#include "wx/mstream.h"
#include "wx/image.h"
-#include "gdk/gdk.h"
+#include <gdk/gdk.h>
//-------------------------------------------------------------------------
// global data
bool wxDataObject::IsSupportedFormat(const wxDataFormat& format, Direction dir) const
{
size_t nFormatCount = GetFormatCount(dir);
- if ( nFormatCount == 1 ) {
+ if ( nFormatCount == 1 )
+ {
return format == GetPreferredFormat();
}
- else {
+ else
+ {
wxDataFormat *formats = new wxDataFormat[nFormatCount];
GetAllFormats(formats,dir);
size_t n;
- for ( n = 0; n < nFormatCount; n++ ) {
+ for ( n = 0; n < nFormatCount; n++ )
+ {
if ( formats[n] == format )
break;
}
return res + 1;
}
-bool wxFileDataObject::SetData(size_t size, const void *buf)
+bool wxFileDataObject::SetData(size_t WXUNUSED(size), const void *buf)
{
// VZ: old format
#if 0
{
Clear();
+ wxCHECK_MSG( wxImage::FindHandler(wxBITMAP_TYPE_PNG) != NULL,
+ FALSE, wxT("You must call wxImage::AddHandler(new wxPNGHandler); to be able to use clipboard with bitmaps!") );
+
m_pngSize = size;
m_pngData = malloc(m_pngSize);
- memcpy( m_pngData, buf, m_pngSize );
+ memcpy(m_pngData, buf, m_pngSize);
- wxMemoryInputStream mstream( (char*) m_pngData, m_pngSize );
+ wxMemoryInputStream mstream((char*) m_pngData, m_pngSize);
wxImage image;
- wxPNGHandler handler;
- if ( !handler.LoadFile( &image, mstream ) )
+ if ( !image.LoadFile( mstream, wxBITMAP_TYPE_PNG ) )
{
return FALSE;
}
- m_bitmap = image.ConvertToBitmap();
+ m_bitmap = wxBitmap(image);
return m_bitmap.Ok();
}
void wxBitmapDataObject::DoConvertToPng()
{
- if (!m_bitmap.Ok())
+ if ( !m_bitmap.Ok() )
return;
- wxImage image( m_bitmap );
- wxPNGHandler handler;
+ wxCHECK_RET( wxImage::FindHandler(wxBITMAP_TYPE_PNG) != NULL,
+ wxT("You must call wxImage::AddHandler(new wxPNGHandler); to be able to use clipboard with bitmaps!") );
+
+ wxImage image = m_bitmap.ConvertToImage();
wxCountingOutputStream count;
- handler.SaveFile( &image, count );
+ image.SaveFile(count, wxBITMAP_TYPE_PNG);
m_pngSize = count.GetSize() + 100; // sometimes the size seems to vary ???
m_pngData = malloc(m_pngSize);
- wxMemoryOutputStream mstream( (char*) m_pngData, m_pngSize );
- handler.SaveFile( &image, mstream );
+ wxMemoryOutputStream mstream((char*) m_pngData, m_pngSize);
+ image.SaveFile(mstream, wxBITMAP_TYPE_PNG);
}