#ifndef _WX_OBJECTH__
#define _WX_OBJECTH__
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "object.h"
-#endif
-
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// conditional compilation
// ----------------------------------------------------------------------------
-// this shouldn't be needed any longer as <wx/msw/private.h> does it but it
-// doesn't hurt neither
-#ifdef GetClassName
-#undef GetClassName
-#endif
-#ifdef GetClassInfo
-#undef GetClassInfo
-#endif
-
class WXDLLIMPEXP_BASE wxClassInfo;
class WXDLLIMPEXP_BASE wxHashTable;
class WXDLLIMPEXP_BASE wxObjectRefData;
~wxClassInfo();
- wxObject *CreateObject() { return m_objectConstructor ? (*m_objectConstructor)() : 0; }
+ wxObject *CreateObject() const { return m_objectConstructor ? (*m_objectConstructor)() : 0; }
+ bool IsDynamic() const { return (NULL != m_objectConstructor); }
const wxChar *GetClassName() const { return m_className; }
const wxChar *GetBaseClassName1() const
// Cleans up hash table used for fast searching.
wxDEPRECATED( static void CleanUpClasses() );
#endif
- static void CleanUp();
public:
const wxChar *m_className;
wxIMPLEMENT_CLASS_COMMON(name, basename, NULL, func)
#define wxIMPLEMENT_CLASS_COMMON2(name, basename1, basename2, func) \
- wxIMPLEMENT_CLASS_COMMON(name, basename1, &basename2::ms_classInfo)
+ wxIMPLEMENT_CLASS_COMMON(name, basename1, &basename2::ms_classInfo, func)
// -----------------------------------
// for concrete classes
((className *)wxCheckCast(wxDynamicCast(obj, className)))
#else // !__WXDEBUG__
-#define wxStaticCast(obj, className) wx_static_cast(className *, obj)
+#define wxStaticCast(obj, className) \
+ wx_const_cast(className *, wx_static_cast(const className *, obj))
#endif // __WXDEBUG__
#endif // wxUSE_ARRAY_MEMORY_OPERATORS
-#endif // WXDEBUG && wxUSE_MEMORY_TRACING
+#endif // __WXDEBUG__ && wxUSE_MEMORY_TRACING
+
+// ----------------------------------------------------------------------------
+// wxObjectRefData: ref counted data meant to be stored in wxObject
+// ----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_BASE wxObjectRefData
+{
+ friend class WXDLLIMPEXP_BASE wxObject;
+
+public:
+ wxObjectRefData() : m_count(1) { }
+ virtual ~wxObjectRefData() { }
+
+ int GetRefCount() const { return m_count; }
+
+private:
+ int m_count;
+};
// ----------------------------------------------------------------------------
// wxObject: the root class of wxWidgets object hierarchy
{
DECLARE_ABSTRACT_CLASS(wxObject)
-private:
- void InitFrom(const wxObject& other);
-
public:
wxObject() { m_refData = NULL; }
virtual ~wxObject() { UnRef(); }
wxObject(const wxObject& other)
- {
- InitFrom(other);
- }
+ {
+ m_refData = other.m_refData;
+ if (m_refData)
+ m_refData->m_count++;
+ }
wxObject& operator=(const wxObject& other)
{
if ( this != &other )
{
- UnRef();
- InitFrom(other);
+ Ref(other);
}
return *this;
}
wxObjectRefData *m_refData;
};
-// ----------------------------------------------------------------------------
-// wxObjectRefData: ref counted data meant to be stored in wxObject
-// ----------------------------------------------------------------------------
-
-class WXDLLIMPEXP_BASE wxObjectRefData
-{
- friend class WXDLLIMPEXP_BASE wxObject;
-
-public:
- wxObjectRefData() : m_count(1) { }
- virtual ~wxObjectRefData() { }
-
- int GetRefCount() const { return m_count; }
-
-private:
- int m_count;
-};
-
-
inline wxObject *wxCheckDynamicCast(wxObject *obj, wxClassInfo *classInfo)
{
return obj && obj->GetClassInfo()->IsKindOf(classInfo) ? obj : NULL;
#include "wx/msw/msvcrt.h"
#endif
-#endif // _WX_OBJECTH__
-
+#endif // _WX_OBJECTH__