// detect compilers which have support for huge files
#if defined(__VISUALC__)
- // not sure if VC++ 5 supports huge files, remove the #if below if yes
- #if __VISUALC__ >= 1200
- #define wxHAS_HUGE_FILES 1
- #endif
+ #define wxHAS_HUGE_FILES 1
#elif defined(__MINGW32__)
#define wxHAS_HUGE_FILES 1
#elif defined(_LARGE_FILES)
void AddEnvList(const wxString& envVariable);
// Adds given path to this list
- void Add(const wxString& path);
+ bool Add(const wxString& path);
void Add(const wxArrayString &paths);
// Find the first full path for which the file exists
wxString FindAbsoluteValidPath(const wxString& filename) const;
// Given full path and filename, add path to list
- void EnsureFileAccessible(const wxString& path);
+ bool EnsureFileAccessible(const wxString& path);
+#if WXWIN_COMPATIBILITY_2_6
// Returns true if the path is in the list
wxDEPRECATED( bool Member(const wxString& path) const );
+#endif
};
#endif // _WX_FILEFN_H_