m_last3_rect = m_last2_rect;
m_last2_rect = m_last_rect;
m_last_rect = win_rect;
+
+ // However still update the internally stored position to avoid
+ // snapping back to the old one later.
+ if (m_owner_mgr)
+ {
+ m_owner_mgr->GetPane(m_pane_window).
+ floating_pos = win_rect.GetPosition();
+ }
+
return;
}