#include "wx/intl.h"
#endif // PCH
-#include "wx/fontutil.h"
#include "wx/fontmap.h"
#if wxUSE_CONFIG
#endif
#if wxUSE_GUI
+ #include "wx/fontutil.h"
#include "wx/msgdlg.h"
#include "wx/fontdlg.h"
#include "wx/choicdlg.h"
wxFONTENCODING_CP1256,
wxFONTENCODING_CP1257,
wxFONTENCODING_CP437,
+ wxFONTENCODING_UTF7,
+ wxFONTENCODING_UTF8,
};
// the descriptions for them
static const wxChar* gs_encodingDescs[] =
{
- wxTRANSLATE( "Western European (ISO-8859-1/Latin 1)" ),
- wxTRANSLATE( "Central European (ISO-8859-2/Latin 2)" ),
+ wxTRANSLATE( "Western European (ISO-8859-1)" ),
+ wxTRANSLATE( "Central European (ISO-8859-2)" ),
wxTRANSLATE( "Esperanto (ISO-8859-3)" ),
wxTRANSLATE( "Baltic (old) (ISO-8859-4)" ),
- wxTRANSLATE( "Cyrillic (Latin 5)" ),
+ wxTRANSLATE( "Cyrillic (ISO-8859-5)" ),
wxTRANSLATE( "Arabic (ISO-8859-6)" ),
wxTRANSLATE( "Greek (ISO-8859-7)" ),
wxTRANSLATE( "Hebrew (ISO-8859-8)" ),
wxTRANSLATE( "Indian (ISO-8859-12)" ),
wxTRANSLATE( "Baltic (ISO-8859-13)" ),
wxTRANSLATE( "Celtic (ISO-8859-14)" ),
- wxTRANSLATE( "Western European with Euro (ISO-8859-15/Latin 0)" ),
+ wxTRANSLATE( "Western European with Euro (ISO-8859-15)" ),
wxTRANSLATE( "KOI8-R" ),
wxTRANSLATE( "Windows Central European (CP 1250)" ),
wxTRANSLATE( "Windows Cyrillic (CP 1251)" ),
wxTRANSLATE( "Windows Arabic (CP 1256)" ),
wxTRANSLATE( "Windows Baltic (CP 1257)" ),
wxTRANSLATE( "Windows/DOS OEM (CP 437)" ),
+ wxTRANSLATE( "Unicode 7 bit (UTF-7)" ),
+ wxTRANSLATE( "Unicode 8 bit (UTF-8)" ),
};
// and the internal names
wxT( "windows1256" ),
wxT( "windows1257" ),
wxT( "windows437" ),
+ wxT( "utf7" ),
+ wxT( "utf8" ),
};
// ----------------------------------------------------------------------------
RestorePath(pathOld);
}
-#endif
+#endif // wxUSE_CONFIG
// if didn't find it there, try to reckognise it ourselves
if ( encoding == wxFONTENCODING_SYSTEM )
if ( !cs || cs == wxT("US-ASCII") )
encoding = wxFONTENCODING_DEFAULT;
+ else if ( cs == wxT("UTF-7") )
+ encoding = wxFONTENCODING_UTF7;
+ else if ( cs == wxT("UTF-8") )
+ encoding = wxFONTENCODING_UTF8;
else if ( cs == wxT("KOI8-R") || cs == wxT("KOI8-U") )
encoding = wxFONTENCODING_KOI8;
else if ( cs.Left(3) == wxT("ISO") )
RestorePath(pathOld);
}
-#endif
+#endif // wxUSE_CONFIG
return TRUE;
}
{
wxNativeEncodingInfo info;
- if (wxGetNativeFontEncoding(encoding, &info))
+ if ( wxGetNativeFontEncoding(encoding, &info) )
{
info.facename = facename;
return wxTestFontEncoding(info);