// get HTREEITEM from wxTreeItemId
#define HITEM(item) ((HTREEITEM)(((item).m_pItem)))
-// ----------------------------------------------------------------------------
-// private functions
-// ----------------------------------------------------------------------------
-// wrapper for TreeView_HitTest
-static HTREEITEM GetItemFromPoint(HWND hwndTV, int x, int y)
+// older SDKs are missing these
+#ifndef TVN_ITEMCHANGINGA
+
+#define TVN_ITEMCHANGINGA (TVN_FIRST-16)
+#define TVN_ITEMCHANGINGW (TVN_FIRST-17)
+
+typedef struct tagNMTVITEMCHANGE
{
- TV_HITTESTINFO tvht;
- tvht.pt.x = x;
- tvht.pt.y = y;
+ NMHDR hdr;
+ UINT uChanged;
+ HTREEITEM hItem;
+ UINT uStateNew;
+ UINT uStateOld;
+ LPARAM lParam;
+} NMTVITEMCHANGE;
- return (HTREEITEM)TreeView_HitTest(hwndTV, &tvht);
-}
+#endif
+
+
+// this global variable is used on vista systems for preventing unwanted
+// item state changes in the vista tree control. It is only used in
+// multi-select mode on vista systems.
+
+static HTREEITEM gs_unlockItem = NULL;
+
+class TreeItemUnlocker
+{
+public:
+ TreeItemUnlocker(HTREEITEM item) { gs_unlockItem = item; }
+ ~TreeItemUnlocker() { gs_unlockItem = NULL; }
+};
+
+
+// ----------------------------------------------------------------------------
+// private functions
+// ----------------------------------------------------------------------------
// wrappers for TreeView_GetItem/TreeView_SetItem
static bool IsItemSelected(HWND hwndTV, HTREEITEM hItem)
tvi.stateMask = TVIS_SELECTED;
tvi.hItem = hItem;
+ TreeItemUnlocker unlocker(hItem);
+
if ( !TreeView_GetItem(hwndTV, &tvi) )
{
wxLogLastError(wxT("TreeView_GetItem"));
tvi.state = select ? TVIS_SELECTED : 0;
tvi.hItem = hItem;
+ TreeItemUnlocker unlocker(hItem);
+
if ( TreeView_SetItem(hwndTV, &tvi) == -1 )
{
wxLogLastError(wxT("TreeView_SetItem"));
SelectItem(hwndTV, htItem, false);
}
-static inline void ToggleItemSelection(HWND hwndTV, HTREEITEM htItem)
-{
- SelectItem(hwndTV, htItem, !IsItemSelected(hwndTV, htItem));
-}
-
// helper function which selects all items in a range and, optionally,
// unselects all others
static void SelectRange(HWND hwndTV,
// helper function which tricks the standard control into changing the focused
// item without changing anything else (if someone knows why Microsoft doesn't
// allow to do it by just setting TVIS_FOCUSED flag, please tell me!)
-static void SetFocus(HWND hwndTV, HTREEITEM htItem)
+//
+// returns true if the focus was changed, false if the given item was already
+// the focused one
+static bool SetFocus(HWND hwndTV, HTREEITEM htItem)
{
// the current focus
HTREEITEM htFocus = (HTREEITEM)TreeView_GetSelection(hwndTV);
+ if ( htItem == htFocus )
+ return false;
+
if ( htItem )
{
- // set the focus
- if ( htItem != htFocus )
- {
- // remember the selection state of the item
- bool wasSelected = IsItemSelected(hwndTV, htItem);
+ // remember the selection state of the item
+ bool wasSelected = IsItemSelected(hwndTV, htItem);
- if ( htFocus && IsItemSelected(hwndTV, htFocus) )
- {
- // prevent the tree from unselecting the old focus which it
- // would do by default (TreeView_SelectItem unselects the
- // focused item)
- TreeView_SelectItem(hwndTV, 0);
- SelectItem(hwndTV, htFocus);
- }
+ if ( htFocus && IsItemSelected(hwndTV, htFocus) )
+ {
+ // prevent the tree from unselecting the old focus which it
+ // would do by default (TreeView_SelectItem unselects the
+ // focused item)
+ TreeView_SelectItem(hwndTV, 0);
+ SelectItem(hwndTV, htFocus);
+ }
- TreeView_SelectItem(hwndTV, htItem);
+ TreeView_SelectItem(hwndTV, htItem);
- if ( !wasSelected )
- {
- // need to clear the selection which TreeView_SelectItem() gave
- // us
- UnselectItem(hwndTV, htItem);
- }
- //else: was selected, still selected - ok
+ if ( !wasSelected )
+ {
+ // need to clear the selection which TreeView_SelectItem() gave
+ // us
+ UnselectItem(hwndTV, htItem);
}
- //else: nothing to do, focus already there
+ //else: was selected, still selected - ok
}
- else
+ else // reset focus
{
- if ( htFocus )
- {
- bool wasFocusSelected = IsItemSelected(hwndTV, htFocus);
+ bool wasFocusSelected = IsItemSelected(hwndTV, htFocus);
- // just clear the focus
- TreeView_SelectItem(hwndTV, 0);
+ // just clear the focus
+ TreeView_SelectItem(hwndTV, 0);
- if ( wasFocusSelected )
- {
- // restore the selection state
- SelectItem(hwndTV, htFocus);
- }
+ if ( wasFocusSelected )
+ {
+ // restore the selection state
+ SelectItem(hwndTV, htFocus);
}
- //else: nothing to do, no focus already
}
+
+ return true;
}
// ----------------------------------------------------------------------------
wxFLAGS_MEMBER(wxTR_HAS_VARIABLE_ROW_HEIGHT)
wxFLAGS_MEMBER(wxTR_SINGLE)
wxFLAGS_MEMBER(wxTR_MULTIPLE)
+#if WXWIN_COMPATIBILITY_2_8
wxFLAGS_MEMBER(wxTR_EXTENDED)
+#endif
wxFLAGS_MEMBER(wxTR_DEFAULT_STYLE)
wxEND_FLAGS( wxTreeCtrlStyle )
{
m_textCtrl = NULL;
m_hasAnyAttr = false;
+#if wxUSE_DRAGIMAGE
m_dragImage = NULL;
+#endif
m_pVirtualRoot = NULL;
// initialize the global array of events now as it can't be done statically
if ( !CreateControl(parent, id, pos, size, style, validator, name) )
return false;
- DWORD exStyle = 0;
+ WXDWORD exStyle = 0;
DWORD wstyle = MSWGetStyle(m_windowStyle, & exStyle);
wstyle |= WS_TABSTOP | TVS_SHOWSELALWAYS;
void wxTreeCtrl::DoSetItem(wxTreeViewItem *tvItem)
{
+ TreeItemUnlocker unlocker(tvItem->hItem);
+
if ( TreeView_SetItem(GetHwnd(), tvItem) == -1 )
{
wxLogLastError(wxT("TreeView_SetItem"));
return;
wxTreeViewItem tvItem(item, TVIF_TEXT);
- tvItem.pszText = (wxChar *)text.c_str(); // conversion is ok
+ tvItem.pszText = (wxChar *)text.wx_str(); // conversion is ok
DoSetItem(&tvItem);
// when setting the text of the item being edited, the text control should
{
if ( item == m_idEdited )
{
- ::SetWindowText(hwndEdit, text);
+ ::SetWindowText(hwndEdit, text.wx_str());
}
}
}
attr->SetFont(font);
+ // Reset the item's text to ensure that the bounding rect will be adjusted
+ // for the new font.
+ SetItemText(item, GetItemText(item));
+
RefreshItem(item);
}
return item;
}
-#if WXWIN_COMPATIBILITY_2_4
-
-wxTreeItemId wxTreeCtrl::GetFirstChild(const wxTreeItemId& item,
- long& cookie) const
-{
- wxCHECK_MSG( item.IsOk(), wxTreeItemId(), wxT("invalid tree item") );
-
- cookie = (long)TreeView_GetChild(GetHwnd(), HITEM(item));
-
- return wxTreeItemId((void *)cookie);
-}
-
-wxTreeItemId wxTreeCtrl::GetNextChild(const wxTreeItemId& WXUNUSED(item),
- long& cookie) const
-{
- wxTreeItemId fromCookie((void *)cookie);
-
- HTREEITEM hitem = HITEM(fromCookie);
-
- hitem = TreeView_GetNextSibling(GetHwnd(), hitem);
-
- wxTreeItemId item(hitem);
-
- cookie = (long)item.m_pItem;
-
- return item;
-}
-
-#endif // WXWIN_COMPATIBILITY_2_4
-
wxTreeItemId wxTreeCtrl::GetLastChild(const wxTreeItemId& item) const
{
wxCHECK_MSG( item.IsOk(), wxTreeItemId(), wxT("invalid tree item") );
wxCHECK_MSG( item.IsOk(), wxTreeItemId(), wxT("invalid tree item") );
wxASSERT_MSG( IsVisible(item), wxT("The item you call GetNextVisible() for must be visible itself!"));
- return wxTreeItemId(TreeView_GetNextVisible(GetHwnd(), HITEM(item)));
+ wxTreeItemId next(TreeView_GetNextVisible(GetHwnd(), HITEM(item)));
+ if ( next.IsOk() && !IsVisible(next) )
+ {
+ // Win32 considers that any non-collapsed item is visible while we want
+ // to return only really visible items
+ next.Unset();
+ }
+
+ return next;
}
wxTreeItemId wxTreeCtrl::GetPrevVisible(const wxTreeItemId& item) const
wxCHECK_MSG( item.IsOk(), wxTreeItemId(), wxT("invalid tree item") );
wxASSERT_MSG( IsVisible(item), wxT("The item you call GetPrevVisible() for must be visible itself!"));
- return wxTreeItemId(TreeView_GetPrevVisible(GetHwnd(), HITEM(item)));
+ wxTreeItemId prev(TreeView_GetPrevVisible(GetHwnd(), HITEM(item)));
+ if ( prev.IsOk() && !IsVisible(prev) )
+ {
+ // just as above, Win32 function will happily return the previous item
+ // in the tree for the first visible item too
+ prev.Unset();
+ }
+
+ return prev;
}
// ----------------------------------------------------------------------------
if ( !text.empty() )
{
mask |= TVIF_TEXT;
- tvIns.item.pszText = (wxChar *)text.c_str(); // cast is ok
+ tvIns.item.pszText = (wxChar *)text.wx_str(); // cast is ok
}
else
{
return wxTreeItemId(id);
}
-// for compatibility only
-#if WXWIN_COMPATIBILITY_2_4
-
-void wxTreeCtrl::SetImageList(wxImageList *imageList, int)
-{
- SetImageList(imageList);
-}
-
-int wxTreeCtrl::GetItemSelectedImage(const wxTreeItemId& item) const
-{
- return GetItemImage(item, wxTreeItemIcon_Selected);
-}
-
-void wxTreeCtrl::SetItemSelectedImage(const wxTreeItemId& item, int image)
-{
- SetItemImage(item, image, wxTreeItemIcon_Selected);
-}
-
-#endif // WXWIN_COMPATIBILITY_2_4
-
wxTreeItemId wxTreeCtrl::AddRoot(const wxString& text,
int image, int selectedImage,
wxTreeItemData *data)
{
-
if ( HasFlag(wxTR_HIDE_ROOT) )
{
+ wxASSERT_MSG( !m_pVirtualRoot, _T("tree can have only a single root") );
+
// create a virtual root item, the parent for all the others
wxTreeItemParam *param = new wxTreeItemParam;
param->SetData(data);
: IDX_COLLAPSE]
[IDX_DONE],
this, item);
- (void)GetEventHandler()->ProcessEvent(event);
+ (void)HandleWindowEvent(event);
}
//else: change didn't took place, so do nothing at all
}
DoExpand(item, TVE_TOGGLE);
}
-#if WXWIN_COMPATIBILITY_2_4
-
-void wxTreeCtrl::ExpandItem(const wxTreeItemId& item, int action)
-{
- DoExpand(item, action);
-}
-
-#endif
-
void wxTreeCtrl::Unselect()
{
wxASSERT_MSG( !(m_windowStyle & wxTR_MULTIPLE),
void wxTreeCtrl::SelectItem(const wxTreeItemId& item, bool select)
{
- if ( m_windowStyle & wxTR_MULTIPLE )
- {
- ::SelectItem(GetHwnd(), HITEM(item), select);
- }
- else
- {
- wxASSERT_MSG( select,
- _T("SelectItem(false) works only for multiselect") );
+ wxCHECK_RET( !IsHiddenRoot(item), _T("can't select hidden root item") );
- // inspite of the docs (MSDN Jan 99 edition), we don't seem to receive
- // the notification from the control (i.e. TVN_SELCHANG{ED|ING}), so
- // send them ourselves
+ wxASSERT_MSG( select || HasFlag(wxTR_MULTIPLE),
+ _T("SelectItem(false) works only for multiselect") );
- wxTreeEvent event(wxEVT_COMMAND_TREE_SEL_CHANGING, this, item);
- if ( !GetEventHandler()->ProcessEvent(event) || event.IsAllowed() )
+ wxTreeEvent event(wxEVT_COMMAND_TREE_SEL_CHANGING, this, item);
+ if ( !HandleWindowEvent(event) || event.IsAllowed() )
+ {
+ if ( HasFlag(wxTR_MULTIPLE) )
{
- if ( !TreeView_SelectItem(GetHwnd(), HITEM(item)) )
+ if ( !::SelectItem(GetHwnd(), HITEM(item), select) )
{
wxLogLastError(wxT("TreeView_SelectItem"));
+ return;
}
- else // ok
+ }
+ else // single selection
+ {
+ // use TreeView_SelectItem() to deselect the previous selection
+ if ( !TreeView_SelectItem(GetHwnd(), HITEM(item)) )
{
- event.SetEventType(wxEVT_COMMAND_TREE_SEL_CHANGED);
- (void)GetEventHandler()->ProcessEvent(event);
+ wxLogLastError(wxT("TreeView_SelectItem"));
+ return;
}
}
- //else: program vetoed the change
+
+ event.SetEventType(wxEVT_COMMAND_TREE_SEL_CHANGED);
+ (void)HandleWindowEvent(event);
}
+ //else: program vetoed the change
}
void wxTreeCtrl::EnsureVisible(const wxTreeItemId& item)
{
if ( msg->message == WM_KEYDOWN )
{
- if ( msg->wParam == VK_RETURN )
+ // Only eat VK_RETURN if not being used by the application in
+ // conjunction with modifiers
+ if ( (msg->wParam == VK_RETURN) && !wxIsAnyModifierDown() )
{
// we need VK_RETURN to generate wxEVT_COMMAND_TREE_ITEM_ACTIVATED
return false;
return wxTreeCtrlBase::MSWShouldPreProcessMessage(msg);
}
-bool wxTreeCtrl::MSWCommand(WXUINT cmd, WXWORD id)
+bool wxTreeCtrl::MSWCommand(WXUINT cmd, WXWORD id_)
{
+ const int id = (signed short)id_;
+
if ( cmd == EN_UPDATE )
{
wxCommandEvent event(wxEVT_COMMAND_TEXT_UPDATED, id);
{
int x = GET_X_LPARAM(lParam),
y = GET_Y_LPARAM(lParam);
- // Convert the screen point to a client point
- wxPoint MenuPoint = ScreenToClient(wxPoint(x, y));
-
- // can't use GetSelection() here as it would assert in multiselect mode
- wxTreeEvent event(wxEVT_COMMAND_TREE_ITEM_MENU, this,
- wxTreeItemId(TreeView_GetSelection(GetHwnd())));
-
- // Get the bounding rectangle for the item, including the non-text areas
- wxRect ItemRect;
- GetBoundingRect(event.m_item, ItemRect, false);
- // If the point is inside the bounding rectangle, use it as the click position.
- // This should be the case for WM_CONTEXTMENU as the result of a right-click
- if (ItemRect.Contains(MenuPoint))
+
+ // the item for which the menu should be shown
+ wxTreeItemId item;
+
+ // the position where the menu should be shown in client coordinates
+ // (so that it can be passed directly to PopupMenu())
+ wxPoint pt;
+
+ if ( x == -1 || y == -1 )
{
- event.m_pointDrag = MenuPoint;
+ // this means that the event was generated from keyboard (e.g. with
+ // Shift-F10 or special Windows menu key)
+ //
+ // use the Explorer standard of putting the menu at the left edge
+ // of the text, in the vertical middle of the text
+ item = wxTreeItemId(TreeView_GetSelection(GetHwnd()));
+ if ( item.IsOk() )
+ {
+ // Use the bounding rectangle of only the text part
+ wxRect rect;
+ GetBoundingRect(item, rect, true);
+ pt = wxPoint(rect.GetX(), rect.GetY() + rect.GetHeight() / 2);
+ }
}
- // Use the Explorer standard of putting the menu at the left edge of the text,
- // in the vertical middle of the text. Should be the case for the "menu" key
- else
+ else // event from mouse, use mouse position
{
- // Use the bounding rectangle of only the text part
- GetBoundingRect(event.m_item, ItemRect, true);
- event.m_pointDrag = wxPoint(ItemRect.GetX(), ItemRect.GetY() + ItemRect.GetHeight() / 2);
+ pt = ScreenToClient(wxPoint(x, y));
+
+ TV_HITTESTINFO tvhti;
+ tvhti.pt.x = pt.x;
+ tvhti.pt.y = pt.y;
+ if ( TreeView_HitTest(GetHwnd(), &tvhti) )
+ item = wxTreeItemId(tvhti.hItem);
}
- if ( GetEventHandler()->ProcessEvent(event) )
+ // create the event
+ wxTreeEvent event(wxEVT_COMMAND_TREE_ITEM_MENU, this, item);
+
+ event.m_pointDrag = pt;
+
+ if ( HandleWindowEvent(event) )
processed = true;
//else: continue with generating wxEVT_CONTEXT_MENU in base class code
}
// same meaning for all of them
int x = GET_X_LPARAM(lParam),
y = GET_Y_LPARAM(lParam);
- HTREEITEM htItem = GetItemFromPoint(GetHwnd(), x, y);
TV_HITTESTINFO tvht;
tvht.pt.x = x;
tvht.pt.y = y;
- (void) TreeView_HitTest(GetHwnd(), &tvht);
+ HTREEITEM htItem = TreeView_HitTest(GetHwnd(), &tvht);
switch ( nMsg )
{
- case WM_RBUTTONDOWN:
- // if the item we are about to right click on is not already
- // selected or if we click outside of any item, remove the
- // entire previous selection
- if ( !htItem || !::IsItemSelected(GetHwnd(), htItem) )
- {
- UnselectAll();
- }
-
- // select item and set the focus to the
- // newly selected item
- ::SelectItem(GetHwnd(), htItem);
- ::SetFocus(GetHwnd(), htItem);
- break;
-
case WM_LBUTTONDOWN:
if ( htItem && isMultiple && (tvht.flags & TVHT_ONITEM) != 0 )
{
SetFocus();
// toggle selected state
- ::ToggleItemSelection(GetHwnd(), htItem);
+ ToggleItemSelection(htItem);
::SetFocus(GetHwnd(), htItem);
::SetFocus(GetHwnd(), htItem);
processed = true;
}
+ else // click on a single selected item
+ {
+ // don't interfere with the default processing in
+ // WM_MOUSEMOVE handler below as the default window
+ // proc will start the drag itself if we let have
+ // WM_LBUTTONDOWN
+ m_htClickedItem.Unset();
+ }
// reset on any click without Shift
m_htSelStart.Unset();
}
break;
+ case WM_RBUTTONDOWN:
+ // default handler removes the highlight from the currently
+ // focused item when right mouse button is pressed on another
+ // one but keeps the remaining items highlighted, which is
+ // confusing, so override this default behaviour for tree with
+ // multiple selections
+ if ( isMultiple )
+ {
+ if ( !IsItemSelected(GetHwnd(), htItem) )
+ {
+ UnselectAll();
+ SelectItem(htItem);
+ ::SetFocus(GetHwnd(), htItem);
+ }
+
+ // fire EVT_RIGHT_DOWN
+ HandleMouseEvent(nMsg, x, y, wParam);
+
+ // send NM_RCLICK
+ NMHDR nmhdr;
+ nmhdr.hwndFrom = GetHwnd();
+ nmhdr.idFrom = ::GetWindowLong(GetHwnd(), GWL_ID);
+ nmhdr.code = NM_RCLICK;
+ ::SendMessage(::GetParent(GetHwnd()), WM_NOTIFY,
+ nmhdr.idFrom, (LPARAM)&nmhdr);
+
+ // prevent tree control default processing, as we've
+ // already done everything
+ processed = true;
+ }
+ break;
+
case WM_MOUSEMOVE:
#ifndef __WXWINCE__
if ( m_htClickedItem )
int cx = abs(m_ptClick.x - x);
int cy = abs(m_ptClick.y - y);
- if ( cx > GetSystemMetrics( SM_CXDRAG ) || cy > GetSystemMetrics( SM_CYDRAG ) )
+ if ( cx > ::GetSystemMetrics(SM_CXDRAG) ||
+ cy > ::GetSystemMetrics(SM_CYDRAG) )
{
- HWND pWnd = ::GetParent( GetHwnd() );
- if ( pWnd )
- {
- NM_TREEVIEW tv;
+ NM_TREEVIEW tv;
+ wxZeroMemory(tv);
- tv.hdr.hwndFrom = GetHwnd();
- tv.hdr.idFrom = ::GetWindowLong( GetHwnd(), GWL_ID );
- tv.hdr.code = TVN_BEGINDRAG;
+ tv.hdr.hwndFrom = GetHwnd();
+ tv.hdr.idFrom = ::GetWindowLong(GetHwnd(), GWL_ID);
+ tv.hdr.code = TVN_BEGINDRAG;
- tv.itemNew.hItem = HITEM(m_htClickedItem);
+ tv.itemNew.hItem = HITEM(m_htClickedItem);
- TVITEM tviAux;
- ZeroMemory(&tviAux, sizeof(tviAux));
- tviAux.hItem = HITEM(m_htClickedItem);
- tviAux.mask = TVIF_STATE | TVIF_PARAM;
- tviAux.stateMask = 0xffffffff;
- TreeView_GetItem( GetHwnd(), &tviAux );
- tv.itemNew.state = tviAux.state;
- tv.itemNew.lParam = tviAux.lParam;
+ TVITEM tviAux;
+ wxZeroMemory(tviAux);
- tv.ptDrag.x = x;
- tv.ptDrag.y = y;
+ tviAux.hItem = HITEM(m_htClickedItem);
+ tviAux.mask = TVIF_STATE | TVIF_PARAM;
+ tviAux.stateMask = 0xffffffff;
+ TreeView_GetItem(GetHwnd(), &tviAux);
- ::SendMessage( pWnd, WM_NOTIFY, tv.hdr.idFrom, (LPARAM)&tv );
- }
+ tv.itemNew.state = tviAux.state;
+ tv.itemNew.lParam = tviAux.lParam;
+
+ tv.ptDrag.x = x;
+ tv.ptDrag.y = y;
+
+ // do it before SendMessage() call below to avoid
+ // reentrancies here if there is another WM_MOUSEMOVE
+ // in the queue already
m_htClickedItem.Unset();
+
+ ::SendMessage(GetHwndOf(GetParent()), WM_NOTIFY,
+ tv.hdr.idFrom, (LPARAM)&tv );
+
+ // don't pass it to the default window proc, it would
+ // start dragging again
+ processed = true;
}
}
#endif // __WXWINCE__
+#if wxUSE_DRAGIMAGE
if ( m_dragImage )
{
m_dragImage->Move(wxPoint(x, y));
m_dragImage->Show();
}
}
+#endif // wxUSE_DRAGIMAGE
break;
case WM_LBUTTONUP:
// fall through
case WM_RBUTTONUP:
+#if wxUSE_DRAGIMAGE
if ( m_dragImage )
{
m_dragImage->EndDrag();
// generate the drag end event
wxTreeEvent event(wxEVT_COMMAND_TREE_END_DRAG, this, htItem);
- (void)GetEventHandler()->ProcessEvent(event);
+ event.m_pointDrag = wxPoint(x, y);
+
+ (void)HandleWindowEvent(event);
// if we don't do it, the tree seems to think that 2 items
// are selected simultaneously which is quite weird
TreeView_SelectDropTarget(GetHwnd(), 0);
}
+#endif // wxUSE_DRAGIMAGE
break;
}
}
case VK_SPACE:
if ( bCtrl )
{
- ::ToggleItemSelection(GetHwnd(), htSel);
+ ToggleItemSelection(htSel);
}
else
{
WXLRESULT
wxTreeCtrl::MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
{
- // default WM_RBUTTONDOWN handler enters modal loop inside DefWindowProc()
- // waiting for WM_RBUTTONUP and then sends the resulting WM_CONTEXTMENU to
- // the parent window, not us, which completely breaks everything so simply
- // don't let it see this message at all
- if ( nMsg == WM_RBUTTONDOWN )
- return 0;
-
- // but because of the above we don't get NM_RCLICK which is normally
- // generated by tree window proc when the modal loop mentioned above ends
- // because the mouse is released -- synthesize it ourselves instead
- if ( nMsg == WM_RBUTTONUP )
- {
- NMHDR hdr;
- hdr.hwndFrom = GetHwnd();
- hdr.idFrom = GetId();
- hdr.code = NM_RCLICK;
-
- WXLPARAM rc;
- MSWOnNotify(GetId(), (LPARAM)&hdr, &rc);
-
- // continue as usual
- }
-
if ( nMsg == WM_CHAR )
{
- // also don't let the control process Space and Return keys because it
+ // don't let the control process Space and Return keys because it
// doesn't do anything useful with them anyhow but always beeps
// annoyingly when it receives them and there is no way to turn it off
// simply if you just process TREEITEM_ACTIVATED event to which Space
if ( wParam == VK_SPACE || wParam == VK_RETURN )
return 0;
}
+#if wxUSE_DRAGIMAGE
+ else if ( nMsg == WM_KEYDOWN )
+ {
+ if ( wParam == VK_ESCAPE )
+ {
+ if ( m_dragImage )
+ {
+ m_dragImage->EndDrag();
+ delete m_dragImage;
+ m_dragImage = NULL;
+
+ // if we don't do it, the tree seems to think that 2 items
+ // are selected simultaneously which is quite weird
+ TreeView_SelectDropTarget(GetHwnd(), 0);
+ }
+ }
+ }
+#endif // wxUSE_DRAGIMAGE
return wxControl::MSWDefWindowProc(nMsg, wParam, lParam);
}
break;
}
-#endif
-#endif
+#endif // TVN_GETINFOTIP
+#endif // !__WXWINCE__
case TVN_GETDISPINFO:
eventType = wxEVT_COMMAND_TREE_GET_INFO;
// fabricate the lParam and wParam parameters sufficiently
// similar to the ones from a "real" WM_KEYDOWN so that
// CreateKeyEvent() works correctly
- const bool isAltDown = ::GetKeyState(VK_MENU) < 0;
- WXLPARAM lParam = (isAltDown ? KF_ALTDOWN : 0) << 16;
+ WXLPARAM lParam = (wxIsAltDown() ? KF_ALTDOWN : 0) << 16;
WXWPARAM wParam = info->wVKey;
wParam);
// a separate event for Space/Return
- if ( !wxIsCtrlDown() && !wxIsShiftDown() && !isAltDown &&
+ if ( !wxIsAnyModifierDown() &&
((info->wVKey == VK_SPACE) || (info->wVKey == VK_RETURN)) )
{
wxTreeItemId item;
wxTreeEvent event2(wxEVT_COMMAND_TREE_ITEM_ACTIVATED,
this, item);
- (void)GetEventHandler()->ProcessEvent(event2);
+ (void)HandleWindowEvent(event2);
}
}
break;
+
+ // Vista's tree control has introduced some problems with our
+ // multi-selection tree. When TreeView_SelectItem() is called,
+ // the wrong items are deselected.
+
+ // Fortunately, Vista provides a new notification, TVN_ITEMCHANGING
+ // that can be used to regulate this incorrect behavior. The
+ // following messages will allow only the unlocked item's selection
+ // state to change
+ case TVN_ITEMCHANGINGA:
+ case TVN_ITEMCHANGINGW:
+ {
+ // we only need to handles these in multi-select trees
+ if ( HasFlag(wxTR_MULTIPLE) )
+ {
+ // get info about the item about to be changed
+ NMTVITEMCHANGE* info = (NMTVITEMCHANGE*)lParam;
+ if (info->hItem != gs_unlockItem)
+ {
+ // item's state is locked, don't allow the change
+ // returning 1 will disallow the change
+ *result = 1;
+ return true;
+ }
+ }
+
+ // allow the state change
+ }
+ return false;
+
// NB: MSLU is broken and sends TVN_SELCHANGEDA instead of
// TVN_SELCHANGEDW in Unicode mode under Win98. Therefore
// we have to handle both messages:
event.m_itemOld = tv->itemOld.hItem;
}
}
+
+ // we receive this message from WM_LBUTTONDOWN handler inside
+ // comctl32.dll and so before the click is passed to
+ // DefWindowProc() which sets the focus to the window which was
+ // clicked and this can lead to unexpected event sequences: for
+ // example, we may get a "selection change" event from the tree
+ // before getting a "kill focus" event for the text control which
+ // had the focus previously, thus breaking user code doing input
+ // validation
+ //
+ // to avoid such surprises, we force the generation of focus events
+ // now, before we generate the selection change ones
+ SetFocus();
break;
// instead of explicitly checking for _WIN32_IE, check if the
if ( event.m_item.IsOk() )
event.SetClientObject(GetItemData(event.m_item));
- bool processed = GetEventHandler()->ProcessEvent(event);
+ bool processed = HandleWindowEvent(event);
// post processing
switch ( hdr->code )
*result = false;
break;
+ case NM_RCLICK:
+ // prevent tree control from sending WM_CONTEXTMENU to our parent
+ // (which it does if NM_RCLICK is not handled) because we want to
+ // send it to the control itself
+ *result =
+ processed = true;
+
+ ::SendMessage(GetHwnd(), WM_CONTEXTMENU,
+ (WPARAM)GetHwnd(), ::GetMessagePos());
+ break;
+
case TVN_BEGINDRAG:
case TVN_BEGINRDRAG:
+#if wxUSE_DRAGIMAGE
if ( event.IsAllowed() )
{
// normally this is impossible because the m_dragImage is
m_dragImage->BeginDrag(wxPoint(0,0), this);
m_dragImage->Show();
}
+#endif // wxUSE_DRAGIMAGE
break;
case TVN_DELETEITEM:
break;
case TVN_ITEMEXPANDED:
- // the item is not refreshed properly after expansion when it has
- // an image depending on the expanded/collapsed state - bug in
- // comctl32.dll or our code?
{
NM_TREEVIEW *tv = (NM_TREEVIEW *)lParam;
- wxTreeItemId id(tv->itemNew.hItem);
+ const wxTreeItemId id(tv->itemNew.hItem);
- int image = GetItemImage(id, wxTreeItemIcon_Expanded);
- if ( image != -1 )
+ if ( tv->action == TVE_COLLAPSE )
{
- RefreshItem(id);
+ if ( wxApp::GetComCtl32Version() >= 600 )
+ {
+ // for some reason the item selection rectangle depends
+ // on whether it is expanded or collapsed (at least
+ // with comctl32.dll v6): it is wider (by 3 pixels) in
+ // the expanded state, so when the item collapses and
+ // then is deselected the rightmost 3 pixels of the
+ // previously drawn selection are left on the screen
+ //
+ // it's not clear if it's a bug in comctl32.dll or in
+ // our code (because it does not happen in Explorer but
+ // OTOH we don't do anything which could result in this
+ // AFAICS) but we do need to work around it to avoid
+ // ugly artifacts
+ RefreshItem(id);
+ }
+ }
+ else // expand
+ {
+ // the item is also not refreshed properly after expansion when
+ // it has an image depending on the expanded/collapsed state:
+ // again, it's not clear if the bug is in comctl32.dll or our
+ // code...
+ int image = GetItemImage(id, wxTreeItemIcon_Expanded);
+ if ( image != -1 )
+ {
+ RefreshItem(id);
+ }
}
}
break;