+
+ // set the min size which should be available for the pages: a
+ // wizard will take into account the size of the bitmap (if any)
+ // itself and will never be less than some predefined fixed size
+ virtual void SetPageSize(const wxSize& size) = 0;
+
+ // get the size available for the page: the wizards are not resizeable, so
+ // this size doesn't change
+ virtual wxSize GetPageSize() const = 0;