# Licence: wxWindows license
#----------------------------------------------------------------------------
-from wxPython.wx import *
-
# creates a colour wxButton with selectable color
# button click provides a colour selection box
# button colour will change to new colour
# Cliff Wells, 2002/02/07
# - Added ColourSelect Event
-EVT_COMMAND_COLOURSELECT = wxNewId()
+# 12/01/2003 - Jeff Grimmett (grimmtooth@softhome.net)
+#
+# o Updated for 2.5 compatability.
+#
+
+#----------------------------------------------------------------------------
+
+import wx
-class ColourSelectEvent(wxPyCommandEvent):
+#----------------------------------------------------------------------------
+
+wxEVT_COMMAND_COLOURSELECT = wx.NewEventType()
+
+class ColourSelectEvent(wx.PyCommandEvent):
def __init__(self, id, value):
- wxPyCommandEvent.__init__(self, id = id)
- self.SetEventType(EVT_COMMAND_COLOURSELECT)
+ wx.PyCommandEvent.__init__(self, id = id)
+ self.SetEventType(wxEVT_COMMAND_COLOURSELECT)
self.value = value
def GetValue(self):
return self.value
-def EVT_COLOURSELECT(win, id, func):
- win.Connect(id, -1, EVT_COMMAND_COLOURSELECT, func)
-
-
+EVT_COLOURSELECT = wx.PyEventBinder(wxEVT_COMMAND_COLOURSELECT, 1)
+#----------------------------------------------------------------------------
-class ColourSelect(wxBitmapButton):
- def __init__(self, parent, id, label="", colour=wxBLACK,
- pos=wxDefaultPosition, size=wxDefaultSize,
+class ColourSelect(wx.BitmapButton):
+ def __init__(self, parent, id, label="", colour=wx.BLACK,
+ pos=wx.DefaultPosition, size=wx.DefaultSize,
callback=None, style=0):
if label:
w, h = parent.GetTextExtent(label)
h += 6
else:
w, h = 20, 20
- wxBitmapButton.__init__(self, parent, id, wxEmptyBitmap(w,h),
- pos=pos, size=size, style=style|wxBU_AUTODRAW)
+ wx.BitmapButton.__init__(self, parent, id, wx.EmptyBitmap(w,h),
+ pos=pos, size=size, style=style|wx.BU_AUTODRAW)
+
if type(colour) == type( () ):
- colour = wxColour(*colour)
+ colour = wx.Colour(*colour)
self.colour = colour
self.SetLabel(label)
self.callback = callback
bmp = self.MakeBitmap()
self.SetBitmap(bmp)
- EVT_BUTTON(parent, self.GetId(), self.OnClick)
+ parent.Bind(wx.EVT_BUTTON, self.OnClick, self)
def GetColour(self):
return self.colour
-
def GetValue(self):
return self.colour
-
def SetValue(self, colour):
self.SetColour(colour)
-
def SetColour(self, colour):
- if type(colour) == type( () ):
- colour = wxColour(*colour)
+ if type(colour) == tuple:
+ colour = wx.Colour(*colour)
+ if type(colour) == str:
+ colour = wx.NamedColour(colour)
+
self.colour = colour
bmp = self.MakeBitmap()
self.SetBitmap(bmp)
def MakeBitmap(self):
bdr = 10
- sz = self.GetSize()
- bmp = wxEmptyBitmap(sz.width-bdr, sz.height-bdr)
- dc = wxMemoryDC()
+ width, height = self.GetSize()
+ bmp = wx.EmptyBitmap(width-bdr, height-bdr)
+ dc = wx.MemoryDC()
dc.SelectObject(bmp)
+ dc.SetFont(self.GetFont())
label = self.GetLabel()
# Just make a little colored bitmap
- dc.SetBackground(wxBrush(self.colour))
+ dc.SetBackground(wx.Brush(self.colour))
dc.Clear()
+
if label:
# Add a label to it
avg = reduce(lambda a, b: a + b, self.colour.Get()) / 3
- fcolour = avg > 128 and wxBLACK or wxWHITE
+ fcolour = avg > 128 and wx.BLACK or wx.WHITE
dc.SetTextForeground(fcolour)
- dc.DrawLabel(label, (0,0, sz.width-bdr, sz.height-bdr),
- wxALIGN_CENTER)
+ dc.DrawLabel(label, (0,0, width-bdr, height-bdr),
+ wx.ALIGN_CENTER)
- dc.SelectObject(wxNullBitmap)
+ dc.SelectObject(wx.NullBitmap)
return bmp
def OnChange(self):
- wxPostEvent(self, ColourSelectEvent(self.GetId(), self.GetValue()))
+ wx.PostEvent(self, ColourSelectEvent(self.GetId(), self.GetValue()))
if self.callback is not None:
self.callback()
def OnClick(self, event):
- data = wxColourData()
+ data = wx.ColourData()
data.SetChooseFull(True)
data.SetColour(self.colour)
- dlg = wxColourDialog(self.GetParent(), data)
- changed = dlg.ShowModal() == wxID_OK
+ dlg = wx.ColourDialog(self.GetParent(), data)
+ changed = dlg.ShowModal() == wx.ID_OK
+
if changed:
data = dlg.GetColourData()
self.SetColour(data.GetColour())
+
dlg.Destroy()
+ # moved after dlg.Destroy, since who knows what the callback will do...
if changed:
- self.OnChange() # moved after dlg.Destroy, since who knows what the callback will do...
+ self.OnChange()