffer=NullBitmap, int style=BUFFER_CLIENT_AREA) -> BufferedDC
- __init__(self, DC dc, Size area, int style=BUFFER_CLIENT_AREA) -> BufferedDC
-
- Constructs a buffered DC.
- """
- _gdi_.BufferedDC_swiginit(self,_gdi_.new_BufferedDC(*args))
- self.__dc = args[0] # save a ref so the other dc will not be deleted before self
-
- __swig_destroy__ = _gdi_.delete_BufferedDC
- __del__ = lambda self : None;
- def UnMask(*args, **kwargs):
- """
- UnMask(self)
-
- Blits the buffer to the dc, and detaches the dc from the buffer (so it
- can be effectively used once only). This is usually only called in
- the destructor.
- """
- return _gdi_.BufferedDC_UnMask(*args, **kwargs)
-
-_gdi_.BufferedDC_swigregister(BufferedDC)
-
-class BufferedPaintDC(BufferedDC):
- """
- This is a subclass of `wx.BufferedDC` which can be used inside of an
- EVT_PAINT event handler. Just create an object of this class instead
- of `wx.PaintDC` and that's all you have to do to (mostly) avoid
- flicker. The only thing to watch out for is that if you are using this
- class together with `wx.ScrolledWindow`, you probably do **not** want
- to call `wx.Window.PrepareDC` on it as it already does this internally
- for the real underlying `wx.PaintDC`.
-
- If your window is already fully buffered in a `wx.Bitmap` then your
- EVT_PAINT handler can be as simple as just creating a
- ``wx.BufferedPaintDC`` as it will `Blit` the buffer to the window
- automatically when it is destroyed. For example::
-
- def OnPaint(self, event):
- dc = wx.BufferedPaintDC(self, self.buffer)
-
-
-
-
-
- """
- thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
- __repr__ = _swig_repr
- def __init__(self, *args, **kwargs):
- """
- __init__(self, Window window, Bitmap buffer=NullBitmap, int style=BUFFER_CLIENT_AREA) -> BufferedPaintDC
-
- Create a buffered paint DC. As with `wx.BufferedDC`, you may either
- provide the bitmap to be used for buffering or let this object create
- one internally (in the latter case, the size of the client part of the
- window is automatically used).
-
-
- """
- _gdi_.BufferedPaintDC_swiginit(self,_gdi_.new_BufferedPaintDC(*args, **kwargs))
-_gdi_.BufferedPaintDC_swigregister(BufferedPaintDC)
-
-#---------------------------------------------------------------------------
-
class ScreenDC(DC):
"""
A wxScreenDC can be used to paint anywhere on the screen. This should
#---------------------------------------------------------------------------
-class ClientDC(DC):
+class WindowDC(DC):
+ """
+ A wx.WindowDC must be constructed if an application wishes to paint on
+ the whole area of a window (client and decorations). This should
+ normally be constructed as a temporary stack object; don't store a
+ wx.WindowDC object.
+ """
+ thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
+ __repr__ = _swig_repr
+ def __init__(self, *args, **kwargs):
+ """
+ __init__(self, Window win) -> WindowDC
+
+ Constructor. Pass the window on which you wish to paint.
+ """
+ _gdi_.WindowDC_swiginit(self,_gdi_.new_WindowDC(*args, **kwargs))
+_gdi_.WindowDC_swigregister(WindowDC)
+
+#---------------------------------------------------------------------------
+
+class ClientDC(WindowDC):
"""
A wx.ClientDC must be constructed if an application wishes to paint on
the client area of a window from outside an EVT_PAINT event. This should
#---------------------------------------------------------------------------
-class PaintDC(DC):
+class PaintDC(ClientDC):
"""
A wx.PaintDC must be constructed if an application wishes to paint on
the client area of a window from within an EVT_PAINT event
#---------------------------------------------------------------------------
-class WindowDC(DC):
+BUFFER_VIRTUAL_AREA = _gdi_.BUFFER_VIRTUAL_AREA
+BUFFER_CLIENT_AREA = _gdi_.BUFFER_CLIENT_AREA
+class BufferedDC(MemoryDC):
"""
- A wx.WindowDC must be constructed if an application wishes to paint on
- the whole area of a window (client and decorations). This should
- normally be constructed as a temporary stack object; don't store a
- wx.WindowDC object.
+ This simple class provides a simple way to avoid flicker: when drawing
+ on it, everything is in fact first drawn on an in-memory buffer (a
+ `wx.Bitmap`) and then copied to the screen only once, when this object
+ is destroyed.
+
+ It can be used in the same way as any other device context.
+ wx.BufferedDC itself typically replaces `wx.ClientDC`, if you want to
+ use it in your EVT_PAINT handler, you should look at
+ `wx.BufferedPaintDC`.
+
+ Please note that GTK+ 2.0 and OS X provide double buffering themselves
+ natively. wxBufferedDC is aware of this however, and will bypass the buffering
+ unless an explicit buffer bitmap is given.
+
+ """
+ thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
+ __repr__ = _swig_repr
+ def __init__(self, *args):
+ """
+ __init__(self, DC dc, Bitmap buffer=NullBitmap, int style=BUFFER_CLIENT_AREA) -> BufferedDC
+ __init__(self, DC dc, Size area, int style=BUFFER_CLIENT_AREA) -> BufferedDC
+
+ Constructs a buffered DC.
+ """
+ _gdi_.BufferedDC_swiginit(self,_gdi_.new_BufferedDC(*args))
+ self.__dc = args[0] # save a ref so the other dc will not be deleted before self
+
+ __swig_destroy__ = _gdi_.delete_BufferedDC
+ __del__ = lambda self : None;
+ def UnMask(*args, **kwargs):
+ """
+ UnMask(self)
+
+ Blits the buffer to the dc, and detaches the dc from the buffer (so it
+ can be effectively used once only). This is usually only called in
+ the destructor.
+ """
+ return _gdi_.BufferedDC_UnMask(*args, **kwargs)
+
+_gdi_.BufferedDC_swigregister(BufferedDC)
+
+class BufferedPaintDC(BufferedDC):
+ """
+ This is a subclass of `wx.BufferedDC` which can be used inside of an
+ EVT_PAINT event handler. Just create an object of this class instead
+ of `wx.PaintDC` and that's all you have to do to (mostly) avoid
+ flicker. The only thing to watch out for is that if you are using this
+ class together with `wx.ScrolledWindow`, you probably do **not** want
+ to call `wx.Window.PrepareDC` on it as it already does this internally
+ for the real underlying `wx.PaintDC`.
+
+ If your window is already fully buffered in a `wx.Bitmap` then your
+ EVT_PAINT handler can be as simple as just creating a
+ ``wx.BufferedPaintDC`` as it will `Blit` the buffer to the window
+ automatically when it is destroyed. For example::
+
+ def OnPaint(self, event):
+ dc = wx.BufferedPaintDC(self, self.buffer)
+
+
+
"""
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
__repr__ = _swig_repr
def __init__(self, *args, **kwargs):
"""
- __init__(self, Window win) -> WindowDC
+ __init__(self, Window window, Bitmap buffer=NullBitmap, int style=BUFFER_CLIENT_AREA) -> BufferedPaintDC
- Constructor. Pass the window on which you wish to paint.
+ Create a buffered paint DC. As with `wx.BufferedDC`, you may either
+ provide the bitmap to be used for buffering or let this object create
+ one internally (in the latter case, the size of the client part of the
+ window is automatically used).
"""
- _gdi_.WindowDC_swiginit(self,_gdi_.new_WindowDC(*args, **kwargs))
-_gdi_.WindowDC_swigregister(WindowDC)
+ _gdi_.BufferedPaintDC_swiginit(self,_gdi_.new_BufferedPaintDC(*args, **kwargs))
+_gdi_.BufferedPaintDC_swigregister(BufferedPaintDC)
+
+#---------------------------------------------------------------------------
+
+class AutoBufferedPaintDC(DC):
+ """
+ If the current platform double buffers by default then this DC is the
+ same as a plain `wx.PaintDC`, otherwise it is a `wx.BufferedPaintDC`.
+
+ :see: `wx.AutoBufferedPaintDCFactory`
+
+ """
+ thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
+ __repr__ = _swig_repr
+ def __init__(self, *args, **kwargs):
+ """
+ __init__(self, Window win) -> AutoBufferedPaintDC
+
+ If the current platform double buffers by default then this DC is the
+ same as a plain `wx.PaintDC`, otherwise it is a `wx.BufferedPaintDC`.
+
+ :see: `wx.AutoBufferedPaintDCFactory`
+
+ """
+ _gdi_.AutoBufferedPaintDC_swiginit(self,_gdi_.new_AutoBufferedPaintDC(*args, **kwargs))
+_gdi_.AutoBufferedPaintDC_swigregister(AutoBufferedPaintDC)
+
+def AutoBufferedPaintDCFactory(*args, **kwargs):
+ """
+ AutoBufferedPaintDCFactory(Window window) -> DC
+
+ Checks if the window is natively double buffered and will return a
+ `wx.PaintDC` if it is, a `wx.BufferedPaintDC` otherwise. The advantage of
+ this function over `wx.AutoBufferedPaintDC` is that this function will check
+ if the the specified window has double-buffering enabled rather than just
+ going by platform defaults.
+ """
+ return _gdi_.AutoBufferedPaintDCFactory(*args, **kwargs)
#---------------------------------------------------------------------------
class MirrorDC(DC):
#---------------------------------------------------------------------------
+class GraphicsPath(object):
+ """Proxy of C++ GraphicsPath class"""
+ thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
+ def __init__(self): raise AttributeError, "No constructor defined"
+ __repr__ = _swig_repr
+ __swig_destroy__ = _gdi_.delete_GraphicsPath
+ __del__ = lambda self : None;
+ def MoveToPoint(*args, **kwargs):
+ """
+ MoveToPoint(self, Double x, Double y)
+
+ Begins a new subpath at (x,y)
+ """
+ return _gdi_.GraphicsPath_MoveToPoint(*args, **kwargs)
+
+ def AddLineToPoint(*args, **kwargs):
+ """
+ AddLineToPoint(self, Double x, Double y)
+
+ Adds a straight line from the current point to (x,y)
+ """
+ return _gdi_.GraphicsPath_AddLineToPoint(*args, **kwargs)
+
+ def AddCurveToPoint(*args, **kwargs):
+ """
+ AddCurveToPoint(self, Double cx1, Double cy1, Double cx2, Double cy2, Double x,
+ Double y)
+
+ Adds a cubic Bezier curve from the current point, using two control
+ points and an end point
+ """
+ return _gdi_.GraphicsPath_AddCurveToPoint(*args, **kwargs)
+
+ def CloseSubpath(*args, **kwargs):
+ """
+ CloseSubpath(self)
+
+ closes the current sub-path
+ """
+ return _gdi_.GraphicsPath_CloseSubpath(*args, **kwargs)
+
+ def GetCurrentPoint(*args, **kwargs):
+ """
+ GetCurrentPoint(self) -> Point2D
+
+ Gets the last point of the current path, (0,0) if not yet set
+ """
+ return _gdi_.GraphicsPath_GetCurrentPoint(*args, **kwargs)
+
+ def AddArc(*args, **kwargs):
+ """
+ AddArc(self, Double x, Double y, Double r, Double startAngle, Double endAngle,
+ bool clockwise)
+
+ Adds an arc of a circle centering at (x,y) with radius (r) from
+ startAngle to endAngle
+ """
+ return _gdi_.GraphicsPath_AddArc(*args, **kwargs)
+
+ def AddQuadCurveToPoint(*args, **kwargs):
+ """
+ AddQuadCurveToPoint(self, Double cx, Double cy, Double x, Double y)
+
+ Adds a quadratic Bezier curve from the current point, using a control
+ point and an end point
+ """
+ return _gdi_.GraphicsPath_AddQuadCurveToPoint(*args, **kwargs)
+
+ def AddRectangle(*args, **kwargs):
+ """
+ AddRectangle(self, Double x, Double y, Double w, Double h)
+
+ Appends a rectangle as a new closed subpath
+ """
+ return _gdi_.GraphicsPath_AddRectangle(*args, **kwargs)
+
+ def AddCircle(*args, **kwargs):
+ """
+ AddCircle(self, Double x, Double y, Double r)
+
+ Appends a circle as a new closed subpath with the given radius.
+ """
+ return _gdi_.GraphicsPath_AddCircle(*args, **kwargs)
+
+ def AddArcToPoint(*args, **kwargs):
+ """
+ AddArcToPoint(self, Double x1, Double y1, Double x2, Double y2, Double r)
+
+ Draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1)
+ to (x2,y2), also a straight line from (current) to (x1,y1)
+ """
+ return _gdi_.GraphicsPath_AddArcToPoint(*args, **kwargs)
+
+_gdi_.GraphicsPath_swigregister(GraphicsPath)
+
+class GraphicsContext(object):
+ """Proxy of C++ GraphicsContext class"""
+ thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
+ def __init__(self): raise AttributeError, "No constructor defined"
+ __repr__ = _swig_repr
+ __swig_destroy__ = _gdi_.delete_GraphicsContext
+ __del__ = lambda self : None;
+ def Create(*args):
+ """
+ Create(WindowDC dc) -> GraphicsContext
+ Create(Window window) -> GraphicsContext
+ """
+ return _gdi_.GraphicsContext_Create(*args)
+
+ Create = staticmethod(Create)
+ def CreateFromNative(*args, **kwargs):
+ """CreateFromNative(void context) -> GraphicsContext"""
+ return _gdi_.GraphicsContext_CreateFromNative(*args, **kwargs)
+
+ CreateFromNative = staticmethod(CreateFromNative)
+ def CreatePath(*args, **kwargs):
+ """CreatePath(self) -> GraphicsPath"""
+ return _gdi_.GraphicsContext_CreatePath(*args, **kwargs)
+
+ def PushState(*args, **kwargs):
+ """PushState(self)"""
+ return _gdi_.GraphicsContext_PushState(*args, **kwargs)
+
+ def PopState(*args, **kwargs):
+ """PopState(self)"""
+ return _gdi_.GraphicsContext_PopState(*args, **kwargs)
+
+ def ClipRegion(*args, **kwargs):
+ """ClipRegion(self, Region region)"""
+ return _gdi_.GraphicsContext_ClipRegion(*args, **kwargs)
+
+ def Clip(*args, **kwargs):
+ """Clip(self, Double x, Double y, Double w, Double h)"""
+ return _gdi_.GraphicsContext_Clip(*args, **kwargs)
+
+ def ResetClip(*args, **kwargs):
+ """ResetClip(self)"""
+ return _gdi_.GraphicsContext_ResetClip(*args, **kwargs)
+
+ def GetNativeContext(*args, **kwargs):
+ """GetNativeContext(self) -> void"""
+ return _gdi_.GraphicsContext_GetNativeContext(*args, **kwargs)
+
+ def Translate(*args, **kwargs):
+ """Translate(self, Double dx, Double dy)"""
+ return _gdi_.GraphicsContext_Translate(*args, **kwargs)
+
+ def Scale(*args, **kwargs):
+ """Scale(self, Double xScale, Double yScale)"""
+ return _gdi_.GraphicsContext_Scale(*args, **kwargs)
+
+ def Rotate(*args, **kwargs):
+ """Rotate(self, Double angle)"""
+ return _gdi_.GraphicsContext_Rotate(*args, **kwargs)
+
+ def SetPen(*args, **kwargs):
+ """SetPen(self, Pen pen)"""
+ return _gdi_.GraphicsContext_SetPen(*args, **kwargs)
+
+ def SetBrush(*args, **kwargs):
+ """SetBrush(self, Brush brush)"""
+ return _gdi_.GraphicsContext_SetBrush(*args, **kwargs)
+
+ def SetLinearGradientBrush(*args, **kwargs):
+ """
+ SetLinearGradientBrush(self, Double x1, Double y1, Double x2, Double y2, Colour c1,
+ Colour c2)
+ """
+ return _gdi_.GraphicsContext_SetLinearGradientBrush(*args, **kwargs)
+
+ def SetRadialGradientBrush(*args, **kwargs):
+ """
+ SetRadialGradientBrush(self, Double xo, Double yo, Double xc, Double yc, Double radius,
+ Colour oColor, Colour cColor)
+ """
+ return _gdi_.GraphicsContext_SetRadialGradientBrush(*args, **kwargs)
+
+ def SetFont(*args, **kwargs):
+ """SetFont(self, Font font)"""
+ return _gdi_.GraphicsContext_SetFont(*args, **kwargs)
+
+ def SetTextColor(*args, **kwargs):
+ """SetTextColor(self, Colour col)"""
+ return _gdi_.GraphicsContext_SetTextColor(*args, **kwargs)
+
+ def StrokePath(*args, **kwargs):
+ """StrokePath(self, GraphicsPath path)"""
+ return _gdi_.GraphicsContext_StrokePath(*args, **kwargs)
+
+ def FillPath(*args, **kwargs):
+ """FillPath(self, GraphicsPath path, int fillStyle=WINDING_RULE)"""
+ return _gdi_.GraphicsContext_FillPath(*args, **kwargs)
+
+ def DrawPath(*args, **kwargs):
+ """DrawPath(self, GraphicsPath path, int fillStyle=WINDING_RULE)"""
+ return _gdi_.GraphicsContext_DrawPath(*args, **kwargs)
+
+ def DrawText(*args, **kwargs):
+ """DrawText(self, String str, Double x, Double y)"""
+ return _gdi_.GraphicsContext_DrawText(*args, **kwargs)
+
+ def DrawRotatedText(*args, **kwargs):
+ """DrawRotatedText(self, String str, Double x, Double y, Double angle)"""
+ return _gdi_.GraphicsContext_DrawRotatedText(*args, **kwargs)
+
+ def GetTextExtent(*args, **kwargs):
+ """GetTextExtend(self, text) --> (width, height, descent, externalLeading)"""
+ return _gdi_.GraphicsContext_GetTextExtent(*args, **kwargs)
+
+ def GetPartialTextExtents(*args, **kwargs):
+ """GetPartialTextExtents(self, text) -> [widths]"""
+ return _gdi_.GraphicsContext_GetPartialTextExtents(*args, **kwargs)
+
+ def DrawBitmap(*args, **kwargs):
+ """DrawBitmap(self, Bitmap bmp, Double x, Double y, Double w, Double h)"""
+ return _gdi_.GraphicsContext_DrawBitmap(*args, **kwargs)
+
+ def DrawIcon(*args, **kwargs):
+ """DrawIcon(self, Icon icon, Double x, Double y, Double w, Double h)"""
+ return _gdi_.GraphicsContext_DrawIcon(*args, **kwargs)
+
+ def StrokeLine(*args, **kwargs):
+ """StrokeLine(self, Double x1, Double y1, Double x2, Double y2)"""
+ return _gdi_.GraphicsContext_StrokeLine(*args, **kwargs)
+
+ def StrokeLines(*args, **kwargs):
+ """StrokeLines(self, List points)"""
+ return _gdi_.GraphicsContext_StrokeLines(*args, **kwargs)
+
+ def StrokeLineSegements(*args, **kwargs):
+ """StrokeLineSegements(self, PyObject beginPoints, PyObject endPoints)"""
+ return _gdi_.GraphicsContext_StrokeLineSegements(*args, **kwargs)
+
+ def DrawLines(*args, **kwargs):
+ """DrawLines(self, size_t points, int fillStyle=WINDING_RULE)"""
+ return _gdi_.GraphicsContext_DrawLines(*args, **kwargs)
+
+ def DrawRectangle(*args, **kwargs):
+ """DrawRectangle(self, Double x, Double y, Double w, Double h)"""
+ return _gdi_.GraphicsContext_DrawRectangle(*args, **kwargs)
+
+ def DrawEllipse(*args, **kwargs):
+ """DrawEllipse(self, Double x, Double y, Double w, Double h)"""
+ return _gdi_.GraphicsContext_DrawEllipse(*args, **kwargs)
+
+ def DrawRoundedRectangle(*args, **kwargs):
+ """DrawRoundedRectangle(self, Double x, Double y, Double w, Double h, Double radius)"""
+ return _gdi_.GraphicsContext_DrawRoundedRectangle(*args, **kwargs)
+
+_gdi_.GraphicsContext_swigregister(GraphicsContext)
+
+def GraphicsContext_Create(*args):
+ """
+ Create(WindowDC dc) -> GraphicsContext
+ GraphicsContext_Create(Window window) -> GraphicsContext
+ """
+ return _gdi_.GraphicsContext_Create(*args)
+
+def GraphicsContext_CreateFromNative(*args, **kwargs):
+ """GraphicsContext_CreateFromNative(void context) -> GraphicsContext"""
+ return _gdi_.GraphicsContext_CreateFromNative(*args, **kwargs)
+
+class GCDC(DC):
+ """Proxy of C++ GCDC class"""
+ thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
+ __repr__ = _swig_repr
+ def __init__(self, *args, **kwargs):
+ """__init__(self, WindowDC dc) -> GCDC"""
+ _gdi_.GCDC_swiginit(self,_gdi_.new_GCDC(*args, **kwargs))
+ self.__dc = args[0] # save a ref so the other dc will not be deleted before self
+
+ __swig_destroy__ = _gdi_.delete_GCDC
+ __del__ = lambda self : None;
+ def GetGraphicsContext(*args, **kwargs):
+ """GetGraphicsContext(self) -> GraphicsContext"""
+ return _gdi_.GCDC_GetGraphicsContext(*args, **kwargs)
+
+ def SetGraphicsContext(*args, **kwargs):
+ """SetGraphicsContext(self, GraphicsContext ctx)"""
+ return _gdi_.GCDC_SetGraphicsContext(*args, **kwargs)
+
+ GraphicsContext = property(GetGraphicsContext,SetGraphicsContext)
+_gdi_.GCDC_swigregister(GCDC)
+
+class Overlay(object):
+ """Proxy of C++ Overlay class"""
+ thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
+ __repr__ = _swig_repr
+ def __init__(self, *args, **kwargs):
+ """__init__(self) -> Overlay"""
+ _gdi_.Overlay_swiginit(self,_gdi_.new_Overlay(*args, **kwargs))
+ __swig_destroy__ = _gdi_.delete_Overlay
+ __del__ = lambda self : None;
+ def Reset(*args, **kwargs):
+ """Reset(self)"""
+ return _gdi_.Overlay_Reset(*args, **kwargs)
+
+_gdi_.Overlay_swigregister(Overlay)
+
+class DCOverlay(object):
+ """Proxy of C++ DCOverlay class"""
+ thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
+ __repr__ = _swig_repr
+ def __init__(self, *args):
+ """
+ __init__(self, Overlay overlay, WindowDC dc, int x, int y, int width,
+ int height) -> DCOverlay
+ __init__(self, Overlay overlay, WindowDC dc) -> DCOverlay
+ """
+ _gdi_.DCOverlay_swiginit(self,_gdi_.new_DCOverlay(*args))
+ __swig_destroy__ = _gdi_.delete_DCOverlay
+ __del__ = lambda self : None;
+ def Clear(*args, **kwargs):
+ """Clear(self)"""
+ return _gdi_.DCOverlay_Clear(*args, **kwargs)
+
+_gdi_.DCOverlay_swigregister(DCOverlay)
+
+#---------------------------------------------------------------------------
+
IMAGELIST_DRAW_NORMAL = _gdi_.IMAGELIST_DRAW_NORMAL
IMAGELIST_DRAW_TRANSPARENT = _gdi_.IMAGELIST_DRAW_TRANSPARENT
IMAGELIST_DRAW_SELECTED = _gdi_.IMAGELIST_DRAW_SELECTED
"""
return _gdi_.PseudoDC_TranslateId(*args, **kwargs)
+ def SetIdGreyedOut(*args, **kwargs):
+ """
+ SetIdGreyedOut(self, int id, bool greyout=True)
+
+ Set whether an object is drawn greyed out or not.
+ """
+ return _gdi_.PseudoDC_SetIdGreyedOut(*args, **kwargs)
+
+ def GetIdGreyedOut(*args, **kwargs):
+ """
+ GetIdGreyedOut(self, int id) -> bool
+
+ Get whether an object is drawn greyed out or not.
+ """
+ return _gdi_.PseudoDC_GetIdGreyedOut(*args, **kwargs)
+
+ def FindObjects(*args, **kwargs):
+ """
+ FindObjects(self, int x, int y, int radius=1, wxColor bg=*wxWHITE) -> PyObject
+
+ Returns a list of all the id's that draw a pixel with color
+ not equal to bg within radius of (x,y).
+ Returns an empty list if nothing is found. The list is in
+ reverse drawing order so list[0] is the top id.
+ """
+ return _gdi_.PseudoDC_FindObjects(*args, **kwargs)
+
+ def FindObjectsByBBox(*args, **kwargs):
+ """
+ FindObjectsByBBox(self, int x, int y) -> PyObject
+
+ Returns a list of all the id's whose bounding boxes include (x,y).
+ Returns an empty list if nothing is found. The list is in
+ reverse drawing order so list[0] is the top id.
+ """
+ return _gdi_.PseudoDC_FindObjectsByBBox(*args, **kwargs)
+
def DrawIdToDC(*args, **kwargs):
"""
DrawIdToDC(self, int id, DC dc)