// maximize the window to cover entire screen
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) = 0;
+
+ // shows the window, but doesn't activate it. If the base code is being run,
+ // it means the port doesn't implement this method yet and so alert the user.
+ virtual void ShowWithoutActivating() {
+ wxFAIL_MSG("ShowWithoutActivating not implemented on this platform.");
+ }
// return true if the frame is in fullscreen mode
virtual bool IsFullScreen() const = 0;
virtual wxString GetTitle() const = 0;
// enable/disable close button [x]
- virtual bool EnableCloseButton(bool WXUNUSED(enable) ) { return false; }
+ virtual bool EnableCloseButton(bool WXUNUSED(enable) ) { return false; }
// Set the shape of the window to the given region.
// Returns true if the platform supports this feature (and the