}
}
- if (!processed)
+ if (!processed && newPos < (GetLastPosition()-1))
GetBuffer().DeleteRangeWithUndo(wxRichTextRange(newPos+1, newPos+1), this);
}
if (HasSelection())
{
long pos = m_selectionRange.GetStart();
- GetBuffer().DeleteRangeWithUndo(m_selectionRange, this);
+ wxRichTextRange range = m_selectionRange;
+
+ // SelectAll causes more to be selected than doing it interactively,
+ // and causes a new paragraph to be inserted. So for multiline buffers,
+ // don't delete the final position.
+ if (range.GetEnd() == GetLastPosition() && GetNumberOfLines() > 0)
+ range.SetEnd(range.GetEnd()-1);
+
+ GetBuffer().DeleteRangeWithUndo(range, this);
m_selectionRange.SetRange(-2, -2);
if (newPos)
return;
// Don't set scrollbars if there were none before, and there will be none now.
- if (oldPPUY != 0 && (oldVirtualSizeY < clientSize.y) && (unitsY*pixelsPerUnit < clientSize.y))
+ if (oldPPUY != 0 && (oldVirtualSizeY*oldPPUY < clientSize.y) && (unitsY*pixelsPerUnit < clientSize.y))
return;
// Move to previous scroll position if
else
{
wxRichTextRange oldSelection = m_selectionRange;
- m_selectionAnchor = from;
+ m_selectionAnchor = from-1;
m_selectionRange.SetRange(from, to-1);
- // Have to subtract 2, one because of endPos+1 rule (SetSelection docs) and another to turn into caret position.
m_caretPosition = wxMax(-1, to-2);
RefreshForSelectionChange(oldSelection, m_selectionRange);
void wxRichTextCtrl::OnSelectAll(wxCommandEvent& WXUNUSED(event))
{
- SelectAll();
+ if (GetLastPosition() > 0)
+ SelectAll();
}
void wxRichTextCtrl::OnUpdateSelectAll(wxUpdateUIEvent& event)