// Copyright: (c) 2000 Bob Mitchell and Verant Interactive
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
+
#ifdef __GNUG__
#pragma implementation "xh_choic.h"
#endif
#include "wx/choice.h"
#include "wx/intl.h"
-wxChoiceXmlHandler::wxChoiceXmlHandler()
-: wxXmlResourceHandler() , m_insideBox(FALSE)
+IMPLEMENT_DYNAMIC_CLASS(wxChoiceXmlHandler, wxXmlResourceHandler)
+
+wxChoiceXmlHandler::wxChoiceXmlHandler()
+: wxXmlResourceHandler() , m_insideBox(false)
{
XRC_ADD_STYLE(wxCB_SORT);
AddWindowStyles();
}
wxObject *wxChoiceXmlHandler::DoCreateResource()
-{
+{
if( m_class == wxT("wxChoice"))
{
// find the selection
long selection = GetLong(wxT("selection"), -1);
// need to build the list of strings from children
- m_insideBox = TRUE;
+ m_insideBox = true;
CreateChildrenPrivately(NULL, GetParamNode(wxT("content")));
wxString *strings = (wxString *) NULL;
if (strList.GetCount() > 0)
if (strings != NULL)
delete[] strings;
- strList.Clear(); // dump the strings
+ strList.Clear(); // dump the strings
return control;
}
{
// on the inside now.
// handle <item>Label</item>
-
+
// add to the list
wxString str = GetNodeContent(m_node);
if (m_resource->GetFlags() & wxXRC_USE_LOCALE)