#if wxUSE_SELECT_DISPATCHER
#include "wx/private/selectdispatcher.h"
-#include "wx/module.h"
#include "wx/unix/private.h"
#ifndef WX_PRECOMP
// wxSelectDispatcher
// ----------------------------------------------------------------------------
-static wxSelectDispatcher *gs_selectDispatcher = NULL;
-
-/* static */
-wxSelectDispatcher *wxSelectDispatcher::Get()
-{
- if ( !gs_selectDispatcher )
- {
- // the dispatcher should be only created from one thread so it should
- // be ok to use a global without any protection here
- gs_selectDispatcher = new wxSelectDispatcher;
- }
-
- return gs_selectDispatcher;
-}
-
/* static */
-void wxSelectDispatcher::DispatchPending()
+wxSelectDispatcher *wxSelectDispatcher::Create()
{
- if ( gs_selectDispatcher )
- gs_selectDispatcher->Dispatch(0);
+ return new wxSelectDispatcher;
}
wxSelectDispatcher::wxSelectDispatcher()
}
}
-// ----------------------------------------------------------------------------
-// wxSelectDispatcherModule
-// ----------------------------------------------------------------------------
-
-class wxSelectDispatcherModule : public wxModule
-{
-public:
- virtual bool OnInit() { return true; }
- virtual void OnExit() { wxDELETE(gs_selectDispatcher); }
-
-private:
- DECLARE_DYNAMIC_CLASS(wxSelectDispatcherModule)
-};
-
-IMPLEMENT_DYNAMIC_CLASS(wxSelectDispatcherModule, wxModule)
-
#endif // wxUSE_SELECT_DISPATCHER