### Targets: ###
-all : .SYMBOLIC $(OBJS)\fl_demo1.exe $(OBJS)\fl_demo2.exe $(OBJS)\fl_sample1.exe $(OBJS)\fl_sample2.exe $(OBJS)\fl_sample3.exe
+all : .SYMBOLIC $(OBJS)\fl_demo1.exe $(OBJS)\fl_demo2.exe $(OBJS)\fl_sample1.exe $(OBJS)\fl_sample2.exe $(OBJS)\fl_sample3.exe data_files
$(OBJS)\fl_demo1_fl_demo1.obj : .AUTODEPEND .\fl_demo1.cpp
$(CXX) -zq -fo=$^@ $(FL_DEMO1_CXXFLAGS) $<
-if exist $(OBJS)\fl_sample2.exe del $(OBJS)\fl_sample2.exe
-if exist $(OBJS)\fl_sample3.exe del $(OBJS)\fl_sample3.exe
+data_files : .SYMBOLIC
+ if not exist $(OBJS)\bitmaps mkdir $(OBJS)\bitmaps
+ for %f in (bookmarks.bmp class_icon.bmp class_icon1.bmp copy.bmp cut.bmp file_icon.bmp folder_icon.bmp help_icon.bmp new.bmp nextmark.bmp open.bmp paste.bmp prevmark.bmp res_icon.bmp save.bmp saveall.bmp search.bmp start95_dp.bmp start95_pr.bmp tile.bmp) do if not exist $(OBJS)\bitmaps\%f copy .\bitmaps\%f $(OBJS)\bitmaps
+
$(OBJS)\fl_demo1.exe : $(FL_DEMO1_OBJECTS) $(OBJS)\fl_demo1_fl_demo1.res
@%create $(OBJS)\fl_demo1.lbc
@%append $(OBJS)\fl_demo1.lbc option quiet