]> git.saurik.com Git - wxWidgets.git/blobdiff - src/gtk/renderer.cpp
Move some things to wxBitmapBase to avoid much duplication.
[wxWidgets.git] / src / gtk / renderer.cpp
index 7a7beefbd2a71ee52daa9b677525150bbfc0b34f..2c8c94ee1e4a269ad02aa70eb7ead03b8ff97330 100644 (file)
 #include <gtk/gtk.h>
 #include "wx/gtk/win_gtk.h"
 
-// RR: After a correction to the orientation of the sash
-//     this doesn't seem to be required anymore and it
-//     seems to confuse some themes so USE_ERASE_RECT=0
-#define USE_ERASE_RECT 0
-
 // ----------------------------------------------------------------------------
 // wxRendererGTK: our wxRendererNative implementation
 // ----------------------------------------------------------------------------
@@ -51,7 +46,9 @@ public:
     virtual void DrawHeaderButton(wxWindow *win,
                                   wxDC& dc,
                                   const wxRect& rect,
-                                  int flags = 0);
+                                  int flags = 0,
+                                  wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
+                                  wxHeaderButtonParams* params = NULL);
 
     // draw the expanded/collapsed icon for a tree control item
     virtual void DrawTreeItemButton(wxWindow *win,
@@ -188,11 +185,17 @@ void
 wxRendererGTK::DrawHeaderButton(wxWindow *win,
                                 wxDC& dc,
                                 const wxRect& rect,
-                                int flags)
+                                int flags,
+                                wxHeaderSortIconType sortArrow,
+                                wxHeaderButtonParams* params)
 {
 
     GtkWidget *button = GetButtonWidget();
 
+    int x_diff = 0;
+    if (win->GetLayoutDirection() == wxLayout_RightToLeft)
+        x_diff = rect.width;
+        
     gtk_paint_box
     (
         button->style,
@@ -204,8 +207,10 @@ wxRendererGTK::DrawHeaderButton(wxWindow *win,
         NULL,
         button,
         "button",
-        dc.LogicalToDeviceX(rect.x), rect.y, rect.width, rect.height
+        dc.LogicalToDeviceX(rect.x) - x_diff, rect.y, rect.width, rect.height
     );
+
+    DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params);
 }
 
 // draw a ">" or "v" button
@@ -221,6 +226,10 @@ wxRendererGTK::DrawTreeItemButton(wxWindow* win,
     else
         state = GTK_STATE_NORMAL;
 
+    int x_diff = 0;
+    if (win->GetLayoutDirection() == wxLayout_RightToLeft)
+        x_diff = rect.width;
+        
     // VZ: I don't know how to get the size of the expander so as to centre it
     //     in the given rectangle, +2/3 below is just what looks good here...
     gtk_paint_expander
@@ -231,7 +240,7 @@ wxRendererGTK::DrawTreeItemButton(wxWindow* win,
         NULL,
         tree,
         "treeview",
-        dc.LogicalToDeviceX(rect.x) + 2,
+        dc.LogicalToDeviceX(rect.x) + 2 - x_diff,
         dc.LogicalToDeviceY(rect.y) + 3,
         flags & wxCONTROL_EXPANDED ? GTK_EXPANDER_EXPANDED
                                    : GTK_EXPANDER_COLLAPSED
@@ -296,9 +305,6 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win,
     const bool isVert = orient == wxVERTICAL;
 
     GdkRectangle rect;
-#if USE_ERASE_RECT
-    GdkRectangle erase_rect;
-#endif
 
     if ( isVert )
     {
@@ -308,13 +314,6 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win,
         rect.y = 0;
         rect.width = full_size;
         rect.height = h;
-
-#if USE_ERASE_RECT
-        erase_rect.x = position;
-        erase_rect.y = 0;
-        erase_rect.width = full_size;
-        erase_rect.height = h;
-#endif
     }
     else // horz
     {
@@ -324,33 +323,11 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win,
         rect.y = position;
         rect.height = full_size;
         rect.width = w;
-
-#if USE_ERASE_RECT
-        erase_rect.y = position;
-        erase_rect.x = 0;
-        erase_rect.height = full_size;
-        erase_rect.width = w;
-#endif
     }
-
-#if USE_ERASE_RECT
-    // we must erase everything first, otherwise the garbage
-    // from the old sash is left when dragging it
-    gtk_paint_flat_box
-    (
-        win->m_wxwindow->style,
-        GTK_PIZZA(win->m_wxwindow)->bin_window,
-        GTK_STATE_NORMAL,
-        GTK_SHADOW_NONE,
-        NULL,
-        win->m_wxwindow,
-        (char *)"viewportbin", // const_cast
-        erase_rect.x,
-        erase_rect.y,
-        erase_rect.width,
-        erase_rect.height
-    );
-#endif
+    
+    int x_diff = 0;
+    if (win->GetLayoutDirection() == wxLayout_RightToLeft)
+        x_diff = rect.width;
 
     gtk_paint_handle
     (
@@ -361,8 +338,8 @@ wxRendererGTK::DrawSplitterSash(wxWindow *win,
         NULL /* no clipping */,
         win->m_wxwindow,
         "paned",
-        rect.x,
-        rect.y,
+        dc.LogicalToDeviceX(rect.x) - x_diff,
+        dc.LogicalToDeviceY(rect.y),
         rect.width,
         rect.height,
         isVert ? GTK_ORIENTATION_VERTICAL : GTK_ORIENTATION_HORIZONTAL