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+# Begin Source File
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+# Begin Custom Build - Creating ..\lib\mswdllu\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
+
+"../lib/mswdllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\mswdllu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
+
+# Begin Custom Build - Creating ..\lib\mswdllud\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
+
+"../lib/mswdllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\mswdllud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
+
+# Begin Custom Build - Creating ..\lib\mswu\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
+
+"../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\mswu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
+
+# Begin Custom Build - Creating ..\lib\mswud\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
+
+"../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\mswud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
+
+# Begin Custom Build - Creating ..\lib\mswdll\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
+
+"../lib/mswdll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\mswdll\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
+
+# Begin Custom Build - Creating ..\lib\mswdlld\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
+
+"../lib/mswdlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\mswdlld\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
+
+# Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
+
+"../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\msw\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
+
+# Begin Custom Build - Creating ..\lib\mswd\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
+
+"../lib/mswd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\mswd\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "wxWindows - Win32 Release With Debug Info"
+
+# Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
+
+"../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\lib\msw\wx\setup.h
+
+# End Custom Build
+
+!ENDIF
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+# PROP Default_Filter ""
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+# End Source File
+# Begin Source File
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+SOURCE=..\include\wx\access.h
+# End Source File
+# Begin Source File
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+# End Source File
+# Begin Source File
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+SOURCE=..\include\wx\app.h
+# End Source File
+# Begin Source File
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+SOURCE=..\include\wx\apptrait.h
+# End Source File
+# Begin Source File
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+SOURCE=..\include\wx\archive.h
+# End Source File
+# Begin Source File
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+SOURCE=..\include\wx\arrstr.h
+# End Source File
+# Begin Source File
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+SOURCE=..\include\wx\artprov.h
+# End Source File
+# Begin Source File
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+SOURCE=..\include\wx\beforestd.h
+# End Source File
+# Begin Source File
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+SOURCE=..\include\wx\bitmap.h
+# End Source File
+# Begin Source File
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+# End Source File
+# Begin Source File
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+SOURCE=..\include\wx\bookctrl.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\include\wx\brush.h
+# End Source File
+# Begin Source File
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+SOURCE=..\include\wx\buffer.h
+# End Source File
+# Begin Source File
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+SOURCE=..\include\wx\build.h
+# End Source File
+# Begin Source File
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+SOURCE=..\include\wx\busyinfo.h
+# End Source File
+# Begin Source File
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+SOURCE=..\include\wx\button.h
+# End Source File
+# Begin Source File
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+SOURCE=..\include\wx\calctrl.h
+# End Source File
+# Begin Source File
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+SOURCE=..\include\wx\caret.h