/////////////////////////////////////////////////////////////////////////////
-// Name: dcclient.cpp
+// Name: src/motif/dcclient.cpp
// Purpose: wxClientDC class
// Author: Julian Smart
// Modified by:
/////////////////////////////////////////////////////////////////////////////
/*
- About pens, brushes, and the autoSetting flag:
+ About pens, brushes, and the m_autoSetting flag:
Under X, pens and brushes control some of the same X drawing
parameters. Therefore, it is impossible to independently maintain
the current logical function. The m_currentFill, etc. instance
variables remember state across the brush and pen.
- Since pens are used more than brushes, the autoSetting flag is used to
+ Since pens are used more than brushes, the m_autoSetting flag is used to
indicate that a brush was recently used, and SetPen must be called to
- reinstall the current pen's parameters. If autoSetting includes 0x2, then the
+ reinstall the current pen's parameters. If m_autoSetting includes 0x2, then the
pens color may need to be set based on XOR.
There is, unfortunately, some confusion between setting the current pen/brush
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "dcclient.h"
-#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
#include "wx/dcclient.h"
#include "wx/dcmemory.h"
#include "wx/app.h"
#include "wx/image.h"
#include "wx/log.h"
-
-#include <math.h>
+#include "wx/math.h"
#ifdef __VMS__
#pragma message disable nosimpint
// macros
// ----------------------------------------------------------------------------
- IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
- IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC)
- IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
+IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
+IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC)
+IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
+
+#ifndef IS_HATCH
+ // IS_HATCH exists for WXWIN_COMPATIBILITY_2_4 only
+ // but wxMotif needs it for its internals here
+ #define IS_HATCH(s) ((s)>=wxFIRST_HATCH && (s)<=wxLAST_HATCH)
+#endif
+
+// FIXME: left over after removal of wxDC::GetOptimization()
+#define GET_OPTIMIZATION false
// ----------------------------------------------------------------------------
// prototypes
m_currentFill = -1;
m_colour = wxColourDisplay();
m_display = (WXDisplay*) NULL;
- m_currentRegion = (WXRegion) 0;
- m_userRegion = (WXRegion) 0;
m_pixmap = (WXPixmap) 0;
m_autoSetting = 0;
- m_oldFont = (WXFont) 0;
m_ok = false;
+ m_clipRegion = (WXRegion) 0;
}
wxWindowDC::wxWindowDC()
m_window = window;
m_font = window->GetFont();
- m_ok = TRUE;
+ m_ok = true;
m_display = window->GetXDisplay();
m_pixmap = window->GetXWindow();
m_backgroundPixel = (int) gcvalues.background;
- // Get the current Font so we can set it back later
- XGCValues valReturn;
- XGetGCValues((Display*) m_display, (GC) m_gc, GCFont, &valReturn);
- m_oldFont = (WXFont) valReturn.font;
-
SetBackground(wxBrush(m_window->GetBackgroundColour(), wxSOLID));
}
wxWindowDC::~wxWindowDC()
{
- if (m_gc && (m_oldFont != (WXFont) 0) && ((long) m_oldFont != -1))
- {
- XSetFont ((Display*) m_display, (GC) m_gc, (Font) m_oldFont);
-
- if (m_window && m_window->GetBackingPixmap())
- XSetFont ((Display*) m_display,(GC) m_gcBacking, (Font) m_oldFont);
- }
-
if (m_gc)
XFreeGC ((Display*) m_display, (GC) m_gc);
m_gc = (WXGC) 0;
XFreeGC ((Display*) m_display, (GC) m_gcBacking);
m_gcBacking = (WXGC) 0;
- if (m_currentRegion)
- XDestroyRegion ((Region) m_currentRegion);
- m_currentRegion = (WXRegion) 0;
-
- if (m_userRegion)
- XDestroyRegion ((Region) m_userRegion);
- m_userRegion = (WXRegion) 0;
+ if (m_clipRegion)
+ XDestroyRegion ((Region) m_clipRegion);
+ m_clipRegion = (WXRegion) 0;
}
-extern bool wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y,
+extern bool wxDoFloodFill(wxDC *dc, wxCoord x, wxCoord y,
const wxColour & col, int style);
bool wxWindowDC::DoFloodFill(wxCoord x, wxCoord y,
{
return wxDoFloodFill(this, x, y, col, style);
}
-
+
bool wxWindowDC::DoGetPixel( wxCoord x1, wxCoord y1, wxColour *col ) const
{
// Generic (and therefore rather inefficient) method.
memdc.SelectObject(wxNullBitmap);
wxImage image = bitmap.ConvertToImage();
col->Set(image.GetRed(0, 0), image.GetGreen(0, 0), image.GetBlue(0, 0));
- return TRUE;
+ return true;
}
void wxWindowDC::DoDrawLine( wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2 )
if (m_brush.Ok() && m_brush.GetStyle () != wxTRANSPARENT)
{
- m_autoSetting = TRUE; // must be reset
+ m_autoSetting = true; // must be reset
SetBrush (m_brush);
XFillArc ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, xd, yd, wd, hd, start, end);
for (i = 0; i < n; i++)
{
- xpoints[i].x = XLOG2DEV (points[i].x + xoffset);
- xpoints[i].y = YLOG2DEV (points[i].y + yoffset);
+ xpoints[i].x = (short)XLOG2DEV (points[i].x + xoffset);
+ xpoints[i].y = (short)YLOG2DEV (points[i].y + yoffset);
}
XDrawLines ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, xpoints, n, 0);
{
for (i = 0; i < n; i++)
{
- xpoints[i].x = XLOG2DEV_2 (points[i].x + xoffset);
- xpoints[i].y = YLOG2DEV_2 (points[i].y + yoffset);
+ xpoints[i].x = (short)XLOG2DEV_2 (points[i].x + xoffset);
+ xpoints[i].y = (short)YLOG2DEV_2 (points[i].y + yoffset);
}
XDrawLines ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking, xpoints, n, 0);
}
int i;
for (i = 0; i < n; i++)
{
- xpoints1[i].x = XLOG2DEV (points[i].x + xoffset);
- xpoints1[i].y = YLOG2DEV (points[i].y + yoffset);
- xpoints2[i].x = XLOG2DEV_2 (points[i].x + xoffset);
- xpoints2[i].y = YLOG2DEV_2 (points[i].y + yoffset);
+ xpoints1[i].x = (short)XLOG2DEV (points[i].x + xoffset);
+ xpoints1[i].y = (short)YLOG2DEV (points[i].y + yoffset);
+ xpoints2[i].x = (short)XLOG2DEV_2 (points[i].x + xoffset);
+ xpoints2[i].y = (short)YLOG2DEV_2 (points[i].y + yoffset);
CalcBoundingBox (points[i].x + xoffset, points[i].y + yoffset);
}
bool wxWindowDC::CanDrawBitmap() const
{
- wxCHECK_MSG( Ok(), FALSE, "invalid dc" );
+ wxCHECK_MSG( Ok(), false, "invalid dc" );
- return TRUE;
+ return true;
}
-// TODO: use scaled Blit e.g. as per John Price's implementation in Contrib/Utilities
-bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
- wxDC *source, wxCoord xsrc, wxCoord ysrc, int rop, bool useMask,
+// TODO: use scaled Blit e.g. as per John Price's implementation
+// in Contrib/Utilities
+bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest,
+ wxCoord width, wxCoord height,
+ wxDC *source, wxCoord xsrc, wxCoord ysrc,
+ int rop, bool useMask,
wxCoord xsrcMask, wxCoord ysrcMask )
{
- wxCHECK_MSG( Ok(), FALSE, "invalid dc" );
+ wxCHECK_MSG( Ok(), false, "invalid dc" );
wxWindowDC* sourceDC = wxDynamicCast(source, wxWindowDC);
if( m_textForegroundColour.GetPixel() <= -1 )
CalculatePixel( m_textForegroundColour,
- m_textForegroundColour, TRUE);
-
+ m_textForegroundColour, true);
+
int pixel = m_textForegroundColour.GetPixel();
if (pixel > -1)
SetForegroundPixelWithLogicalFunction(pixel);
Pixmap sourcePixmap = (Pixmap) NULL;
double scaleX, scaleY;
GetUserScale(& scaleX, & scaleY);
- bool retVal = FALSE;
+ bool retVal = false;
/* TODO: use the mask origin when drawing transparently */
if (xsrcMask == -1 && ysrcMask == -1)
source->LogicalToDeviceXRel(width),
source->LogicalToDeviceYRel(height),
XLOG2DEV_2 (xdest), YLOG2DEV_2 (ydest),
- TRUE, &cache);
+ True, &cache);
if ( useMask && source->IsKindOf(CLASSINFO(wxMemoryDC)) )
{
source->LogicalToDeviceXRel(width),
source->LogicalToDeviceYRel(height),
XLOG2DEV (xdest), YLOG2DEV (ydest),
- FALSE, &cache);
+ False, &cache);
if ( useMask )
{
- XSetClipMask ((Display*) m_display, (GC) m_gc, None);
+ if ( m_clipRegion )
+ XSetRegion ((Display*) m_display, (GC) m_gc,
+ (Region) m_clipRegion);
+ else
+ XSetClipMask ((Display*) m_display, (GC) m_gc, None);
+
XSetClipOrigin ((Display*) m_display, (GC) m_gc, 0, 0);
}
} else
{ //XGCValues values;
- //XGetGCValues((Display*)m_display, (GC)m_gc, GCForeground, &values);
+ //XGetGCValues((Display*)m_display, (GC)m_gc, GCForeground, &values);
if (m_window && m_window->GetBackingPixmap())
{
}
if ( useMask )
{
- XSetClipMask ((Display*) m_display, (GC) m_gc, None);
+ if ( m_clipRegion )
+ XSetRegion ((Display*) m_display, (GC) m_gc,
+ (Region) m_clipRegion);
+ else
+ XSetClipMask ((Display*) m_display, (GC) m_gc, None);
+
XSetClipOrigin ((Display*) m_display, (GC) m_gc, 0, 0);
}
SetLogicalFunction(orig);
- retVal = TRUE;
+ retVal = true;
}
if (scaledBitmap) delete scaledBitmap;
int cx = 0;
int cy = 0;
int ascent = 0;
- int slen;
+ int slen = text.length();
// Set FillStyle, otherwise X will use current stipple!
XGCValues gcV, gcBackingV;
XSetFillStyle ((Display*) m_display, (GC) m_gcBacking, FillSolid);
}
- slen = strlen(text);
-
if (m_font.Ok())
- {
- WXFontStructPtr pFontStruct = m_font.GetFontStruct(m_userScaleY*m_logicalScaleY, m_display);
- int direction, descent;
- XCharStruct overall_return;
-#if 0
- if (use16)
- (void)XTextExtents16((XFontStruct*) pFontStruct, (XChar2b *)(const char*) text, slen, &direction,
- &ascent, &descent, &overall_return);
- else
-#endif // 0
- (void)XTextExtents((XFontStruct*) pFontStruct,
- wxConstCast(text.c_str(), char),
- slen, &direction,
- &ascent, &descent, &overall_return);
-
- cx = overall_return.width;
- cy = ascent + descent;
- }
+ wxGetTextExtent (m_display, m_font, m_userScaleY * m_logicalScaleY,
+ text, &cx, &cy, &ascent, NULL);
// First draw a rectangle representing the text background, if a text
// background is specified
sameColour = (sameColour &&
(oldPenColour.GetPixel() == m_textBackgroundColour.GetPixel()));
- if (!sameColour || !GetOptimization())
+ if (!sameColour || !GET_OPTIMIZATION)
{
int pixel = m_textBackgroundColour.AllocColour(m_display);
m_currentColour = m_textBackgroundColour;
(oldPenColour.Green () == m_currentColour.Green ()) &&
(oldPenColour.GetPixel() == m_currentColour.GetPixel()));
- if (!sameColour || !GetOptimization())
+ if (!sameColour || !GET_OPTIMIZATION)
{
int pixel = CalculatePixel(m_textForegroundColour,
- m_currentColour, FALSE);
+ m_currentColour, false);
// Set the GC to the required colour
if (pixel > -1)
(XChar2b *)(char*) (const char*) text, slen);
else
#endif // 0
+#if wxMOTIF_NEW_FONT_HANDLING
+ XFontSet fset = (XFontSet) m_font.GetFontSet (m_userScaleY * m_logicalScaleY, m_display);
+ XmbDrawString((Display*) m_display, (Pixmap) m_pixmap, fset, (GC) m_gc, XLOG2DEV (x), YLOG2DEV (y) + ascent, text, slen);
+#else
XDrawString((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, XLOG2DEV (x), YLOG2DEV (y) + ascent, text, slen);
+#endif
if (m_window && m_window->GetBackingPixmap()) {
#if 0
(XChar2b *)(char*) (const char*) text, slen);
else
#endif // 0
+#if wxMOTIF_NEW_FONT_HANDLING
+ XmbDrawString((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(), fset, (GC) m_gcBacking,
+ XLOG2DEV_2 (x), YLOG2DEV_2 (y) + ascent,
+ wxConstCast(text.c_str(), char), slen);
+#else
XDrawString((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(), (GC) m_gcBacking,
XLOG2DEV_2 (x), YLOG2DEV_2 (y) + ascent,
wxConstCast(text.c_str(), char), slen);
+#endif
}
// restore fill style
if( m_textForegroundColour.GetPixel() <= -1 )
CalculatePixel( m_textForegroundColour,
- m_textForegroundColour, TRUE);
-
+ m_textForegroundColour, true);
+
foregroundPixel = m_textForegroundColour.GetPixel();
}
int cx = 0;
int cy = 0;
int ascent = 0;
- int slen = text.length();
if (m_font.Ok())
- {
- // Calculate text extent.
- WXFontStructPtr pFontStruct =
- m_font.GetFontStruct(m_userScaleY*m_logicalScaleY, m_display);
- int direction, descent;
- XCharStruct overall_return;
-#if 0
- if (use16)
- (void)XTextExtents16((XFontStruct*) pFontStruct,
- (XChar2b *)(const char*) text,
- slen, &direction,
- &ascent, &descent, &overall_return);
- else
-#endif // 0
- (void)XTextExtents((XFontStruct*) pFontStruct,
- wxConstCast(text.c_str(), char),
- slen, &direction,
- &ascent, &descent, &overall_return);
-
- cx = overall_return.width;
- cy = ascent + descent;
- }
+ wxGetTextExtent (m_display, m_font, m_userScaleY * m_logicalScaleY,
+ text, &cx, &cy, &ascent, NULL);
wxBitmap src(cx, cy);
wxMemoryDC dc;
bool wxWindowDC::CanGetTextExtent() const
{
- return TRUE;
+ return true;
}
void wxWindowDC::DoGetTextExtent( const wxString &string, wxCoord *width, wxCoord *height,
{
wxCHECK_RET( Ok(), "invalid dc" );
- wxFont* theFont = font;
- if (!theFont)
- theFont = (wxFont *)&m_font; // const_cast
+ const wxFont* theFont = font ? font : &m_font;
if (!theFont->Ok())
{
return;
}
- WXFontStructPtr pFontStruct = theFont->GetFontStruct(m_userScaleY*m_logicalScaleY, m_display);
-
- int direction, ascent, descent2;
- XCharStruct overall;
- int slen;
-
-#if 0
- if (use16)
- slen = str16len(string);
- else
-#endif // 0
- slen = strlen(string);
+ wxGetTextExtent(m_display, *theFont, m_userScaleY * m_logicalScaleY,
+ string, width, height, NULL, descent);
-#if 0
- if (use16)
- XTextExtents16((XFontStruct*) pFontStruct, (XChar2b *) (char*) (const char*) string, slen, &direction,
- &ascent, &descent2, &overall);
- else
-#endif // 0
- XTextExtents((XFontStruct*) pFontStruct,
- wxConstCast(string.c_str(), char), slen, &direction,
- &ascent, &descent2, &overall);
-
- if (width) *width = XDEV2LOGREL (overall.width);
- if (height) *height = YDEV2LOGREL (ascent + descent2);
- if (descent)
- *descent = descent2;
+ if (width) *width = XDEV2LOGREL (*width);
+ if (height) *height = YDEV2LOGREL (*height);
if (externalLeading)
*externalLeading = 0;
}
wxCHECK_MSG( Ok(), 0, "invalid dc" );
wxCHECK_MSG( m_font.Ok(), 0, "invalid font" );
- WXFontStructPtr pFontStruct = m_font.GetFontStruct(m_userScaleY * m_logicalScaleY, m_display);
+ int width;
- int direction, ascent, descent;
- XCharStruct overall;
- XTextExtents ((XFontStruct*) pFontStruct, "x", 1, &direction, &ascent,
- &descent, &overall);
- return XDEV2LOGREL(overall.width);
+ wxGetTextExtent (m_display, m_font, m_userScaleY * m_logicalScaleY,
+ "x", &width, NULL, NULL, NULL);
+
+ return XDEV2LOGREL(width);
}
wxCoord wxWindowDC::GetCharHeight() const
wxCHECK_MSG( Ok(), 0, "invalid dc" );
wxCHECK_MSG( m_font.Ok(), 0, "invalid font" );
- WXFontStructPtr pFontStruct = m_font.GetFontStruct(m_userScaleY*m_logicalScaleY, m_display);
+ int height;
+
+ wxGetTextExtent (m_display, m_font, m_userScaleY * m_logicalScaleY,
+ "x", NULL, &height, NULL, NULL);
- int direction, ascent, descent;
- XCharStruct overall;
- XTextExtents ((XFontStruct*) pFontStruct, "x", 1, &direction, &ascent,
- &descent, &overall);
- // return XDEV2LOGREL(overall.ascent + overall.descent);
- return XDEV2LOGREL(ascent + descent);
+ return XDEV2LOGREL(height);
}
void wxWindowDC::DoGetSize( int *width, int *height ) const
{
wxCHECK_RET( Ok(), "invalid dc" );
- wxRect rect( wxPoint( 0, 0 ), GetSize() );
+ wxRect rect( GetSize() );
Clear( rect );
}
if (!m_font.Ok())
{
- if ((m_oldFont != (WXFont) 0) && ((wxCoord) m_oldFont != -1))
- {
- XSetFont ((Display*) m_display, (GC) m_gc, (Font) m_oldFont);
-
- if (m_window && m_window->GetBackingPixmap())
- XSetFont ((Display*) m_display,(GC) m_gcBacking, (Font) m_oldFont);
- }
return;
}
+#if !wxMOTIF_NEW_FONT_HANDLING
WXFontStructPtr pFontStruct = m_font.GetFontStruct(m_userScaleY*m_logicalScaleY, m_display);
Font fontId = ((XFontStruct*)pFontStruct)->fid;
if (m_window && m_window->GetBackingPixmap())
XSetFont ((Display*) m_display,(GC) m_gcBacking, fontId);
+#endif
}
void wxWindowDC::SetForegroundPixelWithLogicalFunction(int pixel)
bool roundToWhite) const
{
const unsigned char wp = (unsigned char)255;
-
+
int pixel = -1;
if(!m_colour) // Mono display
{
(oldPenColour.Green () == m_currentColour.Green ()) &&
(oldPenColour.GetPixel() == m_currentColour.GetPixel()));
- if (!sameStyle || !GetOptimization())
+ if (!sameStyle || !GET_OPTIMIZATION)
{
int scaled_width = (int) XLOG2DEVREL (m_pen.GetWidth ());
if (scaled_width < 0)
{
int factor = scaled_width == 0 ? 1 : scaled_width;
for (int i = 0; i < req_nb_dash; i++)
- real_req_dash[i] = req_dash[i] * factor;
+ real_req_dash[i] = (wxX11Dash)(req_dash[i] * factor);
XSetDashes ((Display*) m_display, (GC) m_gc, 0, real_req_dash, req_nb_dash);
if (m_window && m_window->GetBackingPixmap())
XSetLineAttributes ((Display*) m_display,(GC) m_gcBacking, scaled_width, style, cap, join);
}
- if (IS_HATCH(m_currentFill) && ((m_currentFill != oldFill) || !GetOptimization()))
+ if (IS_HATCH(m_currentFill) && ((m_currentFill != oldFill) || !GET_OPTIMIZATION))
{
Pixmap myStipple;
XSetStipple ((Display*) m_display,(GC) m_gcBacking, myStipple);
}
else if (m_currentStipple.Ok()
- && ((m_currentStipple != oldStipple) || !GetOptimization()))
+ && ((m_currentStipple != oldStipple) || !GET_OPTIMIZATION))
{
XSetStipple ((Display*) m_display, (GC) m_gc, (Pixmap) m_currentStipple.GetDrawable());
XSetStipple ((Display*) m_display,(GC) m_gcBacking, (Pixmap) m_currentStipple.GetDrawable());
}
- if ((m_currentFill != oldFill) || !GetOptimization())
+ if ((m_currentFill != oldFill) || !GET_OPTIMIZATION)
{
int fill_style;
}
// must test m_logicalFunction, because it involves background!
- if (!sameColour || !GetOptimization()
+ if (!sameColour || !GET_OPTIMIZATION
|| ((m_logicalFunction == wxXOR) || (m_autoSetting & 0x2)))
{
int pixel = -1;
pixel = m_backgroundPixel;
else
{
- pixel = CalculatePixel(m_pen.GetColour(), m_currentColour, FALSE);
+ pixel = CalculatePixel(m_pen.GetColour(), m_currentColour, false);
}
// Finally, set the GC to the required colour
int stippleDepth = -1;
- if ((oldFill != m_brush.GetStyle ()) || !GetOptimization())
+ if ((oldFill != m_brush.GetStyle ()) || !GET_OPTIMIZATION)
{
switch (brush.GetStyle ())
{
// determine whether fill style should be solid or
// transparent
int style = stippleDepth == 1 ?
- (m_backgroundMode == wxSOLID ?
+ (m_backgroundMode == wxSOLID ?
FillOpaqueStippled : FillStippled) :
FillTiled;
XSetFillStyle ((Display*) m_display, (GC) m_gc, style);
}
}
- if (IS_HATCH(m_currentFill) && ((m_currentFill != oldFill) || !GetOptimization()))
+ if (IS_HATCH(m_currentFill) && ((m_currentFill != oldFill) || !GET_OPTIMIZATION))
{
Pixmap myStipple;
}
// must test m_logicalFunction, because it involves background!
- if (!sameColour || !GetOptimization() || m_logicalFunction == wxXOR)
+ if (!sameColour || !GET_OPTIMIZATION || m_logicalFunction == wxXOR)
{
- int pixel = CalculatePixel(m_brush.GetColour(), m_currentColour, TRUE);
-
+ int pixel = CalculatePixel(m_brush.GetColour(), m_currentColour, true);
+
if (pixel > -1)
SetForegroundPixelWithLogicalFunction(pixel);
}
}
}
-// Helper function
-void wxWindowDC::SetDCClipping()
+static void wxCopyRegion( WXRegion src, WXRegion& dst )
{
- // m_userRegion is the region set by calling SetClippingRegion
-
- if (m_currentRegion)
- XDestroyRegion ((Region) m_currentRegion);
-
- // We need to take into account
- // clipping imposed on a window by a repaint.
- // We'll combine it with the user region. But for now,
- // just use the currently-defined user clipping region.
- if (m_userRegion || (m_window && m_window->GetUpdateRegion().Ok()) )
- m_currentRegion = (WXRegion) XCreateRegion ();
- else
- m_currentRegion = (WXRegion) NULL;
-
- if ((m_window && m_window->GetUpdateRegion().Ok()) && m_userRegion)
- XIntersectRegion ((Region) m_window->GetUpdateRegion().GetXRegion(), (Region) m_userRegion, (Region) m_currentRegion);
- else if (m_userRegion)
- XIntersectRegion ((Region) m_userRegion, (Region) m_userRegion, (Region) m_currentRegion);
- else if (m_window && m_window->GetUpdateRegion().Ok())
- XIntersectRegion ((Region) m_window->GetUpdateRegion().GetXRegion(), (Region) m_window->GetUpdateRegion().GetXRegion(),
- (Region) m_currentRegion);
+ if( !dst )
+ dst = XCreateRegion();
+ XUnionRegion( (Region)src, (Region)src, (Region)dst );
+}
- if (m_currentRegion)
+// Helper function; userRegion is the region set by calling SetClippingRegion
+void wxWindowDC::SetDCClipping( WXRegion userRegion )
+{
+ bool hasUpdateRegion = m_window && m_window->GetUpdateRegion().Ok();
+ // this means that we should start the clip region from scratch,
+ // or from the update region, if any
+ if( !userRegion )
{
- XSetRegion ((Display*) m_display, (GC) m_gc, (Region) m_currentRegion);
+ if( m_clipRegion )
+ XDestroyRegion( (Region)m_clipRegion );
+ m_clipRegion = (WXRegion)NULL;
+
+ if( hasUpdateRegion )
+ wxCopyRegion( m_window->GetUpdateRegion().GetX11Region(),
+ m_clipRegion );
}
- else
+ // intersect the user region, if any, with the
+ // exisiting clip region
+ else // if( userRegion )
{
- XSetClipMask ((Display*) m_display, (GC) m_gc, None);
+ if( !m_clipRegion )
+ wxCopyRegion( userRegion, m_clipRegion );
+ else
+ XIntersectRegion( (Region)m_clipRegion,
+ (Region)userRegion, (Region)m_clipRegion );
}
+ if( m_clipRegion )
+ XSetRegion( (Display*)m_display, (GC)m_gc, (Region)m_clipRegion );
+ else
+ XSetClipMask( (Display*)m_display, (GC)m_gc, None );
}
-void wxWindowDC::DoSetClippingRegion( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
+void wxWindowDC::DoSetClippingRegion( wxCoord x, wxCoord y,
+ wxCoord width, wxCoord height )
{
wxDC::DoSetClippingRegion( x, y, width, height );
- if (m_userRegion)
- XDestroyRegion ((Region) m_userRegion);
- m_userRegion = (WXRegion) XCreateRegion ();
- XRectangle r;
- r.x = XLOG2DEV (x);
- r.y = YLOG2DEV (y);
- r.width = XLOG2DEVREL(width);
- r.height = YLOG2DEVREL(height);
- XUnionRectWithRegion (&r, (Region) m_userRegion, (Region) m_userRegion);
+ wxRegion temp(x, y, width, height);
- SetDCClipping ();
+ SetDCClipping(temp.GetX11Region());
// Needs to work differently for Pixmap: without this,
// there's a nasty (Display*) m_display bug. 8/12/94
if (m_window && m_window->GetBackingPixmap())
{
XRectangle rects[1];
- rects[0].x = XLOG2DEV_2(x);
- rects[0].y = YLOG2DEV_2(y);
- rects[0].width = XLOG2DEVREL(width);
- rects[0].height = YLOG2DEVREL(height);
- XSetClipRectangles((Display*) m_display, (GC) m_gcBacking, 0, 0, rects, 1, Unsorted);
+ rects[0].x = (short)XLOG2DEV_2(x);
+ rects[0].y = (short)YLOG2DEV_2(y);
+ rects[0].width = (unsigned short)XLOG2DEVREL(width);
+ rects[0].height = (unsigned short)YLOG2DEVREL(height);
+ XSetClipRectangles((Display*) m_display, (GC) m_gcBacking,
+ 0, 0, rects, 1, Unsorted);
}
}
wxDC::DoSetClippingRegion( box.x, box.y, box.width, box.height );
- if (m_userRegion)
- XDestroyRegion ((Region) m_userRegion);
- m_userRegion = (WXRegion) XCreateRegion ();
-
- XUnionRegion((Region) m_userRegion, (Region) region.GetXRegion(), (Region) m_userRegion);
-
- SetDCClipping ();
+ SetDCClipping(region.GetX11Region());
// Needs to work differently for Pixmap: without this,
// there's a nasty (Display*) m_display bug. 8/12/94
if (m_window && m_window->GetBackingPixmap())
{
XRectangle rects[1];
- rects[0].x = XLOG2DEV_2(box.x);
- rects[0].y = YLOG2DEV_2(box.y);
- rects[0].width = XLOG2DEVREL(box.width);
- rects[0].height = YLOG2DEVREL(box.height);
- XSetClipRectangles((Display*) m_display, (GC) m_gcBacking, 0, 0, rects, 1, Unsorted);
+ rects[0].x = (short)XLOG2DEV_2(box.x);
+ rects[0].y = (short)YLOG2DEV_2(box.y);
+ rects[0].width = (unsigned short)XLOG2DEVREL(box.width);
+ rects[0].height = (unsigned short)YLOG2DEVREL(box.height);
+ XSetClipRectangles((Display*) m_display, (GC) m_gcBacking,
+ 0, 0, rects, 1, Unsorted);
}
}
{
wxDC::DestroyClippingRegion();
- if (m_userRegion)
- XDestroyRegion ((Region) m_userRegion);
- m_userRegion = NULL;
+ SetDCClipping(NULL);
- SetDCClipping ();
-
- XGCValues gc_val;
- gc_val.clip_mask = None;
if (m_window && m_window->GetBackingPixmap())
- XChangeGC((Display*) m_display, (GC) m_gcBacking, GCClipMask, &gc_val);
+ XSetClipMask ((Display*) m_display, (GC) m_gcBacking, None);
}
// Resolution in pixels per logical inch
wxSize wxWindowDC::GetPPI() const
{
+ // TODO
return wxSize(100, 100);
}
wxPaintDC::wxPaintDC(wxWindow* win) : wxWindowDC(win)
{
- wxRegion* region = NULL;
-
- // Combine all the update rects into a region
- const wxRectList& updateRects(win->GetUpdateRects());
- if ( updateRects.GetCount() != 0 )
- {
- for ( wxRectList::Node *node = updateRects.GetFirst();
- node;
- node = node->GetNext() )
- {
- wxRect* rect = node->GetData();
-
- if (!region)
- region = new wxRegion(*rect);
- else
- // TODO: is this correct? In SetDCClipping above,
- // XIntersectRegion is used to combine paint and user
- // regions. XIntersectRegion appears to work in that case...
- region->Union(*rect);
- }
- }
- else
- {
- int cw, ch;
- win->GetClientSize(&cw, &ch);
- region = new wxRegion(wxRect(0, 0, cw, ch));
- }
-
- win->SetUpdateRegion(*region);
-
- wxRegion& theRegion(win->GetUpdateRegion());
- theRegion.SetRects(updateRects); // We also store in terms of rects, for iteration to work.
-
- // Set the clipping region. Any user-defined region will be combined with this
- // one in SetDCClipping.
- XSetRegion ((Display*) m_display, (GC) m_gc, (Region) region->GetXRegion());
-
- delete region;
+ // Set the clipping region.to the update region
+ SetDCClipping((WXRegion)NULL);
}
wxPaintDC::~wxPaintDC()
{
- XSetClipMask ((Display*) m_display, (GC) m_gc, None);
if (m_window)
m_window->ClearUpdateRegion();
+ SetDCClipping((WXRegion)NULL);
}
// ----------------------------------------------------------------------------
destcm = (Colormap) wxTheApp->GetMainColormap((WXDisplay*) dest_display);
cache_pos = 0;
- all_cache = FALSE;
+ all_cache = False;
for (i = 0; i < w; i++)
for (j = 0; j < h; j++) {
if (++cache_pos >= CACHE_SIZE) {
cache_pos = 0;
- all_cache = TRUE;
+ all_cache = true;
}
install: