+SOURCE=..\..\src\common\tokenzr.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\common\txtstrm.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\common\uri.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\common\utilscmn.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\common\variant.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\common\wfstream.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\common\wxchar.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\common\xti.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\common\xtistrm.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\common\zipstrm.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\common\zstream.cpp
+# End Source File
+# End Group
+# Begin Group "MSW Sources"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\src\msw\basemsw.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\crashrpt.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\dde.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\debughlp.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\dir.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\dlmsw.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\main.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\mimetype.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\mslu.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\power.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\regconf.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\registry.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\snglinst.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\stackwalk.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\stdpaths.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\thread.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\utils.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\utilsexc.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\version.rc
+
+!IF "$(CFG)" == "base - Win32 DLL Universal Unicode Release"
+
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Universal Unicode Debug"
+
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Universal Release"
+
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Universal Debug"
+
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Unicode Release"
+
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Unicode Debug"
+
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Release"
+
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Debug"
+
+
+!ELSEIF "$(CFG)" == "base - Win32 Universal Unicode Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "base - Win32 Universal Unicode Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "base - Win32 Universal Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "base - Win32 Universal Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "base - Win32 Unicode Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "base - Win32 Unicode Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "base - Win32 Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "base - Win32 Debug"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\msw\volume.cpp
+# End Source File
+# End Group
+# Begin Group "Setup Headers"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\include\wx\msw\setup.h
+
+!IF "$(CFG)" == "base - Win32 DLL Universal Unicode Release"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Universal Unicode Debug"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Universal Release"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Universal Debug"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Unicode Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Unicode Debug"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\msw\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Debug"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_dll\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswd\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 Universal Unicode Release"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 Universal Unicode Debug"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 Universal Release"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 Universal Debug"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 Unicode Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 Unicode Debug"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\msw\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 Debug"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\setup.h
+InputPath=..\include\wx\msw\setup.h
+
+"..\..\lib\vc_lib\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswd\wx\setup.h
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\include\wx\univ\setup.h
+
+!IF "$(CFG)" == "base - Win32 DLL Universal Unicode Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Universal Unicode Debug"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Universal Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Universal Debug"
+
+# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Unicode Release"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Unicode Debug"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Release"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 DLL Debug"
+
+# Begin Custom Build -
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 Universal Unicode Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 Universal Unicode Debug"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 Universal Release"
+
+# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
+InputPath=..\include\wx\univ\setup.h
+
+"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "base - Win32 Universal Debug"