inline bool IsData() { return WaitForRead(0, 0); };
inline bool IsDisconnected() const { return !IsConnected(); };
inline wxUint32 LastCount() const { return m_lcount; }
- inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); }
+ inline wxSocketError LastError() const { return (wxSocketError)m_socket->GetError(); }
void SaveState();
void RestoreState();