+// recursive search for item by id
+wxMenuItem* wxMenu::FindItem(
+  int                               nItemId
+, ULONG                             hItem
+, wxMenu**                          ppItemMenu
+) const
+{
+    if ( ppItemMenu )
+        *ppItemMenu = NULL;
+
+    wxMenuItem*                     pItem = NULL;
+
+    for ( wxMenuItemList::Node *node = m_items.GetFirst();
+          node && !pItem;
+          node = node->GetNext() )
+    {
+        pItem = node->GetData();
+
+        if ( pItem->GetId() == nItemId && pItem->m_vMenuData.hItem == hItem)
+        {
+            if ( ppItemMenu )
+                *ppItemMenu = (wxMenu *)this;
+        }
+        else if ( pItem->IsSubMenu() )
+        {
+            pItem = pItem->GetSubMenu()->FindItem(nItemId, hItem, ppItemMenu);
+        }
+        else
+        {
+            // don't exit the loop
+            pItem = NULL;
+        }
+    }
+    return pItem;
+} // end of wxMenu::FindItem
+