bool operator==(const wxRect& rect) const;
bool operator!=(const wxRect& rect) const { return !(*this == rect); }
-// this doesn't compile
-#if 0
bool Inside(int cx, int cy) const;
wxRect operator + (const wxRect& rect) const;
const wxRect& operator += (const wxRect& rect);
-#endif
public:
long x, y, width, height;