// Name: colordlg.cpp
// Purpose: wxColourDialog class. NOTE: you can use the generic class
// if you wish, instead of implementing this.
-// Author: AUTHOR
+// Author: Stefan Csomor
// Modified by:
-// Created: ??/??/98
+// Created: 1998-01-01
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) Stefan Csomor
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#endif
#include "wx/mac/colordlg.h"
+#include "wx/fontdlg.h"
+
+
+#if !USE_NATIVE_FONT_DIALOG_FOR_MACOSX
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxColourDialog, wxDialog)
#endif
#include "wx/mac/private.h"
+#ifndef __DARWIN__
+#include <ColorPicker.h>
+#endif
/*
* wxColourDialog
int wxColourDialog::ShowModal()
{
- Point where ;
- RGBColor currentColor = *((RGBColor*)m_colourData.dataColour.GetPixel()) , newColor ;
-
- where.h = where.v = -1;
+ Point where ;
+ RGBColor currentColor = *((RGBColor*)m_colourData.m_dataColour.GetPixel()) , newColor ;
+
+ where.h = where.v = -1;
- if (GetColor( where, "\pSelect a new palette color.", ¤tColor, &newColor ))
- {
- m_colourData.dataColour.Set( (WXCOLORREF*) &newColor ) ;
- return wxID_OK;
- }
- else
- {
- return wxID_CANCEL;
- }
+ if (GetColor( where, "\pSelect a new palette color.", ¤tColor, &newColor ))
+ {
+ m_colourData.m_dataColour.Set( (WXCOLORREF*) &newColor ) ;
+ return wxID_OK;
+ }
+ else
+ {
+ return wxID_CANCEL;
+ }
return wxID_CANCEL;
}
+#endif