+wxFontMapper manages user-definable correspondence between logical font
+names and the fonts present on the machine.
+
+The default implementations of all functions will ask the user if they are
+not capable of finding the answer themselves and store the answer in a
+config file (configurable via SetConfigXXX functions). This behaviour may
+be disabled by giving the value of FALSE to "interactive" parameter.
+
+However, the functions will always consult the config file to allow the
+user-defined values override the default logic and there is no way to
+disable this - which shouldn't be ever needed because if "interactive" was
+never TRUE, the config file is never created anyhow.
+
+In case everything else fails (i.e. there is no record in config file
+and "interactive" is FALSE or user denied to choose any replacement),
+the class queries \helpref{wxEncodingConverter}{wxencodingconverter}
+for "equivalent" encodings (e.g. iso8859-2 and cp1250) and tries them.
+
+\wxheading{Using wxFontMapper in conjunction with wxEncodingConverter}
+
+If you need to display text in encoding which is not available at
+host system (see \helpref{IsEncodingAvailable}{wxfontmapperisencodingavailable}),
+you may use these two classes to find font in some similar encoding
+(see \helpref{GetAltForEncoding}{wxfontmappergetaltforencoding})
+and convert the text to this encoding
+(\helpref{wxEncodingConverter::Convert}{wxencodingconverterconvert}).
+
+Following code snippet demonstrates it:
+
+\begin{verbatim}
+if (!wxFontMapper::Get()->IsEncodingAvailable(enc, facename))
+{
+ wxFontEncoding alternative;
+ if (wxFontMapper::Get()->GetAltForEncoding(enc, &alternative,
+ facename, FALSE))
+ {
+ wxEncodingConverter encconv;
+ if (!encconv.Init(enc, alternative))
+ ...failure...
+ else
+ text = encconv.Convert(text);
+ }
+ else
+ ...failure (or we may try iso8859-1/7bit ASCII)...
+}
+...display text...
+\end{verbatim}
+
+
+\wxheading{Derived from}
+
+No base class
+
+\wxheading{Include files}
+
+<wx/fontmap.h>
+
+\wxheading{See also}
+
+\helpref{wxEncodingConverter}{wxencodingconverter},
+\helpref{Writing non-English applications}{nonenglishoverview}
+
+\latexignore{\rtfignore{\wxheading{Members}}}
+
+\membersection{wxFontMapper::wxFontMapper}\label{wxfontmapperwxfontmapper}
+
+\func{}{wxFontMapper}{\void}
+
+Default ctor.
+
+\wxheading{Note}
+
+The preferred way of creating a wxFontMapper instance is to call
+\helpref{wxFontMapper::Get}{wxfontmapperget}.
+
+\membersection{wxFontMapper::\destruct{wxFontMapper}}\label{wxfontmapperdtor}
+
+\func{}{\destruct{wxFontMapper}}{\void}
+
+Virtual dtor for a base class.
+
+\membersection{wxFontMapper::Get}\label{wxfontmapperget}
+
+\func{static wxFontMapper *}{Get}{\void}
+
+Get the current font mapper object. If there is no current object, creates
+one.
+
+\wxheading{See also}
+
+\helpref{wxFontMapper::Set}{wxfontmapperset}
+
+\membersection{wxFontMapper::GetAltForEncoding}\label{wxfontmappergetaltforencoding}
+
+\func{bool}{GetAltForEncoding}{\param{wxFontEncoding }{encoding}, \param{wxNativeEncodingInfo* }{info}, \param{const wxString\& }{facename = wxEmptyString}, \param{bool }{interactive = TRUE}}
+
+\func{bool}{GetAltForEncoding}{\param{wxFontEncoding }{encoding}, \param{wxFontEncoding* }{alt\_encoding}, \param{const wxString\& }{facename = wxEmptyString}, \param{bool }{interactive = TRUE}}
+
+Find an alternative for the given encoding (which is supposed to not be
+available on this system). If successful, return TRUE and fill info
+structure with the parameters required to create the font, otherwise
+return FALSE.
+
+The first form is for wxWindows' internal use while the second one
+is better suitable for general use -- it returns wxFontEncoding which
+can consequently be passed to wxFont constructor.
+
+\membersection{wxFontMapper::IsEncodingAvailable}\label{wxfontmapperisencodingavailable}
+
+\func{bool}{IsEncodingAvailable}{\param{wxFontEncoding }{encoding}, \param{const wxString\& }{facename = wxEmptyString}}
+
+Check whether given encoding is available in given face or not.
+If no facename is given, find {\it any} font in this encoding.
+
+\membersection{wxFontMapper::CharsetToEncoding}\label{wxfontmappercharsettoencoding}
+
+\func{wxFontEncoding}{CharsetToEncoding}{\param{const wxString\& }{charset}, \param{bool }{interactive = TRUE}}
+
+Returns the encoding for the given charset (in the form of RFC 2046) or
+wxFONTENCODING\_SYSTEM if couldn't decode it.
+
+\membersection{wxFontMapper::GetEncodingName}\label{wxfontmappergetencodingname}
+
+\func{static wxString}{GetEncodingName}{\param{wxFontEncoding }{encoding}}
+
+Return internal string identifier for the encoding (see also
+\helpref{GetEncodingDescription()}{wxfontmappergetencodingdescription})
+
+\membersection{wxFontMapper::GetEncodingDescription}\label{wxfontmappergetencodingdescription}
+
+\func{static wxString}{GetEncodingDescription}{\param{wxFontEncoding }{encoding}}
+
+Return user-readable string describing the given encoding.
+
+\membersection{wxFontMapper::SetDialogParent}\label{wxfontmappersetdialogparent}
+
+\func{void}{SetDialogParent}{\param{wxWindow* }{parent}}
+
+The parent window for modal dialogs.
+
+\membersection{wxFontMapper::SetDialogTitle}\label{wxfontmappersetdialogtitle}
+
+\func{void}{SetDialogTitle}{\param{const wxString\& }{title}}
+
+The title for the dialogs (note that default is quite reasonable).
+
+\membersection{wxFontMapper::Set}\label{wxfontmapperset}
+
+\func{static wxFontMapper *}{Set}{\param{wxFontMapper *}{mapper}}
+
+Set the current font mapper object and return previous one (may be NULL).
+This method is only useful if you want to plug-in an alternative font mapper
+into wxWindows.
+
+\wxheading{See also}
+
+\helpref{wxFontMapper::Get}{wxfontmapperget}
+
+\membersection{wxFontMapper::SetConfig}\label{wxfontmappersetconfig}
+
+\func{void}{SetConfig}{\param{wxConfigBase* }{config}}
+
+Set the config object to use (may be NULL to use default).
+
+By default, the global one (from wxConfigBase::Get() will be used)
+and the default root path for the config settings is the string returned by
+GetDefaultConfigPath().
+
+\membersection{wxFontMapper::SetConfigPath}\label{wxfontmappersetconfigpath}
+
+\func{void}{SetConfigPath}{\param{const wxString\& }{prefix}}
+
+Set the root config path to use (should be an absolute path).
+