// Modified by:
// Created: 11/07/04
// RCS-ID: $Id$
-// Copyright: (c) 2004-2005 Ryan Norton, portions (c) 2004 Kevin Olliver
+// Copyright: (c) 2004-2006 Ryan Norton
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-//===========================================================================
-// DECLARATIONS
-//===========================================================================
-
-//---------------------------------------------------------------------------
-// Pre-compiled header stuff
-//---------------------------------------------------------------------------
-
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "mediactrl.h"
-#endif
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+// OK, a casual overseer of this file may wonder why we don't use
+// either CreateMovieControl or HIMovieView...
+//
+// CreateMovieControl
+// 1) Need to dispose and create each time a new movie is loaded
+// 2) Not that many real advantages
+// 3) Progressively buggier in higher OSX versions
+// (see main.c of QTCarbonShell sample for details)
+// HIMovieView
+// 1) Crashes on destruction in ALL cases on quite a few systems!
+// (With the only real "alternative" is to simply not
+// dispose of it and let it leak...)
+// 2) Massive refreshing bugs with its movie controller between
+// movies
+//
+// At one point we had a complete implementation for CreateMovieControl
+// and on my (RN) local copy I had one for HIMovieView - but they
+// were simply deemed to be too buggy/unuseful. HIMovieView could
+// have been useful as well because it uses OpenGL contexts instead
+// of GWorlds. Perhaps someday when someone comes out with some
+// ingenious workarounds :).
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
-#ifdef __BORLANDC__
-#pragma hdrstop
-#endif
-
-//---------------------------------------------------------------------------
-// Includes
-//---------------------------------------------------------------------------
#include "wx/mediactrl.h"
-//---------------------------------------------------------------------------
-// Compilation guard
-//---------------------------------------------------------------------------
+// uma is for wxMacFSSpec
+#include "wx/mac/uma.h"
+#include "wx/timer.h"
+
+// standard QT stuff
+#ifndef __DARWIN__
+#include <Movies.h>
+#include <Gestalt.h>
+#include <QuickTimeComponents.h>
+#else
+#include <QuickTime/QuickTimeComponents.h>
+#endif
+
#if wxUSE_MEDIACTRL
//---------------------------------------------------------------------------
-// Whether or not to use OSX 10.2's CreateMovieControl for native QuickTime
-// control - i.e. native positioning and event handling etc..
+// Height and Width of movie controller in the movie control (apple samples)
//---------------------------------------------------------------------------
-#ifndef wxUSE_CREATEMOVIECONTROL
-# if defined( __WXMAC_OSX__ ) && ( MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_2 )
-# define wxUSE_CREATEMOVIECONTROL 1
-# else
-# define wxUSE_CREATEMOVIECONTROL 0
-# endif
-#endif
+#define wxMCWIDTH 320
+#define wxMCHEIGHT 16
//===========================================================================
// BACKEND DECLARATIONS
//===========================================================================
//---------------------------------------------------------------------------
-//
// wxQTMediaBackend
-//
//---------------------------------------------------------------------------
-//---------------------------------------------------------------------------
-// QT Includes
-//---------------------------------------------------------------------------
-//uma is for wxMacFSSpec
-#include "wx/mac/uma.h"
-#include "wx/timer.h"
-#ifndef __DARWIN__
-#include <Movies.h>
-#include <Gestalt.h>
-#include <QuickTimeComponents.h> //Standard QT stuff
-#else
-#include <QuickTime/QuickTimeComponents.h>
-#endif
-
-//Determines whether version 4 of QT is installed (Pretty much for classic only)
-Boolean _wxIsQuickTime4Installed (void)
-{
- short error;
- long result;
-
- error = Gestalt (gestaltQuickTime, &result);
- return (error == noErr) && (((result >> 16) & 0xffff) >= 0x0400);
-}
-
-class WXDLLIMPEXP_MEDIA wxQTMediaBackend : public wxMediaBackend
+class WXDLLIMPEXP_MEDIA wxQTMediaBackend : public wxMediaBackendCommonBase
{
public:
-
wxQTMediaBackend();
~wxQTMediaBackend();
const wxValidator& validator,
const wxString& name);
+ virtual bool Load(const wxString& fileName);
+ virtual bool Load(const wxURI& location);
+
virtual bool Play();
virtual bool Pause();
virtual bool Stop();
- virtual bool Load(const wxString& fileName);
- virtual bool Load(const wxURI& location);
-
virtual wxMediaState GetState();
virtual bool SetPosition(wxLongLong where);
virtual double GetPlaybackRate();
virtual bool SetPlaybackRate(double dRate);
+ virtual double GetVolume();
+ virtual bool SetVolume(double);
+
void Cleanup();
void FinishLoad();
- wxSize m_bestSize; //Original movie size
-#ifdef __WXMAC_OSX__
- struct MovieType** m_movie; //QT Movie handle/instance
-#else
- Movie m_movie ;
-#endif
- wxControl* m_ctrl; //Parent control
- bool m_bVideo; //Whether or not we have video
- class _wxQTTimer* m_timer; //Timer for streaming the movie
+ virtual bool ShowPlayerControls(wxMediaCtrlPlayerControls flags);
+
+ virtual wxLongLong GetDownloadProgress();
+ virtual wxLongLong GetDownloadTotal();
+
+ virtual void MacVisibilityChanged();
+
+ //
+ // ------ Implementation from now on --------
+ //
+ bool DoPause();
+ bool DoStop();
+
+ void DoLoadBestSize();
+ void DoSetControllerVisible(wxMediaCtrlPlayerControls flags);
+
+ wxLongLong GetDataSizeFromStart(TimeValue end);
+
+ Boolean IsQuickTime4Installed();
+ void DoNewMovieController();
+
+ static pascal void PPRMProc(
+ Movie theMovie, OSErr theErr, void* theRefCon);
+
+ //TODO: Last param actually long - does this work on 64bit machines?
+ static pascal Boolean MCFilterProc(MovieController theController,
+ short action, void *params, long refCon);
+
+ static pascal OSStatus WindowEventHandler(
+ EventHandlerCallRef inHandlerCallRef,
+ EventRef inEvent, void *inUserData );
+
+ wxSize m_bestSize; // Original movie size
+ Movie m_movie; // Movie instance
+ bool m_bPlaying; // Whether media is playing or not
+ class wxTimer* m_timer; // Timer for streaming the movie
+ MovieController m_mc; // MovieController instance
+ wxMediaCtrlPlayerControls m_interfaceflags; // Saved interface flags
+
+ // Event handlers and UPPs/Callbacks
+ EventHandlerRef m_windowEventHandler;
+ EventHandlerUPP m_windowUPP;
+
+ MoviePrePrerollCompleteUPP m_preprerollupp;
+ MCActionFilterWithRefConUPP m_mcactionupp;
+
+ GWorldPtr m_movieWorld; //Offscreen movie GWorld
+
+ friend class wxQTMediaEvtHandler;
DECLARE_DYNAMIC_CLASS(wxQTMediaBackend)
};
+// helper to hijack background erasing for the QT window
+class WXDLLIMPEXP_MEDIA wxQTMediaEvtHandler : public wxEvtHandler
+{
+public:
+ wxQTMediaEvtHandler(wxQTMediaBackend *qtb)
+ {
+ m_qtb = qtb;
+
+ qtb->m_ctrl->Connect(
+ qtb->m_ctrl->GetId(), wxEVT_ERASE_BACKGROUND,
+ wxEraseEventHandler(wxQTMediaEvtHandler::OnEraseBackground),
+ NULL, this);
+ }
+
+ void OnEraseBackground(wxEraseEvent& event);
+
+private:
+ wxQTMediaBackend *m_qtb;
+
+ DECLARE_NO_COPY_CLASS(wxQTMediaEvtHandler)
+};
+
+//===========================================================================
+// IMPLEMENTATION
+//===========================================================================
+
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//
//
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-IMPLEMENT_DYNAMIC_CLASS(wxQTMediaBackend, wxMediaBackend);
+IMPLEMENT_DYNAMIC_CLASS(wxQTMediaBackend, wxMediaBackend)
-//Time between timer calls
-#define MOVIE_DELAY 100
+//Time between timer calls - this is the Apple recommondation to the TCL
+//team I believe
+#define MOVIE_DELAY 20
-// --------------------------------------------------------------------------
-// wxQTTimer - Handle Asyncronous Playing
-// --------------------------------------------------------------------------
-class _wxQTTimer : public wxTimer
+//---------------------------------------------------------------------------
+// wxQTMediaLoadTimer
+//
+// QT, esp. QT for Windows is very picky about how you go about
+// async loading. If you were to go through a Windows message loop
+// or a MoviesTask or both and then check the movie load state
+// it would still return 1000 (loading)... even (pre)prerolling doesn't
+// help. However, making a load timer like this works
+//---------------------------------------------------------------------------
+class wxQTMediaLoadTimer : public wxTimer
{
public:
- _wxQTTimer(Movie movie, wxQTMediaBackend* parent) :
- m_movie(movie), m_bPaused(false), m_parent(parent)
- {
- }
+ wxQTMediaLoadTimer(wxQTMediaBackend* parent) :
+ m_parent(parent) {}
- ~_wxQTTimer()
+ void Notify()
{
+ ::MCIdle(m_parent->m_mc);
+
+ // kMovieLoadStatePlayable is not enough on MAC:
+ // it plays, but IsMovieDone might return true (!)
+ // sure we need to wait until kMovieLoadStatePlaythroughOK
+ if (::GetMovieLoadState(m_parent->m_movie) >= 20000)
+ {
+ m_parent->FinishLoad();
+ delete this;
+ }
}
- bool GetPaused() {return m_bPaused;}
- void SetPaused(bool bPaused) {m_bPaused = bPaused;}
+protected:
+ wxQTMediaBackend *m_parent; // Backend pointer
+};
+
+// --------------------------------------------------------------------------
+// wxQTMediaPlayTimer - Handle Asyncronous Playing
+//
+// 1) Checks to see if the movie is done, and if not continues
+// streaming the movie
+// 2) Sends the wxEVT_MEDIA_STOP event if we have reached the end of
+// the movie.
+// --------------------------------------------------------------------------
+class wxQTMediaPlayTimer : public wxTimer
+{
+public:
+ wxQTMediaPlayTimer(wxQTMediaBackend* parent) :
+ m_parent(parent) {}
- //-----------------------------------------------------------------------
- // _wxQTTimer::Notify
- //
- // 1) Checks to see if the movie is done, and if not continues
- // streaming the movie
- // 2) Sends the wxEVT_MEDIA_STOP event if we have reached the end of
- // the movie.
- //-----------------------------------------------------------------------
void Notify()
{
- if (!m_bPaused)
+ //
+ // OK, a little explaining - basically originally
+ // we only called MoviesTask if the movie was actually
+ // playing (not paused or stopped)... this was before
+ // we realized MoviesTask actually handles repainting
+ // of the current frame - so if you were to resize
+ // or something it would previously not redraw that
+ // portion of the movie.
+ //
+ // So now we call MoviesTask always so that it repaints
+ // correctly.
+ //
+ ::MCIdle(m_parent->m_mc);
+
+ //
+ // Handle the stop event - if the movie has reached
+ // the end, notify our handler
+ //
+ if (::IsMovieDone(m_parent->m_movie))
{
- if(!IsMovieDone(m_movie))
- MoviesTask(m_movie, MOVIE_DELAY);
- else
+ if ( m_parent->SendStopEvent() )
{
- wxMediaEvent theEvent(wxEVT_MEDIA_STOP,
- m_parent->m_ctrl->GetId());
- m_parent->m_ctrl->ProcessEvent(theEvent);
-
- if(theEvent.IsAllowed())
- {
- Stop();
m_parent->Stop();
wxASSERT(::GetMoviesError() == noErr);
- //send the event to our child
- wxMediaEvent theEvent(wxEVT_MEDIA_FINISHED,
- m_parent->m_ctrl->GetId());
- m_parent->m_ctrl->ProcessEvent(theEvent);
- }
+ m_parent->QueueFinishEvent();
}
}
}
protected:
- Movie m_movie; //Our movie instance
- bool m_bPaused; //Whether we are paused or not
- wxQTMediaBackend* m_parent; //Backend pointer
+ wxQTMediaBackend* m_parent; // Backend pointer
};
+
//---------------------------------------------------------------------------
// wxQTMediaBackend Constructor
//
// Sets m_timer to NULL signifying we havn't loaded anything yet
//---------------------------------------------------------------------------
-wxQTMediaBackend::wxQTMediaBackend() : m_timer(NULL)
+wxQTMediaBackend::wxQTMediaBackend()
+ : m_movie(NULL), m_bPlaying(false), m_timer(NULL)
+ , m_mc(NULL), m_interfaceflags(wxMEDIACTRLPLAYERCONTROLS_NONE)
+ , m_preprerollupp(NULL), m_movieWorld(NULL)
{
}
//---------------------------------------------------------------------------
wxQTMediaBackend::~wxQTMediaBackend()
{
- if(m_timer)
+ if (m_movie)
Cleanup();
- //Note that ExitMovies() is not necessary...
+ // Cleanup for moviecontroller
+ if (m_mc)
+ {
+ // destroy wxQTMediaEvtHandler we pushed on it
+ m_ctrl->PopEventHandler(true);
+ RemoveEventHandler(m_windowEventHandler);
+ DisposeEventHandlerUPP(m_windowUPP);
+
+ // Dispose of the movie controller
+ ::DisposeMovieController(m_mc);
+ m_mc = NULL;
+ DisposeMCActionFilterWithRefConUPP(m_mcactionupp);
+
+ // Dispose of offscreen GWorld
+ ::DisposeGWorld(m_movieWorld);
+ }
+
+ // Note that ExitMovies() is not necessary...
ExitMovies();
}
// 1) Intializes QuickTime
// 2) Creates the control window
//---------------------------------------------------------------------------
-bool wxQTMediaBackend::CreateControl(wxControl* ctrl, wxWindow* parent,
- wxWindowID id,
- const wxPoint& pos,
- const wxSize& size,
- long style,
- const wxValidator& validator,
- const wxString& name)
+bool wxQTMediaBackend::CreateControl(
+ wxControl* ctrl,
+ wxWindow* parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxValidator& validator,
+ const wxString& name)
{
- //Don't bother in Native control mode
-#if defined( __WXMAC__ ) && TARGET_API_MAC_OSX && ( MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_2 )
- if (!_wxIsQuickTime4Installed())
+ if (!IsQuickTime4Installed())
return false;
-#endif
EnterMovies();
+ wxMediaCtrl* mediactrl = (wxMediaCtrl*)ctrl;
+
//
// Create window
// By default wxWindow(s) is created with a border -
// Since we don't have a child window like most other
// backends, we don't need wxCLIP_CHILDREN
//
- if ( !
-
-#if wxUSE_CREATEMOVIECONTROL
- ctrl->wxWindow::Create(parent, id, pos, size,
- wxWindow::MacRemoveBordersFromStyle(style),
- name)
-#else
- ctrl->wxControl::Create(parent, id, pos, size,
- wxWindow::MacRemoveBordersFromStyle(style),
- validator, name)
-#endif
- )
+ if ( !mediactrl->wxControl::Create(
+ parent, id, pos, size,
+ wxWindow::MacRemoveBordersFromStyle(style),
+ validator, name))
+ {
return false;
+ }
#if wxUSE_VALIDATORS
- ctrl->SetValidator(validator);
+ mediactrl->SetValidator(validator);
#endif
- m_ctrl = ctrl;
+ m_ctrl = mediactrl;
return true;
}
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::IsQuickTime4Installed
+//
+// Determines whether version 4 of QT is installed
+// (Pretty much for Classic only)
+//---------------------------------------------------------------------------
+Boolean wxQTMediaBackend::IsQuickTime4Installed()
+{
+ OSErr error;
+ long result;
+
+ error = Gestalt(gestaltQuickTime, &result);
+ return (error == noErr) && (((result >> 16) & 0xffff) >= 0x0400);
+}
+
//---------------------------------------------------------------------------
// wxQTMediaBackend::Load (file version)
//
//---------------------------------------------------------------------------
bool wxQTMediaBackend::Load(const wxString& fileName)
{
- if(m_timer)
+ if (m_movie)
Cleanup();
+ ::ClearMoviesStickyError(); // clear previous errors so
+ // GetMoviesStickyError is useful
+
OSErr err = noErr;
short movieResFile;
FSSpec sfFile;
- //FIXME:wxMacFilename2FSSpec crashes on empty string -
- //does it crash on other strings too and should this
- //"fix" be put in the carbon wxSound?
- if (fileName.empty())
- return false;
-
- wxMacFilename2FSSpec( fileName , &sfFile );
-
- if (OpenMovieFile (&sfFile, &movieResFile, fsRdPerm) != noErr)
+ wxMacFilename2FSSpec( fileName, &sfFile );
+ if (OpenMovieFile( &sfFile, &movieResFile, fsRdPerm ) != noErr)
return false;
short movieResID = 0;
Str255 movieName;
- err = NewMovieFromFile (
- &m_movie,
- movieResFile,
- &movieResID,
- movieName,
- newMovieActive,
- NULL); //wasChanged
+ err = NewMovieFromFile(
+ &m_movie,
+ movieResFile,
+ &movieResID,
+ movieName,
+ newMovieActive,
+ NULL); // wasChanged
- CloseMovieFile (movieResFile);
+ //
+ // check GetMoviesStickyError() because it may not find the
+ // proper codec and play black video and other strange effects,
+ // not to mention mess up the dynamic backend loading scheme
+ // of wxMediaCtrl - so it just does what the QuickTime player does
+ //
+ if (err == noErr && ::GetMoviesStickyError() == noErr)
+ {
+ ::CloseMovieFile(movieResFile);
- if (err != noErr)
- return false;
+ // Create movie controller/control
+ DoNewMovieController();
- FinishLoad();
+ FinishLoad();
+ return true;
+ }
- return ::GetMoviesError() == noErr;
+ return false;
}
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
bool wxQTMediaBackend::Load(const wxURI& location)
{
- if(m_timer)
+ if (m_movie)
Cleanup();
+ ::ClearMoviesStickyError(); // clear previous errors so
+ // GetMoviesStickyError is useful
+
wxString theURI = location.BuildURI();
+ OSErr err;
- OSErr err = noErr;
+ size_t len;
+ const char* theURIString;
+
+#if wxUSE_UNICODE
+ wxCharBuffer buf = wxConvLocal.cWC2MB(theURI, theURI.length(), &len);
+ theURIString = buf;
+#else
+ theURIString = theURI;
+ len = theURI.length();
+#endif
- Handle theHandle = NewHandleClear(theURI.length() + 1);
+ Handle theHandle = ::NewHandleClear(len + 1);
wxASSERT(theHandle);
- BlockMove(theURI.mb_str(), *theHandle, theURI.length() + 1);
+ ::BlockMoveData(theURIString, *theHandle, len + 1);
- //create the movie from the handle that refers to the URI
- err = NewMovieFromDataRef(&m_movie, newMovieActive,
- NULL, theHandle,
- URLDataHandlerSubType);
+ // create the movie from the handle that refers to the URI
+ err = ::NewMovieFromDataRef(
+ &m_movie,
+ newMovieActive | newMovieAsyncOK /* | newMovieIdleImportOK*/,
+ NULL, theHandle,
+ URLDataHandlerSubType);
- DisposeHandle(theHandle);
+ ::DisposeHandle(theHandle);
- if (err != noErr)
- return false;
+ if (err == noErr && ::GetMoviesStickyError() == noErr)
+ {
+ // Movie controller resets prerolling, so we must create first
+ DoNewMovieController();
- //preroll movie for streaming
- //TODO:Async this using threads?
- TimeValue timeNow;
- Fixed playRate;
- timeNow = GetMovieTime(m_movie, NULL);
- playRate = GetMoviePreferredRate(m_movie);
- PrePrerollMovie(m_movie, timeNow, playRate, NULL, NULL);
- PrerollMovie(m_movie, timeNow, playRate);
- SetMovieRate(m_movie, playRate);
+ long timeNow;
+ Fixed playRate;
- FinishLoad();
+ timeNow = ::GetMovieTime(m_movie, NULL);
+ wxASSERT(::GetMoviesError() == noErr);
- return ::GetMoviesError() == noErr;
+ playRate = ::GetMoviePreferredRate(m_movie);
+ wxASSERT(::GetMoviesError() == noErr);
+
+ //
+ // Note that the callback here is optional,
+ // but without it PrePrerollMovie can be buggy
+ // (see Apple ml). Also, some may wonder
+ // why we need this at all - this is because
+ // Apple docs say QuickTime streamed movies
+ // require it if you don't use a Movie Controller,
+ // which we don't by default.
+ //
+ m_preprerollupp =
+ NewMoviePrePrerollCompleteUPP( wxQTMediaBackend::PPRMProc );
+ ::PrePrerollMovie( m_movie, timeNow, playRate,
+ m_preprerollupp, (void*)this);
+
+ return true;
+ }
+
+ return false;
}
//---------------------------------------------------------------------------
-// wxQTMediaBackend::FinishLoad
+// wxQTMediaBackend::DoNewMovieController
//
-// 1) Create the movie timer
-// 2) Get real size of movie for GetBestSize/sizers
-// 3) See if there is video in the movie, and if so then either
-// SetMovieGWorld if < 10.2 or use Native CreateMovieControl
-// 4) Set the movie time scale to something usable so that seeking
-// etc. will work correctly
-// 5) Refresh parent window
+// Attaches movie to moviecontroller or creates moviecontroller
+// if not created yet
//---------------------------------------------------------------------------
-void wxQTMediaBackend::FinishLoad()
+void wxQTMediaBackend::DoNewMovieController()
{
- m_timer = new _wxQTTimer(m_movie, (wxQTMediaBackend*) this);
- wxASSERT(m_timer);
+ if (!m_mc)
+ {
+ // Get top level window ref for some mac functions
+ WindowRef wrTLW = (WindowRef) m_ctrl->MacGetTopLevelWindowRef();
+
+ // MovieController not set up yet, so we need to create a new one.
+ // You have to pass a valid movie to NewMovieController, evidently
+ ::SetMovieGWorld(m_movie,
+ (CGrafPtr) GetWindowPort(wrTLW),
+ NULL);
+ wxASSERT(::GetMoviesError() == noErr);
- //get the real size of the movie
- Rect outRect;
- ::GetMovieNaturalBoundsRect (m_movie, &outRect);
- wxASSERT(::GetMoviesError() == noErr);
+ Rect bounds = wxMacGetBoundsForControl(
+ m_ctrl,
+ m_ctrl->GetPosition(),
+ m_ctrl->GetSize());
- m_bestSize.x = outRect.right - outRect.left;
- m_bestSize.y = outRect.bottom - outRect.top;
+ m_mc = ::NewMovieController(
+ m_movie, &bounds,
+ mcTopLeftMovie | mcNotVisible /* | mcWithFrame */ );
+ wxASSERT(::GetMoviesError() == noErr);
- //reparent movie/*AudioMediaCharacteristic*/
- if(GetMovieIndTrackType(m_movie, 1,
- VisualMediaCharacteristic,
- movieTrackCharacteristic |
- movieTrackEnabledOnly) != NULL)
+ ::MCDoAction(m_mc, 32, (void*)true); // mcActionSetKeysEnabled
+ wxASSERT(::GetMoviesError() == noErr);
+
+ // Setup a callback so we can tell when the user presses
+ // play on the player controls
+ m_mcactionupp =
+ NewMCActionFilterWithRefConUPP( wxQTMediaBackend::MCFilterProc );
+ ::MCSetActionFilterWithRefCon( m_mc, m_mcactionupp, (long)this );
+ wxASSERT(::GetMoviesError() == noErr);
+
+ // Part of a suggestion from Greg Hazel to repaint movie when idle
+ m_ctrl->PushEventHandler(new wxQTMediaEvtHandler(this));
+
+ // Create offscreen GWorld for where to "show" when window is hidden
+ Rect worldRect;
+ worldRect.left = worldRect.top = 0;
+ worldRect.right = worldRect.bottom = 1;
+ ::NewGWorld(&m_movieWorld, 0, &worldRect, NULL, NULL, 0);
+
+ // Catch window messages:
+ // if we do not do this and if the user clicks the play
+ // button on the controller, for instance, nothing will happen...
+ EventTypeSpec theWindowEventTypes[] =
+ {
+ { kEventClassMouse, kEventMouseDown },
+ { kEventClassMouse, kEventMouseUp },
+ { kEventClassMouse, kEventMouseDragged },
+ { kEventClassKeyboard, kEventRawKeyDown },
+ { kEventClassKeyboard, kEventRawKeyRepeat },
+ { kEventClassKeyboard, kEventRawKeyUp },
+ { kEventClassWindow, kEventWindowUpdate },
+ { kEventClassWindow, kEventWindowActivated },
+ { kEventClassWindow, kEventWindowDeactivated }
+ };
+ m_windowUPP =
+ NewEventHandlerUPP( wxQTMediaBackend::WindowEventHandler );
+ InstallWindowEventHandler(
+ wrTLW,
+ m_windowUPP,
+ GetEventTypeCount( theWindowEventTypes ), theWindowEventTypes,
+ this,
+ &m_windowEventHandler );
+ }
+ else
{
-#if wxUSE_CREATEMOVIECONTROL
- //
- //Native CreateMovieControl QT control (Thanks to Kevin Olliver's
- //wxQTMovie for some of this).
- //
- #define GetControlPeer(whatever) ctrl->m_peer
- wxMediaCtrl* ctrl = (wxMediaCtrl*) m_ctrl;
- Rect bounds = wxMacGetBoundsForControl(m_ctrl,
- m_ctrl->GetPosition(),
- m_ctrl->GetSize());
-
- //Dispose of old control for new one
- if (GetControlPeer(m_ctrl) && GetControlPeer(m_ctrl)->Ok() )
- GetControlPeer(m_ctrl)->Dispose();
-
- //Options-
- //kMovieControlOptionXXX
- //HideController - hide the movie controller
- //LocateTopLeft - movie is pinned to top left rather than centered in the control
- //EnableEditing - Allows programmatic editing and dragn'drop
- //HandleEditingHI- Installs event stuff for edit menu - forces EnableEditing also
- //SetKeysEnabled - Allows keyboard input
- //ManuallyIdled - app handles movie idling rather than internal timer event loop
- ::CreateMovieControl(
- (WindowRef)
- ctrl->MacGetTopLevelWindowRef(), //parent
- &bounds, //control bounds
- m_movie, //movie handle
- kMovieControlOptionHideController
- | kMovieControlOptionLocateTopLeft
- | kMovieControlOptionSetKeysEnabled
-// | kMovieControlOptionManuallyIdled
- , //flags
- ctrl->m_peer->GetControlRefAddr() );
-
- ::EmbedControl(ctrl->m_peer->GetControlRef(), (ControlRef)ctrl->GetParent()->GetHandle());
-#else
- //
- //"Emulation"
- //
- SetMovieGWorld(m_movie,
- (CGrafPtr)
- GetWindowPort(
- (WindowRef)
- m_ctrl->MacGetTopLevelWindowRef()
- ),
- nil);
-#endif
+ // MovieController already created:
+ // Just change the movie in it and we're good to go
+ Point thePoint;
+ thePoint.h = thePoint.v = 0;
+ ::MCSetMovie(m_mc, m_movie,
+ (WindowRef)m_ctrl->MacGetTopLevelWindowRef(),
+ thePoint);
+ wxASSERT(::GetMoviesError() == noErr);
}
+}
+
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::FinishLoad
+//
+// Performs operations after a movie ready to play/loaded.
+//---------------------------------------------------------------------------
+void wxQTMediaBackend::FinishLoad()
+{
+ // Dispose of the PrePrerollMovieUPP if we used it
+ DisposeMoviePrePrerollCompleteUPP(m_preprerollupp);
+
+ // get the real size of the movie
+ DoLoadBestSize();
+
+ // show the player controls if the user wants to
+ if (m_interfaceflags)
+ DoSetControllerVisible(m_interfaceflags);
- //we want millisecond precision
+ // we want millisecond precision
::SetMovieTimeScale(m_movie, 1000);
wxASSERT(::GetMoviesError() == noErr);
- //
- //Here, if the parent of the control has a sizer - we
- //tell it to recalculate the size of this control since
- //the user opened a separate media file
- //
- m_ctrl->InvalidateBestSize();
- m_ctrl->GetParent()->Layout();
- m_ctrl->GetParent()->Refresh();
- m_ctrl->GetParent()->Update();
+ // start movie progress timer
+ m_timer = new wxQTMediaPlayTimer(this);
+ wxASSERT(m_timer);
+ m_timer->Start(MOVIE_DELAY, wxTIMER_CONTINUOUS);
+
+ // send loaded event and refresh size
+ NotifyMovieLoaded();
+}
+
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::DoLoadBestSize
+//
+// Sets the best size of the control from the real size of the movie
+//---------------------------------------------------------------------------
+void wxQTMediaBackend::DoLoadBestSize()
+{
+ // get the real size of the movie
+ Rect outRect;
+ ::GetMovieNaturalBoundsRect(m_movie, &outRect);
+ wxASSERT(::GetMoviesError() == noErr);
+
+ // determine best size
+ m_bestSize.x = outRect.right - outRect.left;
+ m_bestSize.y = outRect.bottom - outRect.top;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::Play
//
-// 1) Start the QT movie
-// 2) Start the movie loading timer
+// Start the QT movie
+// (Apple recommends mcActionPrerollAndPlay but that's QT 4.1+)
//---------------------------------------------------------------------------
bool wxQTMediaBackend::Play()
{
- ::StartMovie(m_movie);
- m_timer->SetPaused(false);
- m_timer->Start(MOVIE_DELAY, wxTIMER_CONTINUOUS);
- return ::GetMoviesError() == noErr;
+ Fixed fixRate = (Fixed) (wxQTMediaBackend::GetPlaybackRate() * 0x10000);
+ if (!fixRate)
+ fixRate = ::GetMoviePreferredRate(m_movie);
+
+ wxASSERT(fixRate != 0);
+
+ if (!m_bPlaying)
+ ::MCDoAction( m_mc, 8 /* mcActionPlay */, (void*) fixRate);
+
+ bool result = (::GetMoviesError() == noErr);
+ if (result)
+ {
+ m_bPlaying = true;
+ QueuePlayEvent();
+ }
+
+ return result;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::Pause
//
-// 1) Stop the movie
-// 2) Stop the movie timer
+// Stop the movie
//---------------------------------------------------------------------------
+bool wxQTMediaBackend::DoPause()
+{
+ // Stop the movie A.K.A. ::StopMovie(m_movie);
+ if (m_bPlaying)
+ {
+ ::MCDoAction( m_mc, 8 /*mcActionPlay*/, (void *) 0);
+ m_bPlaying = false;
+ return ::GetMoviesError() == noErr;
+ }
+
+ // already paused
+ return true;
+}
+
bool wxQTMediaBackend::Pause()
{
- ::StopMovie(m_movie);
- m_timer->SetPaused(true);
- m_timer->Stop();
- return ::GetMoviesError() == noErr;
+ bool bSuccess = DoPause();
+ if (bSuccess)
+ this->QueuePauseEvent();
+
+ return bSuccess;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::Stop
//
// 1) Stop the movie
-// 2) Stop the movie timer
-// 3) Seek to the beginning of the movie
+// 2) Seek to the beginning of the movie
//---------------------------------------------------------------------------
-bool wxQTMediaBackend::Stop()
+bool wxQTMediaBackend::DoStop()
{
- m_timer->SetPaused(false);
- m_timer->Stop();
-
- ::StopMovie(m_movie);
- if(::GetMoviesError() != noErr)
+ if (!wxQTMediaBackend::DoPause())
return false;
::GoToBeginningOfMovie(m_movie);
return ::GetMoviesError() == noErr;
}
+bool wxQTMediaBackend::Stop()
+{
+ bool bSuccess = DoStop();
+ if (bSuccess)
+ QueueStopEvent();
+
+ return bSuccess;
+}
+
//---------------------------------------------------------------------------
// wxQTMediaBackend::GetPlaybackRate
//
return ::GetMovieTime(m_movie, NULL);
}
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::GetVolume
+//
+// Gets the volume through GetMovieVolume - which returns a 16 bit short -
+//
+// +--------+--------+
+// + (1) + (2) +
+// +--------+--------+
+//
+// (1) first 8 bits are value before decimal
+// (2) second 8 bits are value after decimal
+//
+// Volume ranges from -1.0 (gain but no sound), 0 (no sound and no gain) to
+// 1 (full gain and sound)
+//---------------------------------------------------------------------------
+double wxQTMediaBackend::GetVolume()
+{
+ short sVolume = ::GetMovieVolume(m_movie);
+
+ if (sVolume & (128 << 8)) //negative - no sound
+ return 0.0;
+
+ return sVolume / 256.0;
+}
+
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::SetVolume
+//
+// Sets the volume through SetMovieVolume - which takes a 16 bit short -
+//
+// +--------+--------+
+// + (1) + (2) +
+// +--------+--------+
+//
+// (1) first 8 bits are value before decimal
+// (2) second 8 bits are value after decimal
+//
+// Volume ranges from -1.0 (gain but no sound), 0 (no sound and no gain) to
+// 1 (full gain and sound)
+//---------------------------------------------------------------------------
+bool wxQTMediaBackend::SetVolume(double dVolume)
+{
+ ::SetMovieVolume(m_movie, (short) (dVolume * 256));
+ return true;
+}
+
//---------------------------------------------------------------------------
// wxQTMediaBackend::GetDuration
//
//---------------------------------------------------------------------------
wxMediaState wxQTMediaBackend::GetState()
{
- if ( !m_timer || (m_timer->IsRunning() == false &&
- m_timer->GetPaused() == false) )
- return wxMEDIASTATE_STOPPED;
-
- if( m_timer->IsRunning() )
+ // Could use
+ // GetMovieActive/IsMovieDone/SetMovieActive
+ // combo if implemented that way
+ if (m_bPlaying)
return wxMEDIASTATE_PLAYING;
+ else if (!m_movie || wxQTMediaBackend::GetPosition() == 0)
+ return wxMEDIASTATE_STOPPED;
else
return wxMEDIASTATE_PAUSED;
}
//---------------------------------------------------------------------------
void wxQTMediaBackend::Cleanup()
{
- delete m_timer;
- m_timer = NULL;
-
-#if wxUSE_CREATEMOVIECONTROL
- DisposeControl(((wxMediaCtrl*)m_ctrl)->m_peer->GetControlRef());
-#endif
+ m_bPlaying = false;
+ if (m_timer)
+ {
+ delete m_timer;
+ m_timer = NULL;
+ }
- StopMovie(m_movie);
- DisposeMovie(m_movie);
+ // Stop the movie:
+ // Apple samples with CreateMovieControl typically
+ // install a event handler and do this on the dispose
+ // event, but we do it here for simplicity
+ // (It might keep playing for several seconds after
+ // control destruction if not)
+ wxQTMediaBackend::Pause();
+
+ // Dispose of control or remove movie from MovieController
+ Point thePoint;
+ thePoint.h = thePoint.v = 0;
+ ::MCSetVisible(m_mc, false);
+ ::MCSetMovie(m_mc, NULL, NULL, thePoint);
+
+ ::DisposeMovie(m_movie);
+ m_movie = NULL;
}
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
// wxQTMediaBackend::Move
//
-// We need to do this even when using native qt control because
-// CreateMovieControl is broken in this regard...
+// Move the movie controller or movie control
+// (we need to actually move the movie control manually...)
+// Top 10 things to do with quicktime in March 93's issue
+// of DEVELOP - very useful
+// http:// www.mactech.com/articles/develop/issue_13/031-033_QuickTime_column.html
+// OLD NOTE: Calling MCSetControllerBoundsRect without detaching
+// supposively resulted in a crash back then. Current code even
+// with CFM classic runs fine. If there is ever a problem,
+// take out the if 0 lines below
//---------------------------------------------------------------------------
void wxQTMediaBackend::Move(int x, int y, int w, int h)
{
-#if !wxUSE_CREATEMOVIECONTROL
- if(m_timer)
+ if (m_timer)
+ {
+ m_ctrl->GetParent()->MacWindowToRootWindow(&x, &y);
+ Rect theRect = {y, x, y + h, x + w};
+
+#if 0 // see note above
+ ::MCSetControllerAttached(m_mc, false);
+ wxASSERT(::GetMoviesError() == noErr);
+#endif
+
+ ::MCSetControllerBoundsRect(m_mc, &theRect);
+ wxASSERT(::GetMoviesError() == noErr);
+
+#if 0 // see note above
+ if (m_interfaceflags)
+ {
+ ::MCSetVisible(m_mc, true);
+ wxASSERT(::GetMoviesError() == noErr);
+ }
+#endif
+ }
+}
+
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::DoSetControllerVisible
+//
+// Utility function that takes care of showing the moviecontroller
+// and showing/hiding the particular controls on it
+//---------------------------------------------------------------------------
+void wxQTMediaBackend::DoSetControllerVisible(
+ wxMediaCtrlPlayerControls flags)
+{
+ ::MCSetVisible(m_mc, true);
+
+ // Take care of subcontrols
+ if (::GetMoviesError() == noErr)
{
- if ( m_ctrl )
+ long mcFlags = 0;
+ ::MCDoAction(m_mc, 39/*mcActionGetFlags*/, (void*)&mcFlags);
+
+ if (::GetMoviesError() == noErr)
{
- m_ctrl->GetParent()->MacWindowToRootWindow(&x, &y);
+ mcFlags |= ( //(1<<0)/*mcFlagSuppressMovieFrame*/ |
+ (1 << 3)/*mcFlagsUseWindowPalette*/
+ | ((flags & wxMEDIACTRLPLAYERCONTROLS_STEP)
+ ? 0 : (1 << 1)/*mcFlagSuppressStepButtons*/)
+ | ((flags & wxMEDIACTRLPLAYERCONTROLS_VOLUME)
+ ? 0 : (1 << 2)/*mcFlagSuppressSpeakerButton*/)
+ //if we take care of repainting ourselves
+ // | (1 << 4) /*mcFlagDontInvalidate*/
+ );
+
+ ::MCDoAction(m_mc, 38/*mcActionSetFlags*/, (void*)mcFlags);
}
+ }
- Rect theRect = {y, x, y+h, x+w};
+ // Adjust height and width of best size for movie controller
+ // if the user wants it shown
+ m_bestSize.x = m_bestSize.x > wxMCWIDTH ? m_bestSize.x : wxMCWIDTH;
+ m_bestSize.y += wxMCHEIGHT;
+}
- ::SetMovieBox(m_movie, &theRect);
- wxASSERT(::GetMoviesError() == noErr);
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::ShowPlayerControls
+//
+// Shows/Hides subcontrols on the media control
+//---------------------------------------------------------------------------
+bool wxQTMediaBackend::ShowPlayerControls(wxMediaCtrlPlayerControls flags)
+{
+ if (!m_mc)
+ return false; // no movie controller...
+
+ bool bSizeChanged = false;
+
+ // if the controller is visible and we want to hide it do so
+ if (m_interfaceflags && !flags)
+ {
+ bSizeChanged = true;
+ DoLoadBestSize();
+ ::MCSetVisible(m_mc, false);
}
-#else
- if(m_timer && m_ctrl)
+ else if (!m_interfaceflags && flags) // show controller if hidden
{
- m_ctrl->GetParent()->MacWindowToRootWindow(&x, &y);
+ bSizeChanged = true;
+ DoSetControllerVisible(flags);
+ }
+
+ // readjust parent sizers
+ if (bSizeChanged)
+ {
+ NotifyMovieSizeChanged();
- ::MoveControl( (ControlRef) m_ctrl->GetHandle(), x, y );
- m_ctrl->GetParent()->Refresh();
- m_ctrl->GetParent()->Update();
+ // remember state in case of loading new media
+ m_interfaceflags = flags;
}
+
+ return ::GetMoviesError() == noErr;
+}
+
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::GetDataSizeFromStart
+//
+// Calls either GetMovieDataSize or GetMovieDataSize64 with a value
+// of 0 for the starting value
+//---------------------------------------------------------------------------
+wxLongLong wxQTMediaBackend::GetDataSizeFromStart(TimeValue end)
+{
+#if 0 // old pre-qt4 way
+ return ::GetMovieDataSize(m_movie, 0, end)
+#else // qt4 way
+ wide llDataSize;
+ ::GetMovieDataSize64(m_movie, 0, end, &llDataSize);
+ return wxLongLong(llDataSize.hi, llDataSize.lo);
#endif
}
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::GetDownloadProgress
+//---------------------------------------------------------------------------
+wxLongLong wxQTMediaBackend::GetDownloadProgress()
+{
+#if 0 // hackish and slow
+ Handle hMovie = NewHandle(0);
+ PutMovieIntoHandle(m_movie, hMovie);
+ long lSize = GetHandleSize(hMovie);
+ DisposeHandle(hMovie);
+
+ return lSize;
+#else
+ TimeValue tv;
+ if (::GetMaxLoadedTimeInMovie(m_movie, &tv) != noErr)
+ {
+ wxLogDebug(wxT("GetMaxLoadedTimeInMovie failed"));
+ return 0;
+ }
+
+ return wxQTMediaBackend::GetDataSizeFromStart(tv);
+#endif
+}
+
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::GetDownloadTotal
+//---------------------------------------------------------------------------
+wxLongLong wxQTMediaBackend::GetDownloadTotal()
+{
+ return wxQTMediaBackend::GetDataSizeFromStart(
+ ::GetMovieDuration(m_movie)
+ );
+}
+
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::MacVisibilityChanged
+//
+// The main problem here is that Windows quicktime, for example,
+// renders more directly to a HWND. Mac quicktime does not do this
+// and instead renders to the port of the WindowRef/WindowPtr on top
+// of everything else/all other windows.
+//
+// So, for example, if you were to have a CreateTabsControl/wxNotebook
+// and change pages, even if you called HIViewSetVisible/SetControlVisibility
+// directly the movie will still continue playing on top of everything else
+// if you went to a different tab.
+//
+// Note that another issue, and why we call MCSetControllerPort instead
+// of SetMovieGWorld directly, is that in addition to rendering on
+// top of everything else the last created controller steals mouse and
+// other input from everything else in the window, including other
+// controllers. Setting the port of it releases this behaviour.
+//---------------------------------------------------------------------------
+void wxQTMediaBackend::MacVisibilityChanged()
+{
+ if(!m_mc || !m_ctrl->m_bLoaded)
+ return; //not initialized yet
+
+ if(m_ctrl->MacIsReallyShown())
+ {
+ //The window is being shown again, so set the GWorld of the
+ //controller back to the port of the parent WindowRef
+ WindowRef wrTLW =
+ (WindowRef) m_ctrl->MacGetTopLevelWindowRef();
+
+ ::MCSetControllerPort(m_mc, (CGrafPtr) GetWindowPort(wrTLW));
+ wxASSERT(::GetMoviesError() == noErr);
+ }
+ else
+ {
+ //We are being hidden - set the GWorld of the controller
+ //to the offscreen GWorld
+ ::MCSetControllerPort(m_mc, m_movieWorld);
+ wxASSERT(::GetMoviesError() == noErr);
+ }
+}
+
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::OnEraseBackground
+//
+// Suggestion from Greg Hazel to repaint the movie when idle
+// (on pause also)
+//---------------------------------------------------------------------------
+void wxQTMediaEvtHandler::OnEraseBackground(wxEraseEvent& evt)
+{
+ // Work around Nasty OSX drawing bug:
+ // http://lists.apple.com/archives/QuickTime-API/2002/Feb/msg00311.html
+ WindowRef wrTLW = (WindowRef) m_qtb->m_ctrl->MacGetTopLevelWindowRef();
+
+ RgnHandle region = ::MCGetControllerBoundsRgn(m_qtb->m_mc);
+ ::MCInvalidate(m_qtb->m_mc, wrTLW, region);
+ ::MCIdle(m_qtb->m_mc);
+}
+
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::PPRMProc (static)
+//
+// Called when done PrePrerolling the movie.
+// Note that in 99% of the cases this does nothing...
+// Anyway we set up the loading timer here to tell us when the movie is done
+//---------------------------------------------------------------------------
+pascal void wxQTMediaBackend::PPRMProc(
+ Movie theMovie,
+ OSErr WXUNUSED_UNLESS_DEBUG(theErr),
+ void* theRefCon)
+{
+ wxASSERT( theMovie );
+ wxASSERT( theRefCon );
+ wxASSERT( theErr == noErr );
+
+ wxQTMediaBackend* pBE = (wxQTMediaBackend*) theRefCon;
+
+ long lTime = ::GetMovieTime(theMovie,NULL);
+ Fixed rate = ::GetMoviePreferredRate(theMovie);
+ ::PrerollMovie(theMovie,lTime,rate);
+ pBE->m_timer = new wxQTMediaLoadTimer(pBE);
+ pBE->m_timer->Start(MOVIE_DELAY);
+}
+
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::MCFilterProc (static)
+//
+// Callback for when the movie controller recieves a message
+//---------------------------------------------------------------------------
+pascal Boolean wxQTMediaBackend::MCFilterProc(
+ MovieController WXUNUSED(theController),
+ short action,
+ void * WXUNUSED(params),
+ long refCon)
+{
+ wxQTMediaBackend* pThis = (wxQTMediaBackend*)refCon;
+
+ switch (action)
+ {
+ case 1:
+ // don't process idle events
+ break;
+
+ case 8:
+ // play button triggered - MC will set movie to opposite state
+ // of current - playing ? paused : playing
+ pThis->m_bPlaying = !(pThis->m_bPlaying);
+ break;
+
+ default:
+ break;
+ }
+
+ return 0;
+}
+
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::WindowEventHandler [static]
+//
+// Event callback for the top level window of our control that passes
+// messages to our moviecontroller so it can receive mouse clicks etc.
+//---------------------------------------------------------------------------
+pascal OSStatus wxQTMediaBackend::WindowEventHandler(
+ EventHandlerCallRef inHandlerCallRef,
+ EventRef inEvent,
+ void *inUserData)
+{
+ wxQTMediaBackend* be = (wxQTMediaBackend*) inUserData;
+
+ // Only process keyboard messages on this window if it actually
+ // has focus, otherwise it will steal keystrokes from other windows!
+ // As well as when it is not loaded properly as it
+ // will crash in MCIsPlayerEvent
+ if((GetEventClass(inEvent) == kEventClassKeyboard &&
+ wxWindow::FindFocus() != be->m_ctrl)
+ || !be->m_ctrl->m_bLoaded)
+ return eventNotHandledErr;
+
+ // Pass the event onto the movie controller
+ EventRecord theEvent;
+ ConvertEventRefToEventRecord( inEvent, &theEvent );
+ OSStatus err;
+
+ // TODO: Apple says MCIsPlayerEvent is depreciated and
+ // MCClick, MCKey, MCIdle etc. should be used
+ // (RN: Of course that's what they say about
+ // CreateMovieControl and HIMovieView as well, LOL!)
+ err = ::MCIsPlayerEvent( be->m_mc, &theEvent );
+
+ // Pass on to other event handlers if not handled- i.e. wx
+ if (err != noErr)
+ return noErr;
+ else
+ return eventNotHandledErr;
+}
-//in source file that contains stuff you don't directly use
+// in source file that contains stuff you don't directly use
#include "wx/html/forcelnk.h"
-FORCE_LINK_ME(basewxmediabackends);
+FORCE_LINK_ME(basewxmediabackends)
-#endif //wxUSE_MEDIACTRL
+#endif // wxUSE_MEDIACTRL