return tmp;
}
+wxFontEncoding wxTextCtrl::GetTextEncoding() const
+{
+ // GTK+ uses UTF-8 internally, we need to convert to it but from which
+ // encoding?
+
+ // first check the default text style (we intentionally don't check the
+ // style for the current position as it doesn't make sense for SetValue())
+ const wxTextAttr& style = GetDefaultStyle();
+ wxFontEncoding enc = style.HasFont() ? style.GetFont().GetEncoding()
+ : wxFONTENCODING_SYSTEM;
+
+ // fall back to the controls font if no style
+ if ( enc == wxFONTENCODING_SYSTEM && m_hasFont )
+ enc = GetFont().GetEncoding();
+
+ return enc;
+}
+
void wxTextCtrl::SetValue( const wxString &value )
{
wxCHECK_RET( m_text != NULL, wxT("invalid text ctrl") );
if ( IsMultiLine() )
{
- const wxCharBuffer buffer(wxGTK_CONV(value));
+ const wxCharBuffer buffer(wxGTK_CONV_ENC(value, GetTextEncoding()));
if ( !buffer )
{
// what else can we do? at least don't crash...
if ( text.empty() )
return;
- const wxCharBuffer buffer(wxGTK_CONV(text));
+ // check if we have a specific style for the current position
+ wxFontEncoding enc = wxFONTENCODING_SYSTEM;
+ wxTextAttr style;
+ if ( GetStyle(GetInsertionPoint(), style) && style.HasFont() )
+ {
+ enc = style.GetFont().GetEncoding();
+ }
+
+ if ( enc == wxFONTENCODING_SYSTEM )
+ enc = GetTextEncoding();
+
+ const wxCharBuffer buffer(wxGTK_CONV_ENC(text, enc));
if ( !buffer )
{
- // what else can we do? at least don't crash...
+ // we must log an error here as losing the text like this can be a
+ // serious problem (e.g. imagine the document edited by user being
+ // empty instead of containing the correct text)
+ wxLogWarning(_("Failed to insert text in the control."));
return;
}