- ~wxControl();
-
- virtual void Command(wxCommandEvent& WXUNUSED(event)) {}; // Simulates an event
- virtual void ProcessCommand(wxCommandEvent& event); // Calls the callback and
- // appropriate event handlers
+ wxControl( wxWindow *parent,
+ wxWindowID id,
+ const wxPoint &pos = wxDefaultPosition,
+ const wxSize &size = wxDefaultSize,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString &name = wxControlNameStr )
+ {
+ Create(parent, id, pos, size, style, validator, name);
+ }
+
+ bool Create(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxControlNameStr);
+
+ // simulates the event, returns true if the event was processed
+ virtual void Command(wxCommandEvent& WXUNUSED(event)) { }
+
+ // calls the callback and appropriate event handlers, returns true if
+ // event was processed
+ virtual bool ProcessCommand(wxCommandEvent& event);
+