/////////////////////////////////////////////////////////////////////////////
-// Name: wx/gtk/textctrl.h
+// Name: wx/gtk1/textctrl.h
// Purpose:
// Author: Robert Roebling
// Created: 01/02/97
#ifndef __GTKTEXTCTRLH__
#define __GTKTEXTCTRLH__
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "textctrl.h"
-#endif
-
//-----------------------------------------------------------------------------
// wxTextCtrl
//-----------------------------------------------------------------------------
-class wxTextCtrl: public wxTextCtrlBase
+class WXDLLIMPEXP_CORE wxTextCtrl: public wxTextCtrlBase
{
public:
wxTextCtrl() { Init(); }
const wxValidator& validator = wxDefaultValidator,
const wxString &name = wxTextCtrlNameStr);
+ virtual ~wxTextCtrl();
+
bool Create(wxWindow *parent,
wxWindowID id,
const wxString &value = wxEmptyString,
// ----------------------------------
virtual wxString GetValue() const;
- virtual void SetValue(const wxString& value);
virtual int GetLineLength(long lineNo) const;
virtual wxString GetLineText(long lineNo) const;
virtual void ShowPosition(long pos);
-#ifdef __WXGTK20__
- virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt, long *pos) const;
- virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt,
- wxTextCoord *col,
- wxTextCoord *row) const
- {
- return wxTextCtrlBase::HitTest(pt, col, row);
- }
-#endif // __WXGTK20__
-
// Clipboard operations
virtual void Copy();
virtual void Cut();
virtual void SetSelection(long from, long to);
virtual void SetEditable(bool editable);
- virtual bool Enable( bool enable = true );
+ virtual void DoEnable( bool enable );
// Implementation from now on
void OnDropFiles( wxDropFilesEvent &event );
void CalculateScrollbar();
void OnInternalIdle();
-#ifdef __WXGTK20__
- void SetUpdateFont(bool WXUNUSED(update)) { }
-#else // !__WXGTK20__
void SetUpdateFont(bool update) { m_updateFont = update; }
void UpdateFontIfNeeded();
-#endif // __WXGTK20__/!__WXGTK20__
void SetModified() { m_modified = true; }
- // GTK+ textctrl is so dumb that you need to freeze/thaw it manually to
- // avoid horrible flicker/scrolling back and forth
- virtual void Freeze();
- virtual void Thaw();
-
// textctrl specific scrolling
virtual bool ScrollLines(int lines);
virtual bool ScrollPages(int pages);
// wxGTK-specific: called recursively by Enable,
// to give widgets an oppprtunity to correct their colours after they
// have been changed by Enable
- virtual void OnParentEnable( bool enable ) ;
+ virtual void OnEnabled( bool enabled ) ;
// tell the control to ignore next text changed signal
void IgnoreNextTextUpdate();
// common part of all ctors
void Init();
+ // overridden wxWindow methods
+ virtual void DoFreeze();
+ virtual void DoThaw();
+
// get the vertical adjustment, if any, NULL otherwise
GtkAdjustment *GetVAdj() const;
// override this and return true.
virtual bool UseGTKStyleBase() const { return true; }
-#ifdef __WXGTK20__
- // has the control been frozen by Freeze()?
- bool IsFrozen() const { return m_frozenness > 0; }
-#endif
+ virtual void DoSetValue(const wxString &value, int flags = 0);
private:
// change the font for everything in this control
bool m_modified:1;
bool m_vScrollbarVisible:1;
-#ifndef __WXGTK20__
bool m_updateFont:1;
-#endif // !__WXGTK20__
bool m_ignoreNextUpdate:1;
-#ifdef __WXGTK20__
- // Our text buffer. Convenient, and holds the buffer while using
- // a dummy one when m_frozenness > 0
- GtkTextBuffer *m_buffer;
-
- // number of calls to Freeze() minus number of calls to Thaw()
- unsigned int m_frozenness;
-#endif
-
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxTextCtrl)
};