const wxBitmap& GetSelectedBitmap() const { return m_selectedBitmap; }
wxBitmap& GetSelectedBitmap() { return m_selectedBitmap; }
+ // update the internal clip box variables
+ void UpdateClipBox();
+
protected:
virtual void DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
int style = wxFLOOD_SURFACE);