#ifndef _WX_DCBUFFER_H_
#define _WX_DCBUFFER_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "dcbuffer.h"
-#endif
-
#include "wx/dcmemory.h"
#include "wx/dcclient.h"
-// flags for wxBufferedDC ctor/Init()
-enum
-{
- // this is more efficient and hence default
- wxBUFFER_DC_OVERWRITE_BG = 0,
-
- // preserve the old background: more time consuming
- wxBUFFER_DC_PRESERVE_BG = 1,
-
-
- // flags used by default
- wxBUFFER_DC_DEFAULT = wxBUFFER_DC_OVERWRITE_BG
-};
// ----------------------------------------------------------------------------
// Double buffering helper.
// ----------------------------------------------------------------------------
-class WXDLLIMPEXP_ADV wxBufferedDC : public wxMemoryDC
+class wxBufferedDC : public wxMemoryDC
{
public:
// Default ctor, must subsequently call Init for two stage construction.
}
// Construct a wxBufferedDC using a user supplied buffer.
- wxBufferedDC(wxDC *dc, const wxBitmap &buffer);
+ wxBufferedDC(wxDC *dc, const wxBitmap &buffer)
+ : m_dc( dc ),
+ m_buffer( buffer )
+ {
+ UseBuffer();
+ }
// Construct a wxBufferedDC with an internal buffer of 'area'
// (where area is usually something like the size of the window
// being buffered)
- wxBufferedDC(wxDC *dc, const wxSize &area, int flags = wxBUFFER_DC_DEFAULT);
+ wxBufferedDC(wxDC *dc, const wxSize &area)
+ : m_dc( dc ),
+ m_buffer( area.GetWidth(), area.GetHeight() )
+ {
+ UseBuffer();
+ }
// default copy ctor ok.
// The usually desired action in the dtor is to blit the buffer.
- virtual ~wxBufferedDC() { if ( m_dc ) UnMask(); }
+ virtual ~wxBufferedDC()
+ {
+ if ( m_dc ) UnMask();
+ }
// These reimplement the actions of the ctors for two stage creation, but
// are not used by the ctors themselves to save a few cpu cycles.
- void Init(wxDC *dc, const wxBitmap &bitmap);
- void Init(wxDC *dc, const wxSize &area, int flags = wxBUFFER_DC_DEFAULT);
+ void Init(wxDC *dc, const wxBitmap &buffer)
+ {
+ wxASSERT_MSG( m_dc == 0 && m_buffer == wxNullBitmap,
+ _T("wxBufferedDC already initialised") );
+ m_dc = dc;
+ m_buffer = buffer;
+ UseBuffer();
+ }
+
+ void Init(wxDC *dc, const wxSize &area)
+ {
+ Init(dc, wxBitmap(area.GetWidth(), area.GetHeight()));
+ }
// Blits the buffer to the dc, and detaches the dc from the buffer (so it
// can be effectively used once only).
// Usually called in the dtor or by the dtor of derived classes if the
// BufferedDC must blit before the derived class (which may own the dc it's
// blitting to) is destroyed.
- void UnMask();
+ void UnMask()
+ {
+ wxASSERT_MSG( m_dc != 0,
+ _T("No underlying DC associated with wxBufferedDC (anymore)") );
+
+ m_dc->Blit( 0, 0,
+ m_buffer.GetWidth(), m_buffer.GetHeight(), this,
+ 0, 0 );
+ m_dc = NULL;
+ }
private:
// check that the bitmap is valid and use it
SelectObject(m_buffer);
}
- // preserve the background if necessary
- void SaveBg(const wxSize& area, int flags)
- {
- if ( flags & wxBUFFER_DC_PRESERVE_BG )
- {
- Blit(0, 0, area.GetWidth(), area.GetHeight(), m_dc, 0, 0);
- }
- }
-
// the underlying DC to which we copy everything drawn on this one in
// UnMask()
//
// Creates a double buffered wxPaintDC, optionally allowing the
// user to specify their own buffer to use.
-class WXDLLIMPEXP_ADV wxBufferedPaintDC : public wxBufferedDC
+class wxBufferedPaintDC : public wxBufferedDC
{
public:
- // this ctor creates a bitmap of the size of the window for buffering
- wxBufferedPaintDC(wxWindow *window, int flags = wxBUFFER_DC_DEFAULT)
- : m_paintdc(window)
- {
- Init(&m_paintdc, window->GetClientSize(), flags);
-
- Prepare(window);
- }
-
- // the bitmap must be valid here
- wxBufferedPaintDC(wxWindow *window, const wxBitmap& buffer)
+ // If no bitmap is supplied by the user, a temporary one wil; be created.
+ wxBufferedPaintDC(wxWindow *window, const wxBitmap& buffer = wxNullBitmap)
: m_paintdc(window)
{
- Init(&m_paintdc, buffer);
-
- Prepare(window);
+ window->PrepareDC( m_paintdc );
+
+ if( buffer != wxNullBitmap )
+ Init(&m_paintdc, buffer);
+ else
+ Init(&m_paintdc, window->GetClientSize());
}
// default copy ctor ok.
}
private:
- // prepare the underlying DC
- void Prepare(wxWindow *window)
- {
- window->PrepareDC(m_paintdc);
- }
-
wxPaintDC m_paintdc;
DECLARE_NO_COPY_CLASS(wxBufferedPaintDC)