///////////////////////////////////////////////////////////////////////////////
-// Name: common/menucmn.cpp
+// Name: src/common/menucmn.cpp
// Purpose: wxMenu and wxMenuBar methods common to all ports
// Author: Vadim Zeitlin
// Modified by:
// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "menubase.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/listimpl.cpp"
-WX_DEFINE_LIST(wxMenuList);
-WX_DEFINE_LIST(wxMenuItemList);
+WX_DEFINE_LIST(wxMenuList)
+WX_DEFINE_LIST(wxMenuItemList)
// ============================================================================
// implementation
keyCode = WXK_HOME;
else if ( current == wxT("END") )
keyCode = WXK_END;
- else if ( current == wxT("SPACE") )
+ else if ( current == wxT("SPACE") || current == _("SPACE") )
keyCode = WXK_SPACE;
else if ( current == wxT("TAB") )
keyCode = WXK_TAB;
keyCode = WXK_SNAPSHOT;
else if ( current == wxT("HELP") )
keyCode = WXK_HELP;
- else if ( current == wxT("HELP") )
- keyCode = WXK_HELP;
else if ( current == wxT("ADD") )
keyCode = WXK_ADD;
else if ( current == wxT("SEPARATOR") )
return item->GetHelp();
}
+void wxMenuBarBase::UpdateMenus( void )
+{
+ wxEvtHandler* source;
+ wxMenu* menu;
+ int nCount = GetMenuCount();
+ for (int n = 0; n < nCount; n++)
+ {
+ menu = GetMenu( n );
+ if (menu != NULL)
+ {
+ source = menu->GetEventHandler();
+ if (source != NULL)
+ menu->UpdateUI( source );
+ }
+ }
+}
+
#endif // wxUSE_MENUS