#include "wx/intl.h"
#include "wx/dcscreen.h"
#include "wx/log.h"
+ #include "wx/gdicmn.h"
#endif // WX_PRECOMP
-#include "wx/gdicmn.h"
-
#if defined(__WXMSW__)
#include "wx/msw/private.h" // includes windows.h for LOGFONT
#include "wx/msw/winundef.h"
if ( fontInfo )
{
fontDesc = fontInfo->ToString();
- wxASSERT_MSG(!fontDesc.IsEmpty(), wxT("This should be a non-empty string!"));
+ wxASSERT_MSG(!fontDesc.empty(), wxT("This should be a non-empty string!"));
}
else
{
if ( fontInfo )
{
fontDesc = fontInfo->ToUserString();
- wxASSERT_MSG(!fontDesc.IsEmpty(), wxT("This should be a non-empty string!"));
+ wxASSERT_MSG(!fontDesc.empty(), wxT("This should be a non-empty string!"));
}
else
{