+ // return the global dispatcher to be used for IO events, can be NULL only
+ // if wxSelectDispatcher wasn't compiled into the library at all as
+ // creating it never fails
+ //
+ // don't delete the returned pointer
+ static wxFDIODispatcher *Get();
+
+ // if we have any registered handlers, check for any pending events to them
+ // and dispatch them -- this is used from wxX11 and wxDFB event loops
+ // implementation
+ static void DispatchPending();
+