#include "wx/ptr_scpd.h"
#if defined(__WXMSW__)
- #include "wx/msw/private.h" // includes windows.h for LOGFONT
+ #include "wx/msw/private.h" // includes windows.h for LOGFONT
#endif
#if wxUSE_FONTMAP
wxAppBase::wxAppBase()
{
m_topWindow = (wxWindow *)NULL;
- m_useBestVisual = FALSE;
- m_isActive = TRUE;
+ m_useBestVisual = false;
+ m_isActive = true;
#if wxUSE_EVTLOOP_IN_APP
m_mainLoop = NULL;
// OTOH, if we set it to No initially we'll have to overwrite it with Yes
// when we enter our OnRun() because we do want the default behaviour from
// then on. But this would be a problem if the user code calls
- // SetExitOnFrameDelete(FALSE) from OnInit().
+ // SetExitOnFrameDelete(false) from OnInit().
//
// So we use the special "Later" value which is such that
- // GetExitOnFrameDelete() returns FALSE for it but which we know we can
+ // GetExitOnFrameDelete() returns false for it but which we know we can
// safely (i.e. without losing the effect of the users SetExitOnFrameDelete
// call) overwrite in OnRun()
m_exitOnFrameDelete = Later;
void wxAppBase::CleanUp()
{
- // one last chance for pending objects to be cleaned up
+ // clean up all the pending objects
DeletePendingObjects();
+ // and any remaining TLWs (they remove themselves from wxTopLevelWindows
+ // when destroyed, so iterate until none are left)
+ while ( !wxTopLevelWindows.empty() )
+ {
+ // do not use Destroy() here as it only puts the TLW in pending list
+ // but we want to delete them now
+ delete wxTopLevelWindows.GetFirst()->GetData();
+ }
+
+ // undo everything we did in Initialize() above
wxBitmap::CleanUpHandlers();
wxDeleteStockObjects();
if ( !theme )
{
wxLogError(_("Unsupported theme '%s'."), themeName.c_str());
- return FALSE;
+ return false;
}
// Delete the defaultly created theme and set the new theme.
if ( wxSscanf(modeDesc.c_str(), _T("%ux%u-%u"), &w, &h, &bpp) != 3 )
{
wxLogError(_("Invalid display mode specification '%s'."), modeDesc.c_str());
- return FALSE;
+ return false;
}
- if ( !SetDisplayMode(wxDisplayModeInfo(w, h, bpp)) )
- return FALSE;
+ if ( !SetDisplayMode(wxVideoMode(w, h, bpp)) )
+ return false;
}
#endif // __WXMGL__
{
#ifdef __WXUNIVERSAL__
if ( !wxTheme::Get() && !wxTheme::CreateDefault() )
- return FALSE;
+ return false;
#endif // __WXUNIVERSAL__
- return TRUE;
+ return true;
}
int wxAppBase::OnRun()
}
}
-// Returns TRUE if more time is needed.
+// Returns true if more time is needed.
bool wxAppBase::ProcessIdle()
{
wxIdleEvent event;
- bool needMore = FALSE;
+ bool needMore = false;
wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
while (node)
{
wxWindow* win = node->GetData();
if (SendIdleEvents(win, event))
- needMore = TRUE;
+ needMore = true;
node = node->GetNext();
}
event.SetEventObject(this);
(void) ProcessEvent(event);
if (event.MoreRequested())
- needMore = TRUE;
+ needMore = true;
wxUpdateUIEvent::ResetUpdateTime();
-
+
return needMore;
}
// Send idle event to window and all subwindows
bool wxAppBase::SendIdleEvents(wxWindow* win, wxIdleEvent& event)
{
- bool needMore = FALSE;
+ bool needMore = false;
win->OnInternalIdle();
win->GetEventHandler()->ProcessEvent(event);
if (event.MoreRequested())
- needMore = TRUE;
+ needMore = true;
}
wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
while ( node )
{
wxWindow *child = node->GetData();
if (SendIdleEvents(child, event))
- needMore = TRUE;
+ needMore = true;
node = node->GetNext();
}
wxLog *wxGUIAppTraitsBase::CreateLogTarget()
{
+#if wxUSE_LOGGUI
return new wxLogGui;
+#else
+ // wem ust have something!
+ return new wxLogStderr;
+#endif
}
#endif // wxUSE_LOG
wxT("You can also choose [Cancel] to suppress ")
wxT("further warnings.");
- switch ( wxMessageBox(msgDlg, wxT("wxWindows Debug Alert"),
+ switch ( wxMessageBox(msgDlg, wxT("wxWidgets Debug Alert"),
wxYES_NO | wxCANCEL | wxICON_STOP ) )
{
case wxYES:
// so it doesn't need this table at all
return NULL;
#else // !__WXMAC__ || __DARWIN__
- static GSocketGUIFunctionsTable table =
- {
- _GSocket_GUI_Init,
- _GSocket_GUI_Cleanup,
- _GSocket_GUI_Init_Socket,
- _GSocket_GUI_Destroy_Socket,
-#ifndef __WINDOWS__
- _GSocket_Install_Callback,
- _GSocket_Uninstall_Callback,
-#endif
- _GSocket_Enable_Events,
- _GSocket_Disable_Events
- };
+ static GSocketGUIFunctionsTableConcrete table;
return &table;
#endif // !__WXMAC__ || __DARWIN__
}