@see wxBitmap, wxIcon, wxWindow::SetCursor(), wxSetCursor(), ::wxStockCursor
*/
-class wxCursor : public wxBitmap
+class wxCursor : public wxGDIObject
{
public:
/**
/**
Returns @true if cursor data is present.
*/
- bool IsOk() const;
+ virtual bool IsOk() const;
/**
Assignment operator, using @ref overview_refcount "reference counting".