*/
void AssignHomeDir();
+ //@{
/**
The function calls CreateTempFileName() to create a temporary file
and sets this object to the name of the file.
+
If a temporary file couldn't be created, the object is put into
an invalid state (see IsOk())
*/
- void AssignTempFileName(const wxString& prefix,
- wxFile* fileTemp = NULL);
+ void AssignTempFileName(const wxString& prefix, wxFile* fileTemp);
+ void AssignTempFileName(const wxString& prefix, wxFFile* fileTemp);
+ //@}
/**
Reset all components to default, uninitialized state.