// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "msgout.h"
#endif
#include "wx/defs.h"
#include "wx/wxchar.h"
+// ----------------------------------------------------------------------------
+// wxMessageOutput is a class abstracting formatted output target, i.e.
+// something you can printf() to
+// ----------------------------------------------------------------------------
+
class WXDLLEXPORT wxMessageOutput
{
public:
- virtual ~wxMessageOutput() {};
+ virtual ~wxMessageOutput() { }
// show a message to the user
virtual void Printf(const wxChar* format, ...) ATTRIBUTE_PRINTF_2 = 0;
+
// gets the current wxMessageOutput object
static wxMessageOutput* Get();
+
// sets the global wxMessageOutput instance; returns the previous one
static wxMessageOutput* Set(wxMessageOutput* msgout);
+
private:
static wxMessageOutput* ms_msgOut;
};
-// sends output to stderr
+// ----------------------------------------------------------------------------
+// implementation which sends output to stderr
+// ----------------------------------------------------------------------------
+
class WXDLLEXPORT wxMessageOutputStderr : public wxMessageOutput
{
public:
- wxMessageOutputStderr() {};
+ wxMessageOutputStderr() { }
virtual void Printf(const wxChar* format, ...) ATTRIBUTE_PRINTF_2;
};
+// ----------------------------------------------------------------------------
+// implementation which shows output in a message box
+// ----------------------------------------------------------------------------
+
#if wxUSE_GUI
-// shows output in a message box
class WXDLLEXPORT wxMessageOutputMessageBox : public wxMessageOutput
{
public:
- wxMessageOutputMessageBox() {};
+ wxMessageOutputMessageBox() { }
virtual void Printf(const wxChar* format, ...) ATTRIBUTE_PRINTF_2;
};
-#ifdef __WXMOTIF__
+#endif // wxUSE_GUI
+
+// ----------------------------------------------------------------------------
+// implementation using wxLog (mainly for backwards compatibility)
+// ----------------------------------------------------------------------------
-// use wxLog; this is only required for wxMotif, so we put this code
-// inside wxUSE_GUI; it will work even without GUI
class WXDLLEXPORT wxMessageOutputLog : public wxMessageOutput
{
public:
- wxMessageOutputLog() {};
+ wxMessageOutputLog() { }
virtual void Printf(const wxChar* format, ...) ATTRIBUTE_PRINTF_2;
};
-#endif // __WXMOTIF__
-
-#endif // wxUSE_GUI
-
#endif
// _WX_MSGOUT_H_